Player Matchup

Ix Chel
Ix Chel
ExlusiiveJocee
Ix Chel
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 38L
1,368 Elo+
Party 2
Fenrir
Fenrir
HeavensKoras
Fenrir
Level 7
God Stats
2W - 4L
1,461 SR
Queue Stats
4W - 8L
1,311 Elo+
Party 2
Neith
Neith
L2Nate
Neith
Level 24
God Stats
5W - 4L
1,637 SR
Queue Stats
17W - 22L
1,342 Elo+
Party 2
Team Averages
Level 32
1,533 SR
1,340 Elo+

VS

Team Averages
Level 72
1,519 SR
1,355 Elo+
Sylvanus
Sylvanus
Joelkib
Sylvanus
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
107W - 131L
1,277 Elo+
Party 1
Baron Samedi
Baron Samedi
Juguito_07
Baron Samedi
Level 88
God Stats
55W - 28L
1,558 SR
Queue Stats
333W - 309L
1,389 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
SinfulMurders
Ah Muzen Cab
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 48L
1,397 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 6 / 1
9,404
588
10,946
12,747
4,849
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
16
1 / 3 / 1
9,824
614
6,400
16,561
14,572
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
L2Nate
Neith
15
1 / 4 / 1
9,952
622
14,632
15,546
6,829
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Joelkib
Sylvanus
17
2 / 2 / 10
10,893
681
6,954
18,227
23,608
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Baron Samedi
Juguito_07
Baron Samedi
19
4 / 0 / 9
12,054
753
15,758
12,522
8,925
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
SinfulMurders
Ah Muzen Cab
17
7 / 0 / 4
12,313
770
17,493
12,694
6,469
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
36
2
Kills
13
13
Deaths
2
3
Assists
23
Player
Kills
Deaths
Assists
KDA
L
0
6
1
0.08
L
Fenrir
1
3
1
0.5
W
Sylvanus
Joelkib
Sylvanus
2
2
10
3.5
W
Baron Samedi
Juguito_07
Baron Samedi
4
0
9
8.5
L
Neith
L2Nate
Neith
1
4
1
0.38
W
Ah Muzen Cab
SinfulMurders
Ah Muzen Cab
7
0
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,978
Damage
40,205
44,854
Taken
43,443
26,250
Mitigated
39,002
9,025
Healing
21,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,946
218
568
1,930
12,747
4,849
550
6,737
5,975
38,764
0
L
Fenrir
6,400
1,655
0
2,818
16,561
14,572
0
8,696
7,801
0
15,124
W
Sylvanus
Joelkib
Sylvanus
6,954
630
2,763
6,265
18,227
23,608
556
4,329
13,784
15,905
1,487
W
Baron Samedi
Juguito_07
Baron Samedi
15,758
290
2,202
5,149
12,522
8,925
741
4,558
7,926
58,503
1,110
L
Neith
L2Nate
Neith
14,632
5,019
0
3,709
15,546
6,829
676
6,496
8,971
0
43,521
W
Ah Muzen Cab
SinfulMurders
Ah Muzen Cab
17,493
6,370
0
4,796
12,694
6,469
1,031
2,364
10,235
0
72,347

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,180
Gold Earned
35,260
164
Minions Killed
205
0
Camps Cleared
0
866,419
Distance Traveled
795,211
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
9,404
588
63
4
0
269,954
2
L
Fenrir
9,824
614
18
1
0
301,832
0
W
Sylvanus
10,893
681
20
1
0
265,647
0
W
Baron Samedi
12,054
753
90
6
0
281,963
0
L
Neith
9,952
622
83
5
0
294,633
0
W
Ah Muzen Cab
12,313
770
95
6
0
247,601
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role