Player Matchup

Shiva
Shiva
DrFlopolopogus
Shiva
Level 139
God Stats
2W - 1L
1,182 SR
Queue Stats
10W - 5L
1,390 Elo+
Solo
Sol
Sol
Wayne Kerr9967
Sol
Level 44
God Stats
7W - 4L
1,527 SR
Queue Stats
115W - 149L
1,381 Elo+
Solo
Atlas
Atlas
iPxidz
Atlas
Level 128
God Stats
2W - 0L
1,704 SR
Queue Stats
19W - 17L
1,361 Elo+
Solo
Izanami
Izanami
lopezdamian
Izanami
Level 137
God Stats
1W - 0L
1,712 SR
Queue Stats
22W - 25L
1,408 Elo+
Solo
Vulcan
Vulcan
walsheeee
Vulcan
Level 101
God Stats
26W - 17L
1,372 SR
Queue Stats
174W - 182L
1,422 Elo+
Solo
Team Averages
Level 110
1,499 SR
1,393 Elo+

VS

Team Averages
Level 49
1,680 SR
1,430 Elo+
Medusa
Medusa
KillaninjaroX
Medusa
Level 67
God Stats
18W - 17L
1,535 SR
Queue Stats
72W - 82L
1,447 Elo+
Party 2
Surtr
Surtr
OutroXad
Surtr
Level 47
God Stats
2W - 1L
1,799 SR
Queue Stats
72W - 107L
1,427 Elo+
Solo
Nemesis
Nemesis
SLAY3R147
Nemesis
Level 38
God Stats
10W - 4L
1,726 SR
Queue Stats
26W - 28L
1,405 Elo+
Party 1
Kukulkan
Kukulkan
bongripp
Kukulkan
Level 66
God Stats
28W - 19L
1,527 SR
Queue Stats
38W - 27L
1,488 Elo+
Party 1
Hades
Hades
modest_brake
Hades
Level 26
God Stats
0W - 1L
1,812 SR
Queue Stats
15W - 35L
1,381 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 1 / 8
8,241
1,177
14,158
8,748
7,106
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

13
2 / 2 / 7
7,689
1,098
8,322
5,484
1,979
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Atlas
iPxidz
Atlas
13
2 / 2 / 8
8,016
1,145
10,811
9,337
8,272
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
lopezdamian
Izanami
13
3 / 0 / 9
7,788
1,113
4,277
4,242
1,936
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vulcan
walsheeee
Vulcan
14
2 / 0 / 12
8,178
1,168
6,722
3,495
1,611
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

362

VS

Team 2 Tickets

273

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 3
7,601
1,086
9,360
10,465
4,235
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Surtr
OutroXad
Surtr
12
0 / 5 / 2
6,780
969
5,202
14,072
9,806
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Nemesis
SLAY3R147
Nemesis
13
1 / 1 / 4
7,502
1,072
6,544
11,274
10,502
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Kukulkan
bongripp
Kukulkan
11
0 / 1 / 0
6,425
918
1,105
1,651
609
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
3 / 4 / 0
7,531
1,076
6,819
11,326
5,725
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
14
14
Kills
5
5
Deaths
14
44
Assists
9
Player
Kills
Deaths
Assists
KDA
W
5
1
8
9
L
1
3
3
0.83
L
Surtr
OutroXad
Surtr
0
5
2
0.2
L
Nemesis
SLAY3R147
Nemesis
1
1
4
3
W
2
2
7
2.75
L
Kukulkan
bongripp
Kukulkan
0
1
0
0
W
Atlas
iPxidz
Atlas
2
2
8
3
W
Izanami
lopezdamian
Izanami
3
0
9
7.5
L
3
4
0
0.75
W
Vulcan
walsheeee
Vulcan
2
0
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,290
Damage
29,030
31,306
Taken
48,788
20,904
Mitigated
30,877
4,234
Healing
7,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,158
3,507
165
2,473
8,748
7,106
0
2,084
6,362
0
22,206
L
9,360
4,110
0
734
10,465
4,235
0
4,852
5,307
0
32,693
L
Surtr
OutroXad
Surtr
5,202
1,369
0
1,547
14,072
9,806
0
6,689
6,805
271
14,176
L
Nemesis
SLAY3R147
Nemesis
6,544
1,036
0
2,148
11,274
10,502
0
5,196
5,436
0
11,492
W
8,322
2,326
0
780
5,484
1,979
0
1,756
3,551
19,837
1,343
L
Kukulkan
bongripp
Kukulkan
1,105
86
0
232
1,651
609
0
1,071
500
8,429
0
W
Atlas
iPxidz
Atlas
10,811
3,396
0
500
9,337
8,272
0
3,237
5,927
19,605
1,824
W
Izanami
lopezdamian
Izanami
4,277
2,827
0
246
4,242
1,936
0
935
3,263
0
13,497
L
6,819
81
390
1,983
11,326
5,725
0
5,194
5,632
14,860
0
W
Vulcan
walsheeee
Vulcan
6,722
3,067
0
70
3,495
1,611
0
33
3,336
16,708
338

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,912
Gold Earned
35,839
142
Minions Killed
113
4
Camps Cleared
4
683,579
Distance Traveled
565,351
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
8,241
1,177
25
4
0
160,523
1
L
Medusa
7,601
1,086
55
8
1
141,273
0
L
Surtr
6,780
969
18
3
1
120,503
0
L
Nemesis
7,502
1,072
9
1
2
145,134
0
W
Sol
7,689
1,098
38
5
2
117,517
0
L
Kukulkan
6,425
918
8
1
0
49,212
0
W
Atlas
8,016
1,145
39
6
1
130,218
0
W
Izanami
7,788
1,113
23
3
1
120,657
0
L
Hades
7,531
1,076
23
3
0
109,229
0
W
Vulcan
8,178
1,168
17
2
0
154,664
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role