Player Matchup

Charybdis
Charybdis
Cutny
Charybdis
Level 142
God Stats
4W - 11L
1,404 SR
Queue Stats
467W - 462L
1,491 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
MalawagMeester57
Morgan Le Fay
Level 159
God Stats
2W - 7L
1,301 SR
Queue Stats
68W - 69L
1,541 Elo+
Solo
Serqet
Serqet
Saint_Sergius
Serqet
Level 159
God Stats
1W - 1L
1,740 SR
Queue Stats
62W - 50L
1,634 Elo+
Solo
Cthulhu
Cthulhu
qSmugu
Cthulhu
Level 128
God Stats
4W - 2L
1,719 SR
Queue Stats
599W - 584L
1,505 Elo+
Party 1
Geb
Geb
roopex1999
Geb
Level 155
God Stats
11W - 9L
1,685 SR
Queue Stats
382W - 386L
1,523 Elo+
Party 1
Team Averages
Level 149
1,570 SR
1,539 Elo+

VS

Team Averages
Level 118
1,522 SR
1,486 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
Frossty29
Skadi
Level 96
God Stats
109W - 63L
1,218 SR
Queue Stats
192W - 164L
1,469 Elo+
Party 2
Loki
Loki
Jan_Jon254
Loki
Level 103
God Stats
3W - 1L
1,637 SR
Queue Stats
15W - 14L
1,467 Elo+
Solo
Poseidon
Poseidon
antonelbibo01
Poseidon
Level 140
God Stats
7W - 3L
1,613 SR
Queue Stats
109W - 100L
1,463 Elo+
Solo
Discordia
Discordia
legoernest13
Discordia
Level 125
God Stats
7W - 3L
1,643 SR
Queue Stats
237W - 217L
1,531 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Cutny
Charybdis
9
0 / 3 / 0
4,828
483
2,382
8,872
2,658
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morgan Le Fay
MalawagMeester57
Morgan Le Fay
10
2 / 2 / 0
5,645
565
3,539
5,440
2,078
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

7
0 / 3 / 0
4,509
451
1,925
7,856
3,126
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cthulhu
qSmugu
Cthulhu
10
0 / 2 / 0
5,574
557
3,879
7,945
6,160
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

7
0 / 1 / 1
4,893
489
2,213
7,453
5,155
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
10
1 / 0 / 7
5,820
582
4,795
7,385
5,503
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Skadi
Frossty29
Skadi
11
2 / 0 / 0
6,385
639
4,855
3,514
1,156
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

10
1 / 0 / 1
5,822
582
3,465
6,687
2,167
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Poseidon
antonelbibo01
Poseidon
11
4 / 1 / 3
5,948
595
4,346
6,696
1,910
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Discordia
legoernest13
Discordia
12
3 / 1 / 1
6,034
603
5,564
4,139
1,451
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
23
2
Kills
11
11
Deaths
2
1
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
1
0
7
4.5
L
Charybdis
Cutny
Charybdis
0
3
0
0
W
Skadi
Frossty29
Skadi
2
0
0
2
W
1
0
1
1.5
L
Morgan Le Fay
MalawagMeester57
Morgan Le Fay
2
2
0
1
L
0
3
0
0
W
Poseidon
antonelbibo01
Poseidon
4
1
3
5.5
W
Discordia
legoernest13
Discordia
3
1
1
3.5
L
Cthulhu
qSmugu
Cthulhu
0
2
0
0
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,938
Damage
23,025
37,566
Taken
28,421
19,177
Mitigated
12,187
11,462
Healing
10,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
4,795
1,388
0
2,840
7,385
5,503
0
2,196
5,189
0
26,217
L
Charybdis
Cutny
Charybdis
2,382
1,096
0
4,056
8,872
2,658
0
579
8,249
0
34,532
W
Skadi
Frossty29
Skadi
4,855
2,059
0
500
3,514
1,156
391
569
2,815
0
50,570
W
3,465
506
0
1,875
6,687
2,167
0
2,732
3,340
0
40,031
L
Morgan Le Fay
MalawagMeester57
Morgan Le Fay
3,539
217
0
991
5,440
2,078
0
3,326
1,770
39,396
0
L
1,925
545
0
998
7,856
3,126
0
2,078
5,726
0
31,422
W
Poseidon
antonelbibo01
Poseidon
4,346
779
0
4,123
6,696
1,910
0
800
5,896
42,754
0
W
Discordia
legoernest13
Discordia
5,564
648
0
706
4,139
1,451
0
2,534
1,497
40,131
2,196
L
Cthulhu
qSmugu
Cthulhu
3,879
284
0
3,131
7,945
6,160
0
1,044
6,901
35,462
1,900
L
2,213
274
0
2,286
7,453
5,155
0
2,248
5,015
14,965
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,449
Gold Earned
30,009
271
Minions Killed
325
0
Camps Cleared
0
968,434
Distance Traveled
1,003,980
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
5,820
582
31
3
0
210,427
1
L
Charybdis
4,828
483
60
6
0
182,057
1
W
Skadi
6,385
639
87
9
0
181,986
0
W
Loki
5,822
582
56
6
0
198,018
2
L
Morgan Le Fay
5,645
565
68
7
0
196,567
4
L
Serqet
4,509
451
55
6
0
210,906
0
W
Poseidon
5,948
595
69
7
0
228,283
0
W
Discordia
6,034
603
82
8
0
185,266
0
L
Cthulhu
5,574
557
64
6
0
178,327
2
L
Geb
4,893
489
24
2
0
200,577
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role