Player Matchup

Thor
Thor
Platinum V
 
Thor
Platinum V
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Gold I
Fifftycali
Scylla
Gold I
Level 171
God Stats
125W - 100L
1,590 SR
Queue Stats
358W - 355L
1,634 MMR
Solo
Tyr
Tyr
Silver I
GloRawd
Tyr
Silver I
Level 127
God Stats
10W - 9L
1,683 SR
Queue Stats
44W - 42L
1,566 MMR
Solo
Chiron
Chiron
Platinum III
ZombieSurvival2
Chiron
Platinum III
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 46L
1,741 MMR
Party 1
Cthulhu
Cthulhu
Platinum V
s0ClumsY
Cthulhu
Platinum V
Level 126
God Stats
4W - 4L
1,616 SR
Queue Stats
51W - 46L
1,724 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 144
1,578 SR
1,633 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 95
1,601 SR
1,618 MMR
Charon
Charon
Platinum II
 
Charon
Platinum II
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Gold II
DonutsEverywhere
Anhur
Gold II
Level 97
God Stats
3W - 0L
1,731 SR
Queue Stats
19W - 2L
1,807 MMR
Solo
Ao Kuang
Ao Kuang
Gold II
Hoodrich_Playboi
Ao Kuang
Gold II
Level 86
God Stats
4W - 5L
1,670 SR
Queue Stats
503W - 506L
1,601 MMR
Party 2
Horus
Horus
Gold IV
PinkTree3735
Horus
Gold IV
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 28L
1,515 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold I
ib2laizy
Morgan Le Fay
Gold I
Level 100
God Stats
57W - 54L
1,603 SR
Queue Stats
506W - 503L
1,667 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
11
1 / 3 / 3
6,521
502
6,023
10,766
3,345
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Scylla
Fifftycali
Scylla
13
3 / 1 / 1
7,895
607
4,351
7,420
2,372
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Tyr
10
0 / 2 / 0
6,166
474
2,703
9,231
5,351
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

12
0 / 2 / 0
6,486
499
4,172
8,884
2,099
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
s0ClumsY
Cthulhu
10
0 / 2 / 1
6,330
487
3,954
10,017
6,457
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
ThanatosKukulkanJormungandr

VS

Bans
AthenaSobekOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
14
0 / 0 / 2
7,999
615
7,150
9,713
5,891
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
5 / 0 / 0
9,118
701
11,185
9,276
4,490
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
4 / 1 / 1
7,528
579
3,474
8,613
2,937
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
0 / 1 / 4
7,184
553
4,013
11,448
10,899
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Morgan Le Fay
ib2laizy
Morgan Le Fay
15
1 / 2 / 0
8,421
648
4,626
6,867
2,877
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
17
4
Kills
10
10
Deaths
4
5
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
1
3
3
0.83
W
Charon
 
Charon
0
0
2
1
W
5
0
0
5
L
Scylla
Fifftycali
Scylla
3
1
1
3.5
L
Tyr
0
2
0
0
W
4
1
1
4.5
W
0
1
4
2
L
0
2
0
0
W
Morgan Le Fay
ib2laizy
Morgan Le Fay
1
2
0
0.5
L
Cthulhu
s0ClumsY
Cthulhu
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,203
Damage
30,448
46,318
Taken
45,917
19,624
Mitigated
27,094
13,953
Healing
17,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
6,023
1,246
0
3,599
10,766
3,345
0
2,571
7,970
0
45,664
W
Charon
 
Charon
7,150
1,475
0
890
9,713
5,891
0
1,216
8,497
56,247
2,669
W
11,185
6,320
0
5,374
9,276
4,490
2,876
1,121
8,155
0
102,711
L
Scylla
Fifftycali
Scylla
4,351
341
0
2,610
7,420
2,372
216
3,479
3,629
58,249
1,831
L
Tyr
2,703
475
0
3,523
9,231
5,351
0
4,511
3,857
0
38,241
W
3,474
707
0
4,863
8,613
2,937
129
1,097
7,396
48,966
1,490
W
4,013
1,764
740
3,763
11,448
10,899
144
2,203
9,195
0
17,280
L
4,172
903
312
2,103
8,884
2,099
0
0
8,861
0
60,520
W
Morgan Le Fay
ib2laizy
Morgan Le Fay
4,626
906
0
1,660
6,867
2,877
537
2,092
4,576
67,289
3,003
L
Cthulhu
s0ClumsY
Cthulhu
3,954
304
0
1,806
10,017
6,457
0
2,487
7,098
30,643
420

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,398
Gold Earned
40,250
427
Minions Killed
536
0
Camps Cleared
0
1,262,710
Distance Traveled
1,365,051
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
6,521
502
64
5
0
265,903
0
W
Charon
7,999
615
112
9
0
248,118
0
W
Anhur
9,118
701
174
13
0
241,609
1
L
Scylla
7,895
607
127
10
0
250,925
3
L
Tyr
6,166
474
73
6
0
195,474
0
W
Ao Kuang
7,528
579
93
7
0
324,572
0
W
Horus
7,184
553
23
2
0
292,705
3
L
Chiron
6,486
499
118
9
0
258,050
1
W
Morgan Le Fay
8,421
648
134
10
0
258,047
0
L
Cthulhu
6,330
487
45
3
0
292,358
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role