Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
Themanparrot
Ymir
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
118W - 75L
1,759 Elo+
Party 1
Hou Yi
Hou Yi
digitaIkrak
Hou Yi
Level 77
God Stats
228W - 144L
1,665 SR
Queue Stats
720W - 479L
1,619 Elo+
Party 1
Team Averages
Level 84
1,555 SR
1,626 Elo+

VS

Team Averages
Level 66
1,575 SR
1,609 Elo+
Bacchus
Bacchus
KillerKitty999
Bacchus
Level 29
God Stats
10W - 8L
1,616 SR
Queue Stats
15W - 9L
1,678 Elo+
Party 2
Charybdis
Charybdis
MoroccoBotix
Charybdis
Level 142
God Stats
0W - 1L
1,267 SR
Queue Stats
35W - 27L
1,581 Elo+
Party 2
Zhong Kui
Zhong Kui
SecondSole
Zhong Kui
Level 28
God Stats
0W - 3L
1,843 SR
Queue Stats
35W - 30L
1,567 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
14
4 / 1 / 6
8,921
811
11,424
9,298
8,092
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
3 / 1 / 7
8,805
800
5,178
8,405
5,236
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Hou Yi
14
4 / 1 / 7
9,073
825
11,293
5,766
2,843
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 1
6,669
606
2,072
10,587
11,398
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charybdis
MoroccoBotix
Charybdis
13
2 / 3 / 1
7,763
706
6,373
10,786
4,201
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Zhong Kui
SecondSole
Zhong Kui
12
1 / 3 / 0
7,312
665
6,746
11,005
8,426
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
5
11
Kills
3
3
Deaths
11
20
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
4
1
6
7
L
0
5
1
0.1
L
Charybdis
MoroccoBotix
Charybdis
2
3
1
0.83
L
Zhong Kui
SecondSole
Zhong Kui
1
3
0
0.33
W
3
1
7
6.5
W
Hou Yi
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,895
Damage
15,191
23,469
Taken
32,378
16,171
Mitigated
24,025
8,964
Healing
5,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
11,424
1,170
2,060
3,299
9,298
8,092
793
3,486
5,519
22,116
1,399
L
2,072
547
0
987
10,587
11,398
0
4,443
5,326
7,276
0
L
Charybdis
MoroccoBotix
Charybdis
6,373
3,075
0
2,501
10,786
4,201
0
4,804
4,914
0
35,998
L
Zhong Kui
SecondSole
Zhong Kui
6,746
712
0
2,214
11,005
8,426
0
5,259
4,460
15,377
587
W
5,178
504
0
1,734
8,405
5,236
484
2,721
5,504
30,978
0
W
Hou Yi
11,293
4,866
0
1,871
5,766
2,843
1,487
1,878
3,730
0
48,409

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,799
Gold Earned
21,744
161
Minions Killed
102
0
Camps Cleared
0
600,295
Distance Traveled
572,507
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,921
811
31
3
0
192,717
0
L
Bacchus
6,669
606
6
1
0
157,521
0
L
Charybdis
7,763
706
68
6
0
205,276
0
L
Zhong Kui
7,312
665
28
3
0
209,710
0
W
Ymir
8,805
800
44
4
0
217,592
0
W
Hou Yi
9,073
825
86
8
0
189,986
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role