Player Matchup

Persephone
Persephone
Gromit4816
Persephone
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
72W - 49L
1,654 Elo+
Solo
Ganesha
Ganesha
RecoverSleep
Ganesha
Level 29
God Stats
3W - 3L
1,393 SR
Queue Stats
57W - 58L
1,457 Elo+
Party 2
Chaac
Chaac
bobbyjack15
Chaac
Level 109
God Stats
8W - 7L
1,500 SR
Queue Stats
267W - 259L
1,500 Elo+
Solo
Cernunnos
Cernunnos
chipsickle
Cernunnos
Level 65
God Stats
17W - 12L
1,557 SR
Queue Stats
315W - 313L
1,472 Elo+
Party 2
Arachne
Arachne
ifshe15im15
Arachne
Level 27
God Stats
2W - 2L
1,514 SR
Queue Stats
75W - 66L
1,484 Elo+
Party 2
Team Averages
Level 67
1,493 SR
1,513 Elo+

VS

Team Averages
Level 86
1,527 SR
1,610 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
Cattickler
Hel
Level 118
God Stats
2W - 4L
1,396 SR
Queue Stats
206W - 188L
1,522 Elo+
Solo
Anhur
Anhur
Flux780
Anhur
Level 60
God Stats
1W - 1L
1,694 SR
Queue Stats
9W - 3L
1,744 Elo+
Party 1
Loki
Loki
FukSpooky
Loki
Level 102
God Stats
9W - 11L
1,543 SR
Queue Stats
43W - 39L
1,481 Elo+
Solo
Hercules
Hercules
miIt0n
Hercules
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 3L
1,804 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Gromit4816
Persephone
12
2 / 1 / 1
7,749
704
2,459
2,938
863
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Ganesha
RecoverSleep
Ganesha
11
2 / 3 / 7
7,188
653
6,384
10,518
6,752
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
0 / 1 / 2
7,299
664
1,368
7,878
4,496
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cernunnos
chipsickle
Cernunnos
11
4 / 5 / 1
6,438
585
5,886
8,202
2,668
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Arachne
ifshe15im15
Arachne
13
4 / 1 / 2
7,009
637
3,994
9,978
3,680
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
3
0 / 1 / 0
4,038
367
1,507
2,764
1,499
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

1
0 / 0 / 0
3,579
325
0
0
0
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
Flux780
Anhur
8
2 / 6 / 4
5,309
483
5,634
10,871
3,547
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Loki
9
1 / 2 / 2
5,163
469
1,521
5,371
1,958
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
miIt0n
Hercules
10
8 / 3 / 2
6,683
608
9,904
11,333
5,988
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
19
12
Kills
11
11
Deaths
12
13
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
0
1
0
0
L
0
0
0
0
L
Anhur
Flux780
Anhur
2
6
4
0.67
L
Loki
1
2
2
1
W
Persephone
Gromit4816
Persephone
2
1
1
2.5
W
Ganesha
RecoverSleep
Ganesha
2
3
7
1.83
W
0
1
2
1
W
Cernunnos
chipsickle
Cernunnos
4
5
1
0.9
W
Arachne
ifshe15im15
Arachne
4
1
2
5
L
Hercules
miIt0n
Hercules
8
3
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,091
Damage
18,566
39,514
Taken
30,339
18,459
Mitigated
12,992
15,886
Healing
7,694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
1,507
248
0
1,225
2,764
1,499
0
0
2,764
0
7,280
L
0
0
0
0
0
0
0
0
0
0
0
L
Anhur
Flux780
Anhur
5,634
2,911
0
2,561
10,871
3,547
0
2,913
7,958
0
23,172
L
Loki
1,521
88
0
1,560
5,371
1,958
0
1,353
4,018
0
24,424
W
Persephone
Gromit4816
Persephone
2,459
58
0
575
2,938
863
140
0
2,886
41,467
1,155
W
Ganesha
RecoverSleep
Ganesha
6,384
1,195
0
3,633
10,518
6,752
199
714
9,804
21,804
299
W
1,368
377
0
3,440
7,878
4,496
1,177
0
7,878
0
52,980
W
Cernunnos
chipsickle
Cernunnos
5,886
2,487
0
1,673
8,202
2,668
631
0
8,202
0
41,799
W
Arachne
ifshe15im15
Arachne
3,994
2,029
0
6,565
9,978
3,680
0
61
9,917
0
54,661
L
Hercules
miIt0n
Hercules
9,904
4,240
0
2,348
11,333
5,988
0
4,425
6,908
0
27,546

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,683
Gold Earned
24,772
339
Minions Killed
126
0
Camps Cleared
0
1,049,312
Distance Traveled
653,114
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
4,038
367
12
1
0
55,430
0
L
Hel
3,579
325
0
0
0
0
0
L
Anhur
5,309
483
30
3
0
199,284
0
L
Loki
5,163
469
51
5
0
168,543
3
W
Persephone
7,749
704
81
7
0
209,037
3
W
Ganesha
7,188
653
9
1
0
229,330
0
W
Chaac
7,299
664
90
8
0
182,708
0
W
Cernunnos
6,438
585
74
7
0
208,758
0
W
Arachne
7,009
637
85
8
0
219,479
0
L
Hercules
6,683
608
33
3
0
229,857
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role