Player Matchup

Fenrir
Fenrir
BLASphemy671
Fenrir
Level 158
God Stats
7W - 5L
1,300 SR
Queue Stats
385W - 369L
1,469 Elo+
Solo
Nu Wa
Nu Wa
BigPosas
Nu Wa
Level 108
God Stats
4W - 2L
1,606 SR
Queue Stats
6W - 6L
1,572 Elo+
Party 1
Izanami
Izanami
CeeMacc
Izanami
Level 100
God Stats
1W - 0L
1,561 SR
Queue Stats
10W - 7L
1,653 Elo+
Party 1
Surtr
Surtr
ItzElementaryRly
Surtr
Level 89
God Stats
5W - 3L
1,524 SR
Queue Stats
109W - 99L
1,619 Elo+
Party 1
Jormungandr
Jormungandr
RAMIRO_AG
Jormungandr
Level 109
God Stats
8W - 2L
1,708 SR
Queue Stats
14W - 9L
1,721 Elo+
Party 1
Team Averages
Level 113
1,540 SR
1,607 Elo+

VS

Team Averages
Level 125
1,589 SR
1,547 Elo+
Medusa
Medusa
AlanLeinhart
Medusa
Level 143
God Stats
3W - 1L
1,516 SR
Queue Stats
342W - 320L
1,492 Elo+
Solo
Awilix
Awilix
ManiacManny
Awilix
Level 113
God Stats
3W - 2L
1,525 SR
Queue Stats
14W - 8L
1,520 Elo+
Solo
Loki
Loki
Mungiing
Loki
Level 114
God Stats
5W - 11L
1,442 SR
Queue Stats
178W - 164L
1,435 Elo+
Solo
Eset
Eset
TheNitroNuke
Eset
Level 154
God Stats
176W - 88L
1,666 SR
Queue Stats
500W - 374L
1,658 Elo+
Solo
Yemoja
Yemoja
aztaz
Yemoja
Level 99
God Stats
20W - 7L
1,794 SR
Queue Stats
25W - 13L
1,631 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
9
0 / 2 / 4
5,186
471
3,065
9,723
4,137
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

Nu Wa
BigPosas
Nu Wa
11
1 / 1 / 0
5,951
541
3,791
5,022
1,539
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
CeeMacc
Izanami
12
2 / 1 / 1
6,295
572
4,779
5,171
2,057
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
2 / 0 / 1
6,318
574
6,091
8,579
6,762
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Jormungandr
RAMIRO_AG
Jormungandr
10
2 / 1 / 2
6,278
571
3,014
6,392
5,240
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
9
0 / 2 / 1
5,113
465
2,958
6,406
1,871
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Awilix
10
3 / 2 / 1
5,753
523
6,975
8,796
3,379
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Loki
11
0 / 0 / 0
5,568
506
3,075
6,893
4,256
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
2 / 2 / 1
6,765
615
6,299
5,562
1,710
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Yemoja
aztaz
Yemoja
9
0 / 2 / 1
5,045
459
3,172
8,781
5,210
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
9
7
Kills
5
5
Deaths
8
8
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Medusa
0
2
1
0.25
W
Fenrir
0
2
4
1
W
Nu Wa
BigPosas
Nu Wa
1
1
0
1
W
Izanami
CeeMacc
Izanami
2
1
1
2.5
W
2
0
1
2.5
L
Awilix
3
2
1
1.75
L
Loki
0
0
0
0
W
Jormungandr
RAMIRO_AG
Jormungandr
2
1
2
3
L
2
2
1
1.25
L
Yemoja
aztaz
Yemoja
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,740
Damage
22,479
34,887
Taken
36,438
19,735
Mitigated
16,426
8,491
Healing
10,291
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
2,958
898
0
399
6,406
1,871
0
879
5,485
0
36,308
W
Fenrir
3,065
816
0
2,036
9,723
4,137
0
2,097
7,332
0
32,143
W
Nu Wa
BigPosas
Nu Wa
3,791
1,179
0
250
5,022
1,539
0
3,729
939
36,518
0
W
Izanami
CeeMacc
Izanami
4,779
3,078
0
2,275
5,171
2,057
0
691
4,480
0
61,677
W
6,091
1,948
0
1,901
8,579
6,762
312
586
7,993
8,368
36,357
L
Awilix
6,975
3,090
0
3,208
8,796
3,379
0
1,203
7,511
0
40,736
L
Loki
3,075
175
0
2,756
6,893
4,256
0
1,305
5,546
0
36,372
W
Jormungandr
RAMIRO_AG
Jormungandr
3,014
789
0
2,029
6,392
5,240
0
1,352
5,004
26,075
762
L
6,299
466
0
845
5,562
1,710
0
2,263
3,083
50,933
3,141
L
Yemoja
aztaz
Yemoja
3,172
258
1,280
1,803
8,781
5,210
0
2,211
6,556
18,340
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,028
Gold Earned
28,244
340
Minions Killed
320
0
Camps Cleared
0
1,062,827
Distance Traveled
1,152,692
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
5,113
465
69
6
0
161,723
6
W
Fenrir
5,186
471
57
5
0
226,702
0
W
Nu Wa
5,951
541
71
6
0
210,221
0
W
Izanami
6,295
572
109
10
0
183,805
1
W
Surtr
6,318
574
73
7
0
203,424
3
L
Awilix
5,753
523
63
6
0
256,332
0
L
Loki
5,568
506
60
5
0
316,347
3
W
Jormungandr
6,278
571
30
3
0
238,675
3
L
Eset
6,765
615
113
10
0
212,049
0
L
Yemoja
5,045
459
15
1
0
206,241
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role