Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 175
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
CapnPootyTang
Danzaburou
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
91W - 107L
1,400 Elo+
Party 1
Nu Wa
Nu Wa
GabriellePhoenix
Nu Wa
Level 68
God Stats
5W - 1L
1,656 SR
Queue Stats
33W - 35L
1,396 Elo+
Solo
Hercules
Hercules
SFB_Stix
Hercules
Level 154
God Stats
4W - 8L
1,500 SR
Queue Stats
437W - 432L
1,477 Elo+
Solo
Sobek
Sobek
Tee_Wally
Sobek
Level 68
God Stats
14W - 26L
1,361 SR
Queue Stats
30W - 46L
1,365 Elo+
Solo
Team Averages
Level 114
1,503 SR
1,428 Elo+

VS

Team Averages
Level 63
1,587 SR
1,457 Elo+
Cernunnos
Cernunnos
Habdula
Cernunnos
Level 41
God Stats
18W - 18L
1,655 SR
Queue Stats
143W - 153L
1,301 Elo+
Solo
Zhong Kui
Zhong Kui
Shazam942580
Zhong Kui
Level 67
God Stats
21W - 17L
1,558 SR
Queue Stats
214W - 211L
1,468 Elo+
Solo
Discordia
Discordia
WhippaSnappa
Discordia
Level 75
God Stats
2W - 4L
1,490 SR
Queue Stats
164W - 154L
1,421 Elo+
Solo
Tiamat
Tiamat
pkcoloer
Tiamat
Level 49
God Stats
30W - 28L
1,681 SR
Queue Stats
215W - 195L
1,662 Elo+
Solo
Vamana
Vamana
urmumdestroyer
Vamana
Level 83
God Stats
15W - 8L
1,551 SR
Queue Stats
165W - 178L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
18
11 / 0 / 2
10,780
599
13,392
17,097
8,973
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Danzaburou
CapnPootyTang
Danzaburou
15
0 / 4 / 2
8,235
458
8,166
14,930
6,189
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
0 / 3 / 6
9,193
511
3,628
7,555
3,007
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
SFB_Stix
Hercules
16
2 / 0 / 3
9,858
548
6,290
13,933
10,431
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sobek
Tee_Wally
Sobek
12
2 / 1 / 3
8,266
459
3,990
14,607
14,752
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Habdula
Cernunnos
17
2 / 2 / 1
9,013
501
9,387
13,875
6,454
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Zhong Kui
Shazam942580
Zhong Kui
14
4 / 5 / 1
8,091
450
16,106
16,246
11,682
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Discordia
WhippaSnappa
Discordia
15
2 / 5 / 2
8,754
486
8,813
9,385
3,622
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tiamat
pkcoloer
Tiamat
14
0 / 3 / 0
8,103
450
8,654
9,697
6,203
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

1
0 / 0 / 0
3,708
206
0
288
39

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
12
15
Kills
8
8
Deaths
15
16
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
11
0
2
12
W
Danzaburou
CapnPootyTang
Danzaburou
0
4
2
0.25
W
0
3
6
1
L
Cernunnos
Habdula
Cernunnos
2
2
1
1.25
W
Hercules
SFB_Stix
Hercules
2
0
3
3.5
L
Zhong Kui
Shazam942580
Zhong Kui
4
5
1
0.9
W
Sobek
Tee_Wally
Sobek
2
1
3
3.5
L
Discordia
WhippaSnappa
Discordia
2
5
2
0.6
L
Tiamat
pkcoloer
Tiamat
0
3
0
0
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,466
Damage
42,960
68,122
Taken
49,491
43,352
Mitigated
28,000
19,844
Healing
12,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
13,392
3,520
0
4,574
17,097
8,973
0
6,413
10,619
0
103,224
W
Danzaburou
CapnPootyTang
Danzaburou
8,166
4,878
0
4,240
14,930
6,189
0
5,317
9,613
0
73,076
W
3,628
1,789
0
950
7,555
3,007
473
6,018
1,537
59,102
0
L
Cernunnos
Habdula
Cernunnos
9,387
3,964
0
4,184
13,875
6,454
450
1,535
12,340
0
88,863
W
Hercules
SFB_Stix
Hercules
6,290
1,483
0
7,592
13,933
10,431
767
6,886
6,175
0
72,930
L
Zhong Kui
Shazam942580
Zhong Kui
16,106
2,656
0
6,485
16,246
11,682
264
2,795
13,397
59,029
884
W
Sobek
Tee_Wally
Sobek
3,990
579
0
2,488
14,607
14,752
93
7,494
7,053
17,597
1,316
L
Discordia
WhippaSnappa
Discordia
8,813
528
0
500
9,385
3,622
0
2,347
6,986
77,503
908
L
Tiamat
pkcoloer
Tiamat
8,654
845
0
873
9,697
6,203
0
396
8,714
52,163
1,314
L
0
0
0
0
288
39
0
288
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,332
Gold Earned
37,669
504
Minions Killed
454
0
Camps Cleared
0
1,718,634
Distance Traveled
1,245,371
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
10,780
599
124
7
0
415,973
5
W
Danzaburou
8,235
458
102
6
0
328,798
0
W
Nu Wa
9,193
511
116
6
0
292,648
0
L
Cernunnos
9,013
501
128
7
0
341,532
2
W
Hercules
9,858
548
131
7
0
328,868
4
L
Zhong Kui
8,091
450
83
5
0
296,310
2
W
Sobek
8,266
459
31
2
0
352,347
4
L
Discordia
8,754
486
134
7
0
299,928
1
L
Tiamat
8,103
450
109
6
0
307,601
0
L
Vamana
3,708
206
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role