Player Matchup

Hachiman
Hachiman
Mindosa333
Hachiman
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 78L
1,529 Elo+
Solo
Apollo
Apollo
Restley
Apollo
Level 124
God Stats
1W - 2L
1,500 SR
Queue Stats
138W - 142L
1,493 Elo+
Solo
Rama
Rama
Serayo010
Rama
Level 146
God Stats
2W - 8L
1,071 SR
Queue Stats
450W - 451L
1,480 Elo+
Solo
Ix Chel
Ix Chel
ttthhhuuuggg
Ix Chel
Level 124
God Stats
1W - 2L
1,500 SR
Queue Stats
420W - 440L
1,479 Elo+
Solo
Ganesha
Ganesha
xx_psycote_xx
Ganesha
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 32L
1,474 Elo+
Solo
Team Averages
Level 126
1,414 SR
1,491 Elo+

VS

Team Averages
Level 126
1,500 SR
1,548 Elo+
Loki
Loki
 
Loki
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
 
Ares
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
Analogyck
Atlas
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
173W - 172L
1,514 Elo+
Solo
Guan Yu
Guan Yu
LDenyer95
Guan Yu
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 6L
1,652 Elo+
Solo
Rama
Rama
Legatus1389
Rama
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 21L
1,577 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Mindosa333
Hachiman
14
1 / 6 / 1
7,809
710
12,117
13,271
6,831
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Apollo
Restley
Apollo
12
0 / 6 / 2
6,839
622
4,588
12,070
5,289
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Rama
12
1 / 6 / 2
7,164
651
10,436
14,372
6,549
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ix Chel
ttthhhuuuggg
Ix Chel
12
1 / 7 / 1
7,118
647
8,122
12,869
6,298
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ganesha
12
0 / 5 / 1
7,141
649
3,054
14,235
13,195
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
17
9 / 1 / 13
10,065
915
11,112
6,725
3,819
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ares
 
Ares
16
3 / 0 / 26
9,071
825
13,608
15,574
19,935
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Atlas
Analogyck
Atlas
15
3 / 1 / 24
9,666
879
13,755
12,788
12,330
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
LDenyer95
Guan Yu
13
1 / 1 / 20
8,287
753
6,105
16,797
16,227
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
14 / 0 / 16
11,165
1,015
18,458
11,888
8,041
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
129
3
Kills
30
30
Deaths
3
7
Assists
99
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
9
1
13
15.5
W
Ares
 
Ares
3
0
26
16
W
Atlas
Analogyck
Atlas
3
1
24
15
W
Guan Yu
LDenyer95
Guan Yu
1
1
20
11
W
14
0
16
22
L
Hachiman
Mindosa333
Hachiman
1
6
1
0.25
L
Apollo
Restley
Apollo
0
6
2
0.17
L
Rama
1
6
2
0.33
L
Ix Chel
ttthhhuuuggg
Ix Chel
1
7
1
0.21
L
Ganesha
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,317
Damage
63,038
66,817
Taken
63,772
38,162
Mitigated
60,352
15,145
Healing
33,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
11,112
1,158
2,088
925
6,725
3,819
2,638
1,769
4,956
0
27,425
W
Ares
 
Ares
13,608
273
1,736
2,062
15,574
19,935
904
2,310
13,264
15,960
0
W
Atlas
Analogyck
Atlas
13,755
3,165
1,729
2,071
12,788
12,330
796
1,796
10,992
23,815
1,695
W
Guan Yu
LDenyer95
Guan Yu
6,105
1,174
14,064
6,421
16,797
16,227
337
2,475
14,322
0
12,288
W
18,458
13,478
0
2,522
11,888
8,041
1,862
2,426
9,462
0
39,623
L
Hachiman
Mindosa333
Hachiman
12,117
5,614
1,847
1,875
13,271
6,831
0
6,653
6,618
0
28,630
L
Apollo
Restley
Apollo
4,588
2,665
467
936
12,070
5,289
0
3,437
8,633
0
10,525
L
Rama
10,436
8,934
129
2,872
14,372
6,549
0
5,794
8,578
0
16,366
L
Ix Chel
ttthhhuuuggg
Ix Chel
8,122
208
4,270
2,044
12,869
6,298
0
5,889
6,980
16,544
586
L
Ganesha
3,054
84
0
705
14,235
13,195
0
4,612
9,623
8,525
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,071
Gold Earned
48,254
97
Minions Killed
123
0
Camps Cleared
0
849,390
Distance Traveled
1,108,637
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
10,065
915
31
3
0
239,263
0
W
Ares
9,071
825
4
0
0
234,886
0
W
Atlas
9,666
879
24
2
0
174,180
0
W
Guan Yu
8,287
753
9
1
0
251,275
0
W
Rama
11,165
1,015
55
5
0
209,033
0
L
Hachiman
7,809
710
42
4
0
159,394
0
L
Apollo
6,839
622
11
1
0
198,184
0
L
Rama
7,164
651
20
2
0
160,557
0
L
Ix Chel
7,118
647
24
2
0
177,477
0
L
Ganesha
7,141
649
0
0
0
153,778
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role