Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
BussYerDome
Bacchus
Level 56
God Stats
2W - 0L
1,500 SR
Queue Stats
26W - 19L
1,525 Elo+
Party 1
Skadi
Skadi
Fire and Bryce
Skadi
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,804 Elo+
Party 1
Bakasura
Bakasura
LordofSpace809
Bakasura
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 9L
1,053 Elo+
Solo
Kuzenbo
Kuzenbo
zTheRooster
Kuzenbo
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 6L
1,534 Elo+
Party 1
Team Averages
Level 61
1,500 SR
1,483 Elo+

VS

Team Averages
Level 71
1,420 SR
1,478 Elo+
Thoth
Thoth
 
Thoth
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
LokCorleone
Hades
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 29L
1,369 Elo+
Solo
Raijin
Raijin
RLGxSHRIMO
Raijin
Level 39
God Stats
1W - 1L
1,500 SR
Queue Stats
62W - 50L
1,568 Elo+
Party 2
Lancelot
Lancelot
SeniorHeffe420
Lancelot
Level 124
God Stats
2W - 1L
1,500 SR
Queue Stats
350W - 326L
1,448 Elo+
Solo
Discordia
Discordia
ssjfearing-
Discordia
Level 37
God Stats
9W - 12L
1,099 SR
Queue Stats
527W - 519L
1,507 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
14
3 / 5 / 3
8,199
820
6,473
10,836
6,304
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
BussYerDome
Bacchus
15
2 / 3 / 9
9,167
917
5,604
12,564
17,382
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
3 / 1 / 7
8,956
896
8,923
8,353
3,880
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bakasura
16
4 / 2 / 6
9,312
931
6,480
13,666
8,806
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Kuzenbo
zTheRooster
Kuzenbo
13
1 / 4 / 9
8,443
844
3,858
13,080
15,341
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
1
0 / 0 / 0
2,628
263
0
0
0
14
3 / 5 / 4
7,770
777
9,498
11,067
6,648
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Raijin
RLGxSHRIMO
Raijin
14
3 / 5 / 10
8,005
801
10,820
9,402
4,482
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lancelot
15
4 / 2 / 7
7,792
779
6,554
9,587
9,336
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Discordia
ssjfearing-
Discordia
18
4 / 1 / 9
8,861
886
16,793
5,528
2,487
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
44
13
Kills
14
15
Deaths
13
34
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
3
5
3
0.9
L
Thoth
 
Thoth
0
0
0
0
W
Bacchus
BussYerDome
Bacchus
2
3
9
2.17
W
3
1
7
6.5
L
3
5
4
1
W
Bakasura
4
2
6
3.5
L
Raijin
RLGxSHRIMO
Raijin
3
5
10
1.6
L
Lancelot
4
2
7
3.75
L
Discordia
ssjfearing-
Discordia
4
1
9
8.5
W
Kuzenbo
zTheRooster
Kuzenbo
1
4
9
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,338
Damage
43,665
58,499
Taken
35,584
51,713
Mitigated
22,953
19,537
Healing
8,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
6,473
823
595
1,174
10,836
6,304
0
7,697
3,139
0
12,516
L
Thoth
 
Thoth
0
0
0
0
0
0
0
0
0
0
0
W
Bacchus
BussYerDome
Bacchus
5,604
675
159
3,101
12,564
17,382
45
6,718
5,846
12,333
18
W
8,923
3,481
723
231
8,353
3,880
1,037
7,287
1,066
0
26,729
L
9,498
92
234
2,981
11,067
6,648
0
2,877
7,559
20,971
0
W
Bakasura
6,480
3,687
2,514
7,484
13,666
8,806
470
8,089
5,577
0
16,059
L
Raijin
RLGxSHRIMO
Raijin
10,820
1,694
119
616
9,402
4,482
0
2,684
6,508
15,927
0
L
Lancelot
6,554
503
877
1,818
9,587
9,336
0
2,250
7,257
0
12,114
L
Discordia
ssjfearing-
Discordia
16,793
1,240
285
1,722
5,528
2,487
0
1,633
3,620
38,132
0
W
Kuzenbo
zTheRooster
Kuzenbo
3,858
1,431
1,782
1,774
13,080
15,341
231
7,320
5,760
7,221
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,077
Gold Earned
35,056
119
Minions Killed
100
0
Camps Cleared
0
1,069,336
Distance Traveled
756,087
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,199
820
8
1
0
210,634
0
L
Thoth
2,628
263
0
0
0
0
0
W
Bacchus
9,167
917
14
1
0
237,339
0
W
Skadi
8,956
896
51
5
0
202,825
0
L
Hades
7,770
777
31
3
0
144,277
0
W
Bakasura
9,312
931
42
4
0
210,099
0
L
Raijin
8,005
801
17
2
0
159,970
0
L
Lancelot
7,792
779
8
1
0
239,262
0
L
Discordia
8,861
886
44
4
0
212,578
0
W
Kuzenbo
8,443
844
4
0
0
208,439
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role