Player Matchup

Nut
Nut
 
Nut
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
 
Hel
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nike
Nike
ApplePanda01
Nike
Level 148
God Stats
0W - 2L
1,296 SR
Queue Stats
71W - 58L
1,429 Elo+
Solo
Hun Batz
Hun Batz
StrangeVisitor
Hun Batz
Level 165
God Stats
4W - 5L
1,664 SR
Queue Stats
167W - 150L
1,511 Elo+
Solo
Medusa
Medusa
senyour James
Medusa
Level 171
God Stats
11W - 10L
1,651 SR
Queue Stats
644W - 682L
1,452 Elo+
Party 1
Team Averages
Level 146
1,522 SR
1,478 Elo+

VS

Team Averages
Level 149
1,578 SR
1,518 Elo+
Hel
Hel
Brummell
Hel
Level 145
God Stats
2W - 2L
1,508 SR
Queue Stats
237W - 212L
1,461 Elo+
Solo
King Arthur
King Arthur
Grim Smiley
King Arthur
Level 161
God Stats
5W - 12L
1,548 SR
Queue Stats
447W - 466L
1,470 Elo+
Solo
Loki
Loki
TtvDrakyll1972
Loki
Level 160
God Stats
3W - 1L
1,815 SR
Queue Stats
55W - 52L
1,481 Elo+
Solo
Vulcan
Vulcan
VumadV85
Vulcan
Level 150
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 13L
1,574 Elo+
Party 2
Bacchus
Bacchus
chemgirl3963
Bacchus
Level 129
God Stats
2W - 1L
1,521 SR
Queue Stats
20W - 16L
1,605 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
11
1 / 2 / 1
5,281
1,056
2,914
5,763
2,479
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hel
 
Hel
11
0 / 1 / 1
5,136
1,027
4,032
4,977
2,067
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

6
0 / 1 / 0
4,593
919
1,904
1,984
1,040
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hun Batz
9
0 / 2 / 1
4,889
978
2,846
4,510
2,832
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
1 / 3 / 0
5,348
1,070
3,765
5,303
2,184
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 7
5,660
1,132
4,530
5,903
2,228
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
Grim Smiley
King Arthur
10
3 / 1 / 4
5,787
1,157
2,824
9,150
5,778
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
1 / 1 / 4
5,419
1,084
3,479
4,275
1,469
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Vulcan
VumadV85
Vulcan
12
3 / 0 / 6
6,428
1,286
5,444
3,456
1,466
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
chemgirl3963
Bacchus
11
1 / 0 / 8
5,804
1,161
4,765
5,469
6,123
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
38
2
Kills
9
9
Deaths
2
3
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Nut
 
Nut
1
2
1
0.75
L
Hel
 
Hel
0
1
1
0.5
L
0
1
0
0
W
1
0
7
4.5
W
King Arthur
Grim Smiley
King Arthur
3
1
4
5
L
Hun Batz
0
2
1
0.25
W
1
1
4
3
W
Vulcan
VumadV85
Vulcan
3
0
6
6
W
Bacchus
chemgirl3963
Bacchus
1
0
8
5
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,461
Damage
21,042
22,537
Taken
28,253
10,602
Mitigated
17,064
9,154
Healing
19,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nut
 
Nut
2,914
828
155
665
5,763
2,479
0
3,465
2,146
0
11,685
L
Hel
 
Hel
4,032
52
3,040
3,063
4,977
2,067
0
3,042
1,841
8,461
0
L
1,904
61
235
333
1,984
1,040
0
1,349
551
620
3,591
W
4,530
533
5,620
4,446
5,903
2,228
42
1,252
4,651
6,089
392
W
King Arthur
Grim Smiley
King Arthur
2,824
80
575
3,408
9,150
5,778
52
1,390
7,760
0
7,178
L
Hun Batz
2,846
59
989
453
4,510
2,832
0
2,504
1,910
0
7,987
W
3,479
192
390
109
4,275
1,469
47
355
3,920
0
10,555
W
Vulcan
VumadV85
Vulcan
5,444
2,100
330
769
3,456
1,466
452
490
2,966
17,096
406
W
Bacchus
chemgirl3963
Bacchus
4,765
124
1,503
2,043
5,469
6,123
30
957
4,512
4,838
362
L
3,765
951
0
221
5,303
2,184
0
3,176
2,033
0
10,971

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,247
Gold Earned
29,098
56
Minions Killed
59
0
Camps Cleared
0
445,239
Distance Traveled
606,071
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nut
5,281
1,056
12
2
0
98,303
0
L
Hel
5,136
1,027
15
3
0
114,214
0
L
Nike
4,593
919
1
0
0
30,954
0
W
Hel
5,660
1,132
5
1
0
120,661
0
W
King Arthur
5,787
1,157
2
0
0
106,583
0
L
Hun Batz
4,889
978
9
2
0
102,063
0
W
Loki
5,419
1,084
12
2
0
125,403
0
W
Vulcan
6,428
1,286
30
6
0
123,367
0
W
Bacchus
5,804
1,161
10
2
0
130,057
0
L
Medusa
5,348
1,070
19
4
0
99,705
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role