Player Matchup

Gilgamesh
Gilgamesh
Diamond V
Lesg
Gilgamesh
Diamond V
Level 165
God Stats
3W - 4L
1,809 SR
Queue Stats
44W - 31L
2,046 MMR
Solo
Khepri
Khepri
Diamond IV
TM85
Khepri
Diamond IV
Level 82
God Stats
2W - 2L
1,824 SR
Queue Stats
105W - 90L
2,089 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Diamond I
Toydle
Ah Muzen Cab
Diamond I
Level 165
God Stats
11W - 3L
1,975 SR
Queue Stats
149W - 109L
2,513 MMR
Solo
Janus
Janus
Diamond IV
blasfern
Janus
Diamond IV
Level 123
God Stats
3W - 10L
1,388 SR
Queue Stats
298W - 289L
2,085 MMR
Solo
Arachne
Arachne
Diamond IV
llAngell
Arachne
Diamond IV
Level 177
God Stats
15W - 8L
1,786 SR
Queue Stats
156W - 150L
2,043 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 142
1,756 SR
2,155 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 187
1,622 SR
1,790 MMR
Lancelot
Lancelot
Diamond I
 
Lancelot
Diamond I
Level 177
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Xing Tian
Xing Tian
Platinum I
 
Xing Tian
Platinum I
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Diamond II
 
Sobek
Diamond II
Level 235
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Thoth
Thoth
Diamond II
DynoK
Thoth
Diamond II
Level 159
God Stats
2W - 0L
1,896 SR
Queue Stats
91W - 63L
2,294 MMR
Solo
Anhur
Anhur
Diamond II
Tanktopss
Anhur
Diamond II
Level 210
God Stats
18W - 15L
1,716 SR
Queue Stats
183W - 166L
2,154 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Lesg
Gilgamesh
10
0 / 2 / 1
6,086
609
4,467
10,127
6,283
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Khepri
TM85
Khepri
8
0 / 2 / 0
4,915
492
1,186
6,442
4,123
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

Ah Muzen Cab
Toydle
Ah Muzen Cab
10
0 / 1 / 0
5,102
510
2,338
4,025
953
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Janus
blasfern
Janus
10
0 / 5 / 0
5,484
548
1,990
6,350
1,894
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Arachne
llAngell
Arachne
9
1 / 3 / 0
4,949
495
2,140
8,706
2,955
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bans
OdinAresCharonSusano

VS

Bans
Maman BrigitteKuzenboThorHun Batz
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
11
6 / 0 / 4
6,484
648
8,196
7,525
3,389
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Xing Tian
 
Xing Tian
12
1 / 1 / 1
6,196
620
5,382
8,636
6,703
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Sobek
 
Sobek
9
0 / 0 / 4
5,437
544
2,007
5,408
3,506
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thoth
DynoK
Thoth
13
5 / 0 / 2
7,080
708
3,611
2,846
929
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Anhur
Tanktopss
Anhur
12
1 / 0 / 2
6,394
639
3,415
5,126
1,781
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
26
1
Kills
13
13
Deaths
1
1
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Lancelot
 
Lancelot
6
0
4
8
W
Xing Tian
 
Xing Tian
1
1
1
1.5
W
Sobek
 
Sobek
0
0
4
2
W
Thoth
DynoK
Thoth
5
0
2
6
L
Gilgamesh
Lesg
Gilgamesh
0
2
1
0.25
L
Khepri
TM85
Khepri
0
2
0
0
W
Anhur
Tanktopss
Anhur
1
0
2
2
L
Ah Muzen Cab
Toydle
Ah Muzen Cab
0
1
0
0
L
Janus
blasfern
Janus
0
5
0
0
L
Arachne
llAngell
Arachne
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,121
Damage
22,611
35,650
Taken
29,541
16,208
Mitigated
16,308
6,059
Healing
10,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
 
Lancelot
8,196
2,642
0
1,107
7,525
3,389
0
1,602
5,829
0
48,138
W
Xing Tian
 
Xing Tian
5,382
454
0
1,286
8,636
6,703
0
0
8,636
39,559
728
W
Sobek
 
Sobek
2,007
377
0
2,708
5,408
3,506
0
388
4,984
15,665
0
W
Thoth
DynoK
Thoth
3,611
328
0
1,125
2,846
929
0
668
2,060
63,000
1,978
L
Gilgamesh
Lesg
Gilgamesh
4,467
949
0
1,195
10,127
6,283
0
4,261
5,190
0
45,826
L
Khepri
TM85
Khepri
1,186
272
0
820
6,442
4,123
0
1,155
5,287
12,766
0
W
Anhur
Tanktopss
Anhur
3,415
1,913
0
4,186
5,126
1,781
0
270
4,856
0
63,644
L
Ah Muzen Cab
Toydle
Ah Muzen Cab
2,338
785
0
304
4,025
953
0
684
3,341
0
44,643
L
Janus
blasfern
Janus
1,990
80
0
490
6,350
1,894
0
2,907
3,443
42,829
0
L
Arachne
llAngell
Arachne
2,140
1,347
0
3,250
8,706
2,955
0
1,065
7,613
0
30,514

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,536
Gold Earned
31,591
354
Minions Killed
436
0
Camps Cleared
0
1,089,782
Distance Traveled
1,069,557
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
6,484
648
71
7
0
238,713
1
W
Xing Tian
6,196
620
94
9
0
204,328
1
W
Sobek
5,437
544
22
2
0
240,028
7
W
Thoth
7,080
708
125
13
0
216,869
2
L
Gilgamesh
6,086
609
91
9
0
190,050
1
L
Khepri
4,915
492
22
2
0
224,136
0
W
Anhur
6,394
639
124
12
0
169,619
1
L
Ah Muzen Cab
5,102
510
83
8
0
220,664
1
L
Janus
5,484
548
111
11
0
219,823
0
L
Arachne
4,949
495
47
5
0
235,109
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role