Player Matchup

Thoth
Thoth
 
Thoth
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Cha-da-paz
Cthulhu
Level 226
God Stats
26W - 34L
1,546 SR
Queue Stats
289W - 322L
1,519 Elo+
Solo
Ne Zha
Ne Zha
ProdigeeTV
Ne Zha
Level 142
God Stats
7W - 1L
1,650 SR
Queue Stats
15W - 9L
1,700 Elo+
Solo
Team Averages
Level 152
1,565 SR
1,573 Elo+

VS

Team Averages
Level 103
1,401 SR
1,468 Elo+
Sol
Sol
Arawn299
Sol
Level 93
God Stats
2W - 6L
1,145 SR
Queue Stats
165W - 200L
1,451 Elo+
Party 1
Kumbhakarna
Kumbhakarna
IbbyAlZ
Kumbhakarna
Level 77
God Stats
1W - 3L
1,558 SR
Queue Stats
151W - 176L
1,456 Elo+
Party 1
Da Ji
Da Ji
SSTR8UPGOD
Da Ji
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
254W - 282L
1,496 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
13
1 / 3 / 5
7,852
714
6,978
6,863
2,166
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
Cha-da-paz
Cthulhu
13
1 / 0 / 3
7,826
711
8,770
7,442
5,850
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ne Zha
ProdigeeTV
Ne Zha
13
4 / 1 / 1
8,204
746
9,071
8,128
3,965
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 2
7,763
706
5,147
9,611
3,427
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Kumbhakarna
IbbyAlZ
Kumbhakarna
12
0 / 1 / 1
6,547
595
1,895
11,892
10,022
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Da Ji
12
3 / 3 / 1
7,499
682
9,388
10,433
5,882
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
8
6
Kills
4
4
Deaths
6
9
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
1
3
5
1.17
L
1
2
2
1
W
Cthulhu
Cha-da-paz
Cthulhu
1
0
3
2.5
L
Kumbhakarna
IbbyAlZ
Kumbhakarna
0
1
1
0.5
W
Ne Zha
ProdigeeTV
Ne Zha
4
1
1
4.5
L
Da Ji
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,819
Damage
16,430
22,433
Taken
31,936
11,981
Mitigated
19,331
3,712
Healing
4,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
6,978
366
0
939
6,863
2,166
0
1,605
5,162
19,715
0
L
5,147
1,556
0
3,025
9,611
3,427
0
5,334
4,152
23,938
1,750
W
Cthulhu
Cha-da-paz
Cthulhu
8,770
105
129
744
7,442
5,850
84
2,239
5,019
27,763
1,614
L
Kumbhakarna
IbbyAlZ
Kumbhakarna
1,895
136
0
699
11,892
10,022
0
6,562
5,206
8,694
0
W
Ne Zha
ProdigeeTV
Ne Zha
9,071
3,776
0
1,900
8,128
3,965
0
2,537
5,508
0
43,230
L
Da Ji
9,388
1,743
0
500
10,433
5,882
0
3,053
7,326
0
28,159

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,882
Gold Earned
21,809
146
Minions Killed
101
0
Camps Cleared
0
645,740
Distance Traveled
617,147
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
7,852
714
32
3
0
193,858
4
L
Sol
7,763
706
62
6
0
196,715
0
W
Cthulhu
7,826
711
61
6
0
221,529
2
L
Kumbhakarna
6,547
595
9
1
0
222,164
0
W
Ne Zha
8,204
746
53
5
0
230,353
0
L
Da Ji
7,499
682
30
3
0
198,268
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role