Player Matchup

Cerberus
Cerberus
JustRam2
Cerberus
Level 57
God Stats
1W - 2L
1,621 SR
Queue Stats
12W - 6L
1,692 Elo+
Party 1
Chronos
Chronos
NSDxKilote
Chronos
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 13L
1,594 Elo+
Party 1
Vamana
Vamana
NSDxOG
Vamana
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,594 Elo+
Party 1
Team Averages
Level 79
1,540 SR
1,627 Elo+

VS

Team Averages
Level 121
1,608 SR
1,351 Elo+
Merlin
Merlin
AjoloteX
Merlin
Level 109
God Stats
1W - 0L
1,765 SR
Queue Stats
3W - 3L
1,247 Elo+
Party 2
Xing Tian
Xing Tian
IlZekkenIl
Xing Tian
Level 125
God Stats
1W - 0L
1,494 SR
Queue Stats
2W - 2L
1,309 Elo+
Party 2
Neith
Neith
Kayla Davis7464
Neith
Level 128
God Stats
201W - 166L
1,567 SR
Queue Stats
213W - 183L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
JustRam2
Cerberus
14
1 / 1 / 1
9,044
603
12,613
23,783
25,572
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chronos
NSDxKilote
Chronos
15
1 / 5 / 0
9,703
647
8,195
15,225
6,294
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Vamana
NSDxOG
Vamana
13
0 / 5 / 2
8,922
595
5,401
19,831
11,429
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
AjoloteX
Merlin
18
5 / 0 / 5
11,763
784
19,532
10,219
3,688
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Xing Tian
IlZekkenIl
Xing Tian
17
4 / 0 / 5
11,201
747
20,132
15,701
10,956
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
2 / 2 / 5
10,467
698
10,106
12,091
4,464
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
26
2
Kills
11
11
Deaths
2
3
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Merlin
AjoloteX
Merlin
5
0
5
7.5
W
Xing Tian
IlZekkenIl
Xing Tian
4
0
5
6.5
L
Cerberus
JustRam2
Cerberus
1
1
1
1.5
W
2
2
5
2.25
L
Chronos
NSDxKilote
Chronos
1
5
0
0.2
L
Vamana
NSDxOG
Vamana
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,209
Damage
49,770
58,839
Taken
38,011
43,295
Mitigated
19,108
7,468
Healing
6,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
AjoloteX
Merlin
19,532
877
0
1,676
10,219
3,688
626
5,622
4,321
59,556
0
W
Xing Tian
IlZekkenIl
Xing Tian
20,132
1,419
0
1,849
15,701
10,956
245
7,243
7,788
43,977
2,809
L
Cerberus
JustRam2
Cerberus
12,613
1,098
0
6,341
23,783
25,572
0
14,362
7,528
21,017
0
W
10,106
1,694
358
2,561
12,091
4,464
2,119
6,335
5,316
0
47,974
L
Chronos
NSDxKilote
Chronos
8,195
1,935
0
682
15,225
6,294
154
9,223
5,170
50,056
1,246
L
Vamana
NSDxOG
Vamana
5,401
1,426
106
339
19,831
11,429
0
11,383
7,431
0
23,729

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,669
Gold Earned
33,431
155
Minions Killed
207
0
Camps Cleared
0
862,979
Distance Traveled
896,489
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
11,763
784
80
5
0
312,815
0
W
Xing Tian
11,201
747
65
4
0
306,801
2
L
Cerberus
9,044
603
15
1
0
309,826
0
W
Neith
10,467
698
62
4
0
276,873
1
L
Chronos
9,703
647
113
8
0
275,546
3
L
Vamana
8,922
595
27
2
0
277,607
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role