Player Matchup

King Arthur
King Arthur
KxllSwxtch
King Arthur
Level 108
God Stats
0W - 2L
1,783 SR
Queue Stats
52W - 46L
1,571 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
OhWowaWhat
Ah Muzen Cab
Level 157
God Stats
85W - 48L
1,651 SR
Queue Stats
335W - 318L
1,558 Elo+
Solo
Freya
Freya
Sadbutnotsad
Freya
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Team Averages
Level 97
1,645 SR
1,543 Elo+

VS

Team Averages
Level 156
1,534 SR
1,519 Elo+
Sun Wukong
Sun Wukong
Hellagraphz
Sun Wukong
Level 159
God Stats
8W - 6L
1,566 SR
Queue Stats
93W - 73L
1,669 Elo+
Solo
Nu Wa
Nu Wa
temp-750199
Nu Wa
Level 161
God Stats
47W - 35L
1,545 SR
Queue Stats
50W - 36L
1,466 Elo+
Solo
Neith
Neith
whosAji
Neith
Level 148
God Stats
9W - 6L
1,490 SR
Queue Stats
177W - 196L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
KxllSwxtch
King Arthur
11
0 / 3 / 0
6,154
615
2,698
6,927
4,116
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ah Muzen Cab
OhWowaWhat
Ah Muzen Cab
11
0 / 1 / 0
6,242
624
4,057
5,845
1,914
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

11
0 / 1 / 0
6,278
628
3,313
5,547
2,287
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Hellagraphz
Sun Wukong
12
1 / 0 / 4
7,155
716
5,461
7,208
5,818
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

12
1 / 0 / 4
7,459
746
3,933
2,621
800
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
whosAji
Neith
12
3 / 0 / 2
7,463
746
5,601
4,284
1,439
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
15
0
Kills
5
5
Deaths
0
0
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Hellagraphz
Sun Wukong
1
0
4
3
L
King Arthur
KxllSwxtch
King Arthur
0
3
0
0
L
Ah Muzen Cab
OhWowaWhat
Ah Muzen Cab
0
1
0
0
L
0
1
0
0
W
1
0
4
3
W
Neith
whosAji
Neith
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,068
Damage
14,995
18,319
Taken
14,113
8,317
Mitigated
8,057
3,032
Healing
5,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Hellagraphz
Sun Wukong
5,461
672
0
2,016
7,208
5,818
96
1,962
4,812
0
19,009
L
King Arthur
KxllSwxtch
King Arthur
2,698
295
0
921
6,927
4,116
0
1,667
5,016
0
21,594
L
Ah Muzen Cab
OhWowaWhat
Ah Muzen Cab
4,057
809
0
750
5,845
1,914
0
1,688
3,926
0
36,302
L
3,313
873
0
1,361
5,547
2,287
0
596
4,696
18,691
1,350
W
3,933
2,396
0
843
2,621
800
790
210
2,291
28,851
0
W
Neith
whosAji
Neith
5,601
1,187
0
2,506
4,284
1,439
612
454
3,728
0
25,636

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,674
Gold Earned
22,077
156
Minions Killed
148
0
Camps Cleared
0
543,895
Distance Traveled
541,775
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
7,155
716
30
3
0
181,680
0
L
King Arthur
6,154
615
31
3
0
193,015
0
L
Ah Muzen Cab
6,242
624
74
7
0
156,657
0
L
Freya
6,278
628
51
5
0
194,223
0
W
Nu Wa
7,459
746
59
6
0
172,924
0
W
Neith
7,463
746
59
6
0
187,171
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role