Player Matchup

Fenrir
Fenrir
Gold III
 
Fenrir
Gold III
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Janus
Janus
Gold IV
Activado-CEO
Janus
Gold IV
Level 85
God Stats
39W - 34L
1,563 SR
Queue Stats
310W - 326L
1,407 MMR
Party 1
Nut
Nut
Gold II
Doodoomastah
Nut
Gold II
Level 155
God Stats
9W - 5L
1,617 SR
Queue Stats
48W - 44L
1,429 MMR
Party 2
Sylvanus
Sylvanus
Gold II
I3AMF
Sylvanus
Gold II
Level 166
God Stats
7W - 3L
1,450 SR
Queue Stats
48W - 44L
1,429 MMR
Party 2
Bellona
Bellona
Silver III
oJUS MONKo
Bellona
Silver III
Level 154
God Stats
2W - 2L
1,506 SR
Queue Stats
7W - 11L
1,447 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 142
1,527 SR
1,442 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 108
1,427 SR
1,456 MMR
Apollo
Apollo
Gold III
GankPeruano
Apollo
Gold III
Level 106
God Stats
0W - 2L
1,302 SR
Queue Stats
52W - 52L
1,469 MMR
Solo
Ymir
Ymir
Gold III
Nbhars
Ymir
Gold III
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 33L
1,447 MMR
Solo
Agni
Agni
Gold IV
Skad1n
Agni
Gold IV
Level 128
God Stats
1W - 2L
1,500 SR
Queue Stats
296W - 300L
1,479 MMR
Solo
Freya
Freya
Silver I
morehealz
Freya
Silver I
Level 119
God Stats
29W - 24L
1,548 SR
Queue Stats
216W - 211L
1,413 MMR
Solo
Ravana
Ravana
Platinum IV
xBoppedx
Ravana
Platinum IV
Level 68
God Stats
1W - 1L
1,285 SR
Queue Stats
108W - 106L
1,472 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
12
1 / 1 / 2
5,685
569
3,292
9,045
3,627
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
2 / 0 / 2
6,222
622
2,958
3,172
1,122
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
2 / 1 / 1
6,673
667
5,360
6,054
2,427
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
I3AMF
Sylvanus
10
2 / 0 / 4
6,431
643
1,691
2,385
1,570
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bellona
oJUS MONKo
Bellona
11
3 / 1 / 0
6,486
649
5,476
9,569
7,830
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
OdinAwilixAchillesAthena

VS

Bans
AresKukulkanAo KuangThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
11
0 / 0 / 0
5,588
559
649
5,672
1,864
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ymir
Nbhars
Ymir
9
0 / 3 / 1
5,324
532
4,548
8,296
6,951
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Agni
Skad1n
Agni
10
0 / 1 / 1
5,168
517
1,816
3,877
1,153
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Freya
morehealz
Freya
10
1 / 3 / 0
5,382
538
3,135
6,624
2,359
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ravana
xBoppedx
Ravana
11
1 / 3 / 1
5,637
564
4,084
8,366
2,975
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
5
10
Kills
2
3
Deaths
10
9
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
1
1
2
2
W
2
0
2
3
W
2
1
1
2.5
L
Apollo
0
0
0
0
W
Sylvanus
I3AMF
Sylvanus
2
0
4
4
L
Ymir
Nbhars
Ymir
0
3
1
0.17
L
Agni
Skad1n
Agni
0
1
1
0.5
L
Freya
morehealz
Freya
1
3
0
0.33
W
Bellona
oJUS MONKo
Bellona
3
1
0
3
L
Ravana
xBoppedx
Ravana
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,777
Damage
14,232
30,225
Taken
32,835
16,576
Mitigated
15,302
14,508
Healing
8,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
3,292
1,262
0
6,175
9,045
3,627
0
391
8,654
0
43,667
W
2,958
321
0
1,000
3,172
1,122
0
1,362
1,810
45,185
1,606
W
5,360
3,257
0
1,245
6,054
2,427
0
2,460
3,340
0
53,933
L
Apollo
649
158
0
1,785
5,672
1,864
0
257
5,415
0
44,493
W
Sylvanus
I3AMF
Sylvanus
1,691
439
1,177
1,375
2,385
1,570
0
340
1,913
17,439
1,417
L
Ymir
Nbhars
Ymir
4,548
1,022
0
1,250
8,296
6,951
0
0
7,533
24,203
0
L
Agni
Skad1n
Agni
1,816
157
0
500
3,877
1,153
0
1,738
1,947
31,413
0
L
Freya
morehealz
Freya
3,135
871
0
1,961
6,624
2,359
0
584
6,040
21,659
424
W
Bellona
oJUS MONKo
Bellona
5,476
1,375
0
3,536
9,569
7,830
10
3,756
5,021
0
40,790
L
Ravana
xBoppedx
Ravana
4,084
1,442
0
3,113
8,366
2,975
8
1,689
6,539
0
41,458

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,497
Gold Earned
27,099
375
Minions Killed
328
0
Camps Cleared
0
1,080,782
Distance Traveled
972,030
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
5,685
569
71
7
0
235,286
0
W
Janus
6,222
622
101
10
0
237,702
3
W
Nut
6,673
667
104
10
0
198,863
2
L
Apollo
5,588
559
91
9
0
201,379
0
W
Sylvanus
6,431
643
22
2
0
212,630
3
L
Ymir
5,324
532
55
6
0
177,404
0
L
Agni
5,168
517
60
6
0
209,789
0
L
Freya
5,382
538
48
5
0
155,358
2
W
Bellona
6,486
649
77
8
0
196,301
2
L
Ravana
5,637
564
74
7
0
228,100
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role