Player Matchup

Skadi
Skadi
BigChrisss3x
Skadi
Level 37
God Stats
29W - 28L
1,840 SR
Queue Stats
97W - 103L
1,398 Elo+
Solo
Tiamat
Tiamat
Blahlust
Tiamat
Level 88
God Stats
1W - 4L
1,134 SR
Queue Stats
47W - 65L
1,326 Elo+
Solo
Cthulhu
Cthulhu
TacosDePerros
Cthulhu
Level 42
God Stats
2W - 1L
1,090 SR
Queue Stats
44W - 55L
1,235 Elo+
Solo
Team Averages
Level 56
1,355 SR
1,320 Elo+

VS

Team Averages
Level 56
1,397 SR
1,414 Elo+
Anhur
Anhur
OOPY SPOOPY
Anhur
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 69L
1,306 Elo+
Solo
Nut
Nut
Petty Cxra
Nut
Level 82
God Stats
0W - 2L
1,500 SR
Queue Stats
31W - 38L
1,442 Elo+
Party 1
Hel
Hel
RooArlert
Hel
Level 45
God Stats
0W - 4L
1,192 SR
Queue Stats
23W - 26L
1,494 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 1 / 3
11,557
770
12,920
9,631
4,598
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
Blahlust
Tiamat
16
1 / 1 / 10
10,085
672
9,233
14,460
9,140
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Cthulhu
15
2 / 1 / 6
10,285
686
6,884
13,190
13,295
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 0
8,617
574
3,338
7,558
2,729
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
0 / 3 / 2
9,804
654
7,913
12,890
5,487
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

15
2 / 4 / 0
9,694
646
12,260
16,151
7,292
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
5
11
Kills
3
3
Deaths
11
19
Assists
2
Player
Kills
Deaths
Assists
KDA
W
8
1
3
9.5
W
Tiamat
Blahlust
Tiamat
1
1
10
6
L
1
4
0
0.25
L
0
3
2
0.33
L
2
4
0
0.5
W
Cthulhu
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,037
Damage
23,511
37,281
Taken
36,599
27,033
Mitigated
15,508
8,318
Healing
10,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,920
6,043
0
1,688
9,631
4,598
1,665
2,728
6,903
0
49,000
W
Tiamat
Blahlust
Tiamat
9,233
759
0
5,106
14,460
9,140
771
4,672
9,788
36,459
793
L
3,338
1,494
0
10
7,558
2,729
0
1,855
5,703
0
16,524
L
7,913
3,480
0
4,497
12,890
5,487
0
6,817
6,023
0
41,644
L
12,260
769
1,257
4,526
16,151
7,292
0
6,546
9,539
44,006
0
W
Cthulhu
6,884
728
0
1,524
13,190
13,295
0
5,386
7,804
24,385
2,042

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,927
Gold Earned
28,115
143
Minions Killed
153
0
Camps Cleared
0
860,321
Distance Traveled
560,687
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
11,557
770
50
3
0
259,415
0
W
Tiamat
10,085
672
54
4
0
298,956
0
L
Anhur
8,617
574
29
2
0
123,684
0
L
Nut
9,804
654
66
4
0
190,232
6
L
Hel
9,694
646
58
4
0
246,771
0
W
Cthulhu
10,285
686
39
3
0
301,950
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role