Player Matchup

Cthulhu
Cthulhu
ATeddyRuxpin
Cthulhu
Level 106
God Stats
1W - 0L
1,716 SR
Queue Stats
38W - 29L
1,545 Elo+
Party 2
Anubis
Anubis
MoeLesser
Anubis
Level 28
God Stats
2W - 1L
1,284 SR
Queue Stats
11W - 13L
1,425 Elo+
Party 2
Serqet
Serqet
monte1560
Serqet
Level 68
God Stats
2W - 0L
1,373 SR
Queue Stats
25W - 22L
1,511 Elo+
Party 2
Team Averages
Level 67
1,458 SR
1,494 Elo+

VS

Team Averages
Level 47
1,453 SR
1,371 Elo+
Nike
Nike
Ajun_R
Nike
Level 66
God Stats
8W - 4L
1,715 SR
Queue Stats
89W - 102L
1,390 Elo+
Party 1
Janus
Janus
Lxma
Janus
Level 16
God Stats
0W - 10L
1,092 SR
Queue Stats
41W - 58L
1,310 Elo+
Party 1
Thanatos
Thanatos
WoolGlobe652819
Thanatos
Level 59
God Stats
5W - 4L
1,553 SR
Queue Stats
114W - 111L
1,411 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ATeddyRuxpin
Cthulhu
12
2 / 0 / 9
7,425
743
10,277
8,484
7,075
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Anubis
MoeLesser
Anubis
14
3 / 0 / 8
8,456
846
6,751
4,498
2,277
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Serqet
monte1560
Serqet
13
7 / 1 / 5
8,253
825
7,447
6,554
3,701
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
Ajun_R
Nike
12
1 / 3 / 0
6,704
670
5,922
12,087
6,692
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Janus
Lxma
Janus
10
0 / 4 / 1
6,052
605
4,307
7,575
2,580
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Thanatos
10
0 / 5 / 0
6,075
608
2,614
9,080
2,740
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
2
12
Kills
1
1
Deaths
12
22
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
ATeddyRuxpin
Cthulhu
2
0
9
6.5
L
Nike
Ajun_R
Nike
1
3
0
0.33
L
Janus
Lxma
Janus
0
4
1
0.13
W
Anubis
MoeLesser
Anubis
3
0
8
7
L
Thanatos
0
5
0
0
W
Serqet
monte1560
Serqet
7
1
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,475
Damage
12,843
19,536
Taken
28,742
13,053
Mitigated
12,012
5,149
Healing
4,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
ATeddyRuxpin
Cthulhu
10,277
781
423
1,978
8,484
7,075
140
2,095
6,389
21,750
0
L
Nike
Ajun_R
Nike
5,922
504
105
821
12,087
6,692
0
7,267
4,047
0
20,588
L
Janus
Lxma
Janus
4,307
401
0
1,122
7,575
2,580
0
4,635
2,391
16,566
0
W
Anubis
MoeLesser
Anubis
6,751
521
0
1,734
4,498
2,277
394
257
4,241
30,049
533
L
Thanatos
2,614
530
0
2,398
9,080
2,740
0
4,019
4,033
0
14,018
W
Serqet
monte1560
Serqet
7,447
1,124
0
1,014
6,554
3,701
512
1,984
4,570
0
20,542

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,134
Gold Earned
18,831
127
Minions Killed
85
0
Camps Cleared
0
554,153
Distance Traveled
516,511
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,425
743
29
3
0
186,389
0
L
Nike
6,704
670
30
3
0
185,940
0
L
Janus
6,052
605
27
3
0
154,989
0
W
Anubis
8,456
846
63
6
0
174,786
0
L
Thanatos
6,075
608
28
3
0
175,582
0
W
Serqet
8,253
825
35
4
0
192,978
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role