Player Matchup

Fenrir
Fenrir
DROBODAN
Fenrir
Level 109
God Stats
53W - 52L
1,468 SR
Queue Stats
466W - 447L
1,523 Elo+
Solo
Cerberus
Cerberus
Halfr1canHero
Cerberus
Level 158
God Stats
5W - 1L
1,529 SR
Queue Stats
81W - 70L
1,519 Elo+
Party 3
Atlas
Atlas
SakiTheTsundere
Atlas
Level 46
God Stats
5W - 1L
1,619 SR
Queue Stats
36W - 36L
1,443 Elo+
Party 2
Anhur
Anhur
TheHeartsDesire
Anhur
Level 43
God Stats
10W - 11L
1,303 SR
Queue Stats
21W - 25L
1,408 Elo+
Party 2
Ix Chel
Ix Chel
XxLaUnDrYMaNxX
Ix Chel
Level 148
God Stats
6W - 6L
1,498 SR
Queue Stats
76W - 67L
1,510 Elo+
Party 3
Team Averages
Level 101
1,483 SR
1,481 Elo+

VS

Team Averages
Level 75
1,464 SR
1,515 Elo+
Discordia
Discordia
CGC_20TWiN
Discordia
Level 109
God Stats
1W - 4L
1,253 SR
Queue Stats
101W - 105L
1,544 Elo+
Solo
Neith
Neith
Domotrex
Neith
Level 12
God Stats
0W - 1L
1,212 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Surtr
Surtr
FocusPoint 0
Surtr
Level 155
God Stats
7W - 5L
1,594 SR
Queue Stats
70W - 68L
1,532 Elo+
Solo
Da Ji
Da Ji
GodOfConquest
Da Ji
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
MountainMania
Sylvanus
Level 85
God Stats
0W - 1L
1,763 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
DROBODAN
Fenrir
13
0 / 1 / 3
7,206
554
1,488
9,776
4,223
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cerberus
Halfr1canHero
Cerberus
14
3 / 0 / 2
8,194
630
4,898
9,399
9,066
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
1 / 0 / 6
7,578
583
7,236
8,924
7,042
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
4 / 0 / 2
7,639
588
6,869
6,159
2,114
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

13
2 / 1 / 1
7,594
584
6,092
6,158
2,357
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
CGC_20TWiN
Discordia
12
0 / 0 / 0
6,510
501
6,033
3,491
1,216
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Neith
Domotrex
Neith
9
0 / 5 / 0
5,215
401
3,622
10,379
2,470
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

12
1 / 3 / 0
6,345
488
4,441
10,280
5,797
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

10
1 / 1 / 0
5,859
451
1,985
10,627
4,180
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
MountainMania
Sylvanus
9
0 / 2 / 0
5,219
401
2,729
9,076
3,713
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
2
10
Kills
2
2
Deaths
11
14
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Discordia
CGC_20TWiN
Discordia
0
0
0
0
W
Fenrir
DROBODAN
Fenrir
0
1
3
1.5
L
Neith
Domotrex
Neith
0
5
0
0
L
1
3
0
0.33
L
1
1
0
1
W
Cerberus
Halfr1canHero
Cerberus
3
0
2
4
L
Sylvanus
MountainMania
Sylvanus
0
2
0
0
W
1
0
6
4
W
4
0
2
5
W
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,583
Damage
18,810
40,416
Taken
43,853
24,802
Mitigated
17,376
15,890
Healing
12,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
CGC_20TWiN
Discordia
6,033
286
0
1,496
3,491
1,216
28
1,274
2,217
55,743
0
W
Fenrir
DROBODAN
Fenrir
1,488
227
0
4,077
9,776
4,223
1,405
2,803
6,973
0
43,939
L
Neith
Domotrex
Neith
3,622
1,176
0
912
10,379
2,470
0
3,821
6,558
0
32,505
L
4,441
2,031
0
2,915
10,280
5,797
0
5,324
4,474
999
37,547
L
1,985
207
0
4,252
10,627
4,180
0
1,955
8,660
0
39,631
W
Cerberus
Halfr1canHero
Cerberus
4,898
439
0
2,533
9,399
9,066
0
1,850
7,549
49,891
2,394
L
Sylvanus
MountainMania
Sylvanus
2,729
568
1,020
1,756
9,076
3,713
0
5,013
4,003
20,686
0
W
7,236
2,781
0
3,080
8,924
7,042
0
2,018
6,906
26,675
915
W
6,869
5,496
0
3,118
6,159
2,114
3,014
952
5,207
0
59,995
W
6,092
1,040
963
2,119
6,158
2,357
508
1,656
4,502
65,533
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,211
Gold Earned
29,148
458
Minions Killed
324
0
Camps Cleared
0
1,322,578
Distance Traveled
1,232,839
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
6,510
501
99
8
0
264,374
0
W
Fenrir
7,206
554
90
7
0
275,344
0
L
Neith
5,215
401
51
4
0
217,947
0
L
Surtr
6,345
488
65
5
0
226,201
0
L
Da Ji
5,859
451
71
5
0
290,876
0
W
Cerberus
8,194
630
137
11
0
274,003
5
L
Sylvanus
5,219
401
38
3
0
233,441
4
W
Atlas
7,578
583
30
2
0
267,066
0
W
Anhur
7,639
588
93
7
0
235,920
0
W
Ix Chel
7,594
584
108
8
0
270,245
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role