Player Matchup

Morgan Le Fay
Morgan Le Fay
Cellularranger
Morgan Le Fay
Level 53
God Stats
1W - 7L
1,500 SR
Queue Stats
327W - 338L
1,436 Elo+
Party 1
Jing Wei
Jing Wei
MikMuk69
Jing Wei
Level 102
God Stats
5W - 2L
1,808 SR
Queue Stats
132W - 139L
1,375 Elo+
Party 2
Ne Zha
Ne Zha
cucho54
Ne Zha
Level 127
God Stats
8W - 8L
1,773 SR
Queue Stats
634W - 653L
1,493 Elo+
Solo
Cliodhna
Cliodhna
shidashin
Cliodhna
Level 62
God Stats
5W - 15L
1,059 SR
Queue Stats
304W - 316L
1,427 Elo+
Party 1
Osiris
Osiris
sn00bz
Osiris
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 56L
1,456 Elo+
Party 2
Team Averages
Level 85
1,528 SR
1,437 Elo+

VS

Team Averages
Level 110
1,493 SR
1,505 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
ComfyLauren
Ymir
Level 82
God Stats
6W - 4L
1,500 SR
Queue Stats
533W - 552L
1,417 Elo+
Solo
Nut
Nut
Irevisionize
Nut
Level 103
God Stats
3W - 6L
1,180 SR
Queue Stats
616W - 620L
1,583 Elo+
Solo
Chaac
Chaac
PiggyStingray47
Chaac
Level 96
God Stats
2W - 1L
1,743 SR
Queue Stats
25W - 33L
1,504 Elo+
Solo
Shiva
Shiva
ll scrub II
Shiva
Level 108
God Stats
45W - 33L
1,542 SR
Queue Stats
702W - 704L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Cellularranger
Morgan Le Fay
14
1 / 5 / 4
7,764
647
9,469
10,535
4,524
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Jing Wei
MikMuk69
Jing Wei
15
2 / 5 / 6
8,783
732
8,289
10,811
5,120
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ne Zha
cucho54
Ne Zha
14
2 / 5 / 4
7,911
659
9,792
12,052
6,121
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cliodhna
shidashin
Cliodhna
15
2 / 5 / 3
8,675
723
7,874
11,591
5,222
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Osiris
sn00bz
Osiris
14
3 / 4 / 4
8,695
725
6,079
14,547
16,346
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
16
3 / 2 / 15
9,645
804
11,001
7,379
3,321
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

15
2 / 2 / 17
9,874
823
1,694
14,619
13,025
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
4 / 3 / 10
9,692
808
11,762
10,157
4,384
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
6 / 1 / 15
9,954
830
8,891
15,618
15,239
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

18
9 / 4 / 13
10,875
906
19,940
15,939
19,029
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
94
10
Kills
24
24
Deaths
12
21
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
3
2
15
5.25
L
Morgan Le Fay
Cellularranger
Morgan Le Fay
1
5
4
0.6
W
2
2
17
5.25
W
4
3
10
3
L
Jing Wei
MikMuk69
Jing Wei
2
5
6
1
W
6
1
15
13.5
L
Ne Zha
cucho54
Ne Zha
2
5
4
0.8
W
9
4
13
3.88
L
Cliodhna
shidashin
Cliodhna
2
5
3
0.7
L
Osiris
sn00bz
Osiris
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,503
Damage
53,288
59,536
Taken
63,712
37,333
Mitigated
54,998
12,756
Healing
21,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
11,001
172
636
907
7,379
3,321
2,484
845
6,534
34,638
697
L
Morgan Le Fay
Cellularranger
Morgan Le Fay
9,469
510
738
589
10,535
4,524
50
1,800
8,407
20,422
358
W
1,694
74
468
1,496
14,619
13,025
1,094
1,135
13,484
4,557
0
W
11,762
4,201
821
903
10,157
4,384
2,914
2,181
7,976
0
25,259
L
Jing Wei
MikMuk69
Jing Wei
8,289
5,960
700
245
10,811
5,120
381
2,313
8,298
0
22,888
W
8,891
443
1,326
4,983
15,618
15,239
321
2,821
12,797
0
21,248
L
Ne Zha
cucho54
Ne Zha
9,792
237
1,007
1,574
12,052
6,121
0
1,677
10,185
0
15,329
W
19,940
1,161
3,455
6,220
15,939
19,029
1,415
2,371
13,568
0
30,822
L
Cliodhna
shidashin
Cliodhna
7,874
695
989
920
11,591
5,222
161
3,523
7,960
0
19,575
L
Osiris
sn00bz
Osiris
6,079
801
1,234
4,760
14,547
16,346
0
3,025
11,142
0
10,370

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,828
Gold Earned
50,040
116
Minions Killed
143
0
Camps Cleared
0
986,705
Distance Traveled
1,021,076
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
9,645
804
69
6
0
169,434
0
L
Morgan Le Fay
7,764
647
23
2
0
215,625
0
W
Ymir
9,874
823
5
0
0
198,809
0
W
Nut
9,692
808
38
3
0
213,743
0
L
Jing Wei
8,783
732
41
3
0
175,629
0
W
Chaac
9,954
830
15
1
0
198,989
0
L
Ne Zha
7,911
659
17
1
0
199,473
0
W
Shiva
10,875
906
16
1
0
240,101
0
L
Cliodhna
8,675
723
27
2
0
192,202
0
L
Osiris
8,695
725
8
1
0
203,776
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role