Player Matchup

Anubis
Anubis
 
Anubis
Level 190
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
Platts
Awilix
Level 146
God Stats
4W - 7L
1,562 SR
Queue Stats
149W - 156L
1,495 Elo+
Party 2
Sylvanus
Sylvanus
Smithbuj99
Sylvanus
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 59L
1,522 Elo+
Party 2
Heimdallr
Heimdallr
Tarasyrio
Heimdallr
Level 80
God Stats
9W - 7L
1,531 SR
Queue Stats
66W - 66L
1,482 Elo+
Party 1
Ah Puch
Ah Puch
oleg-pr80
Ah Puch
Level 125
God Stats
14W - 12L
1,569 SR
Queue Stats
91W - 86L
1,519 Elo+
Party 1
Team Averages
Level 131
1,532 SR
1,503 Elo+

VS

Team Averages
Level 72
1,564 SR
1,452 Elo+
Ix Chel
Ix Chel
 
Ix Chel
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
OIKAWA5563
Erlang Shen
Level 89
God Stats
3W - 3L
1,500 SR
Queue Stats
56W - 61L
1,537 Elo+
Party 3
Rama
Rama
TKD1Ray
Rama
Level 99
God Stats
43W - 43L
1,587 SR
Queue Stats
612W - 608L
1,479 Elo+
Solo
Yemoja
Yemoja
Wekees
Yemoja
Level 43
God Stats
2W - 5L
1,500 SR
Queue Stats
51W - 80L
1,286 Elo+
Solo
Tyr
Tyr
oPoison VII
Tyr
Level 40
God Stats
0W - 1L
1,735 SR
Queue Stats
10W - 14L
1,460 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
13
5 / 0 / 2
7,869
715
9,437
7,909
4,207
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Awilix
Platts
Awilix
11
4 / 2 / 0
6,353
578
3,935
9,269
3,879
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
Smithbuj99
Sylvanus
11
0 / 1 / 4
6,316
574
2,752
8,245
5,094
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Heimdallr
Tarasyrio
Heimdallr
12
1 / 1 / 2
5,950
541
5,916
7,248
3,031
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Puch
oleg-pr80
Ah Puch
11
0 / 1 / 1
5,806
528
3,747
3,950
1,339
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
13
3 / 1 / 0
7,002
637
4,109
4,908
2,303
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Erlang Shen
OIKAWA5563
Erlang Shen
11
0 / 2 / 3
5,862
533
5,821
11,394
6,361
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Rama
TKD1Ray
Rama
10
1 / 2 / 1
5,980
544
3,630
8,407
2,517
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Yemoja
Wekees
Yemoja
9
1 / 1 / 1
5,919
538
3,085
6,300
3,281
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
0 / 4 / 0
5,420
493
2,368
11,799
6,176
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
10
10
Kills
5
5
Deaths
10
9
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
5
0
2
6
L
Ix Chel
 
Ix Chel
3
1
0
3
L
Erlang Shen
OIKAWA5563
Erlang Shen
0
2
3
0.75
W
Awilix
Platts
Awilix
4
2
0
2
W
Sylvanus
Smithbuj99
Sylvanus
0
1
4
2
L
Rama
TKD1Ray
Rama
1
2
1
0.75
W
Heimdallr
Tarasyrio
Heimdallr
1
1
2
2
L
Yemoja
Wekees
Yemoja
1
1
1
1.5
L
0
4
0
0
W
Ah Puch
oleg-pr80
Ah Puch
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,787
Damage
19,013
36,621
Taken
42,808
17,550
Mitigated
20,638
16,479
Healing
11,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
9,437
779
0
4,608
7,909
4,207
0
54
7,855
56,711
2,181
L
Ix Chel
 
Ix Chel
4,109
0
329
1,067
4,908
2,303
0
2,894
2,014
38,939
418
L
Erlang Shen
OIKAWA5563
Erlang Shen
5,821
3,443
0
1,681
11,394
6,361
0
2,447
8,947
0
45,276
W
Awilix
Platts
Awilix
3,935
1,740
0
3,925
9,269
3,879
0
1,167
7,990
0
49,157
W
Sylvanus
Smithbuj99
Sylvanus
2,752
1,337
2,469
1,993
8,245
5,094
0
2,457
5,736
21,734
0
L
Rama
TKD1Ray
Rama
3,630
3,072
0
3,031
8,407
2,517
727
2,266
6,141
0
46,437
W
Heimdallr
Tarasyrio
Heimdallr
5,916
2,203
0
2,165
7,248
3,031
216
1,992
5,256
0
50,391
L
Yemoja
Wekees
Yemoja
3,085
1,023
1,417
1,135
6,300
3,281
75
1,717
4,583
14,848
779
L
2,368
41
0
2,780
11,799
6,176
0
6,174
5,625
0
29,490
W
Ah Puch
oleg-pr80
Ah Puch
3,747
134
0
1,319
3,950
1,339
0
1,182
2,590
30,941
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,294
Gold Earned
30,183
341
Minions Killed
354
0
Camps Cleared
0
1,088,456
Distance Traveled
1,114,807
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,869
715
92
8
0
192,545
7
L
Ix Chel
7,002
637
102
9
0
214,475
6
L
Erlang Shen
5,862
533
83
8
0
276,797
0
W
Awilix
6,353
578
70
6
0
256,607
0
W
Sylvanus
6,316
574
34
3
0
201,655
0
L
Rama
5,980
544
89
8
0
227,454
0
W
Heimdallr
5,950
541
68
6
0
229,673
0
L
Yemoja
5,919
538
24
2
0
161,260
0
L
Tyr
5,420
493
56
5
0
234,821
0
W
Ah Puch
5,806
528
77
7
0
207,976
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role