Player Matchup

Odin
Odin
EMFxSHINOBI
Odin
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
319W - 291L
1,447 Elo+
Solo
Hel
Hel
GubbleBoo
Hel
Level 115
God Stats
4W - 5L
1,500 SR
Queue Stats
237W - 229L
1,546 Elo+
Party 2
Artemis
Artemis
HardPhxLXIX
Artemis
Level 149
God Stats
1W - 2L
1,692 SR
Queue Stats
229W - 223L
1,546 Elo+
Party 2
Merlin
Merlin
Heimdall14Mc
Merlin
Level 64
God Stats
0W - 1L
1,805 SR
Queue Stats
140W - 143L
1,528 Elo+
Solo
Sylvanus
Sylvanus
emitforce
Sylvanus
Level 112
God Stats
19W - 18L
1,429 SR
Queue Stats
237W - 229L
1,546 Elo+
Party 2
Team Averages
Level 101
1,585 SR
1,523 Elo+

VS

Team Averages
Level 79
1,617 SR
1,556 Elo+
Pele
Pele
LmaoNeji
Pele
Level 39
God Stats
6W - 6L
1,668 SR
Queue Stats
249W - 244L
1,453 Elo+
Solo
Zhong Kui
Zhong Kui
Qiasq
Zhong Kui
Level 64
God Stats
5W - 0L
1,919 SR
Queue Stats
9W - 3L
1,760 Elo+
Solo
Cerberus
Cerberus
Slonibadger
Cerberus
Level 63
God Stats
1W - 1L
1,500 SR
Queue Stats
242W - 226L
1,520 Elo+
Solo
Chiron
Chiron
rainbownuts-
Chiron
Level 145
God Stats
2W - 2L
1,500 SR
Queue Stats
90W - 81L
1,531 Elo+
Party 1
Eset
Eset
sh-space-monkey
Eset
Level 84
God Stats
10W - 3L
1,500 SR
Queue Stats
92W - 82L
1,517 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 4 / 0
4,466
372
1,216
6,394
3,137
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
7 / 2 / 0
7,501
625
8,944
10,710
4,121
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
HardPhxLXIX
Artemis
9
0 / 3 / 4
5,444
454
6,297
7,585
2,731
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
12
1 / 2 / 1
6,896
575
3,348
6,897
2,336
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sylvanus
emitforce
Sylvanus
11
1 / 2 / 3
6,406
534
5,416
12,393
9,744
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
12
5 / 4 / 2
7,129
594
8,425
13,327
4,416
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Zhong Kui
Qiasq
Zhong Kui
15
5 / 1 / 1
9,351
779
6,269
6,666
4,954
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cerberus
Slonibadger
Cerberus
10
2 / 2 / 2
6,264
522
5,150
12,749
7,192
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Chiron
10
0 / 1 / 5
5,531
461
5,074
8,201
2,180
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

13
1 / 2 / 2
7,556
630
5,755
6,732
2,705
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
25
9
Kills
13
13
Deaths
10
8
Assists
12
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
L
7
2
0
3.5
L
Artemis
HardPhxLXIX
Artemis
0
3
4
0.67
L
Merlin
1
2
1
0.75
W
Pele
5
4
2
1.5
W
Zhong Kui
Qiasq
Zhong Kui
5
1
1
5.5
W
Cerberus
Slonibadger
Cerberus
2
2
2
1.5
L
Sylvanus
emitforce
Sylvanus
1
2
3
1.25
W
Chiron
0
1
5
2.5
W
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,221
Damage
30,673
43,979
Taken
47,675
22,069
Mitigated
21,447
11,718
Healing
16,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,216
443
0
1,405
6,394
3,137
0
3,248
3,146
0
13,266
L
8,944
469
185
4,385
10,710
4,121
0
3,120
7,444
59,167
1,568
L
Artemis
HardPhxLXIX
Artemis
6,297
690
0
520
7,585
2,731
0
1,285
6,300
0
32,022
L
Merlin
3,348
68
0
1,538
6,897
2,336
0
4,759
1,824
46,954
275
W
Pele
8,425
1,872
0
5,320
13,327
4,416
0
3,476
9,851
0
55,897
W
Zhong Kui
Qiasq
Zhong Kui
6,269
2,295
0
3,206
6,666
4,954
1,077
992
5,674
61,758
13,989
W
Cerberus
Slonibadger
Cerberus
5,150
451
0
3,379
12,749
7,192
0
4,757
7,992
29,134
0
L
Sylvanus
emitforce
Sylvanus
5,416
1,041
393
3,292
12,393
9,744
0
3,840
8,553
32,662
2,436
W
Chiron
5,074
575
296
2,649
8,201
2,180
0
4,241
3,960
0
27,468
W
5,755
754
0
1,280
6,732
2,705
0
4,098
2,634
49,796
309

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,713
Gold Earned
35,831
309
Minions Killed
429
0
Camps Cleared
0
1,012,299
Distance Traveled
1,157,369
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
4,466
372
19
2
0
109,216
0
L
Hel
7,501
625
98
8
0
272,299
0
L
Artemis
5,444
454
42
4
0
222,790
0
L
Merlin
6,896
575
98
8
0
200,895
0
W
Pele
7,129
594
85
7
0
270,177
0
W
Zhong Kui
9,351
779
121
10
0
201,020
2
W
Cerberus
6,264
522
68
6
0
244,085
2
L
Sylvanus
6,406
534
52
4
0
207,099
1
W
Chiron
5,531
461
49
4
0
203,431
1
W
Eset
7,556
630
106
9
0
238,656
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role