Player Matchup

Da Ji
Da Ji
Crash_Sandimoot
Da Ji
Level 104
God Stats
3W - 3L
1,500 SR
Queue Stats
308W - 318L
1,446 Elo+
Party 2
Vulcan
Vulcan
DaddyTouchMyHole
Vulcan
Level 28
God Stats
2W - 4L
1,500 SR
Queue Stats
131W - 350L
1,202 Elo+
Solo
Geb
Geb
IFlickDeBean
Geb
Level 47
God Stats
1W - 1L
1,715 SR
Queue Stats
291W - 309L
1,423 Elo+
Party 2
Xbalanque
Xbalanque
SeniorHeffe420
Xbalanque
Level 124
God Stats
6W - 3L
1,698 SR
Queue Stats
350W - 328L
1,439 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
YungBala99
Ah Muzen Cab
Level 112
God Stats
0W - 2L
1,500 SR
Queue Stats
269W - 315L
1,480 Elo+
Party 2
Team Averages
Level 83
1,583 SR
1,398 Elo+

VS

Team Averages
Level 93
1,369 SR
1,440 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
AlwaysRaw15
Zeus
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 22L
1,584 Elo+
Solo
Chronos
Chronos
Wolfman7847
Chronos
Level 109
God Stats
2W - 4L
1,106 SR
Queue Stats
299W - 366L
1,433 Elo+
Solo
Kumbhakarna
Kumbhakarna
oY0PIo
Kumbhakarna
Level 141
God Stats
4W - 6L
1,515 SR
Queue Stats
322W - 373L
1,382 Elo+
Party 1
Odin
Odin
xX1L4stBr34thX
Odin
Level 62
God Stats
1W - 1L
1,226 SR
Queue Stats
54W - 66L
1,302 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 3 / 8
9,331
848
6,559
8,758
5,471
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

11
0 / 8 / 9
6,856
623
0
9,488
4,562
Spellbook

Spellbook

+20
Magical Power
+75
Mana

Magic Focus

Magic Focus

+20
Magical Power

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
2 / 6 / 11
8,455
769
9,235
17,235
15,863
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Xbalanque
SeniorHeffe420
Xbalanque
15
4 / 2 / 7
8,187
744
7,477
7,747
3,622
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ah Muzen Cab
YungBala99
Ah Muzen Cab
18
6 / 2 / 8
9,844
895
20,424
10,065
5,167
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
14
0 / 4 / 6
8,762
797
3,696
10,855
6,581
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

16
9 / 4 / 7
10,215
929
12,474
8,025
3,416
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos
Wolfman7847
Chronos
17
6 / 4 / 6
10,562
960
11,969
9,571
5,148
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kumbhakarna
oY0PIo
Kumbhakarna
16
0 / 4 / 19
9,703
882
9,469
18,985
25,525
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

15
6 / 2 / 6
9,153
832
6,743
8,490
6,408
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
65
18
Kills
21
21
Deaths
18
43
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
0
4
6
0.75
W
9
4
7
3.13
L
6
3
8
3.33
L
0
8
9
0.56
L
2
6
11
1.25
L
Xbalanque
SeniorHeffe420
Xbalanque
4
2
7
3.75
W
Chronos
Wolfman7847
Chronos
6
4
6
2.25
L
Ah Muzen Cab
YungBala99
Ah Muzen Cab
6
2
8
5
W
Kumbhakarna
oY0PIo
Kumbhakarna
0
4
19
2.38
W
6
2
6
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,695
Damage
44,351
53,293
Taken
55,926
34,685
Mitigated
47,078
9,749
Healing
14,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
3,696
792
519
1,427
10,855
6,581
618
1,367
9,488
0
15,902
W
12,474
2,589
231
170
8,025
3,416
1,393
1,290
6,735
20,721
1,075
L
6,559
1,437
715
569
8,758
5,471
263
6,235
2,476
0
11,027
L
0
0
222
0
9,488
4,562
0
6,443
2,855
0
0
L
9,235
946
1,728
1,839
17,235
15,863
66
8,162
8,724
13,740
0
L
Xbalanque
SeniorHeffe420
Xbalanque
7,477
2,556
1,176
2,095
7,747
3,622
0
5,377
2,331
0
19,221
W
Chronos
Wolfman7847
Chronos
11,969
5,535
191
1,429
9,571
5,148
120
1,329
8,242
27,402
0
L
Ah Muzen Cab
YungBala99
Ah Muzen Cab
20,424
6,913
533
872
10,065
5,167
1,285
6,480
3,534
0
43,248
W
Kumbhakarna
oY0PIo
Kumbhakarna
9,469
1,548
2,803
5,327
18,985
25,525
65
3,775
15,210
15,554
1,062
W
6,743
1,550
548
1,590
8,490
6,408
1,614
1,474
7,016
0
12,805

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,673
Gold Earned
48,395
89
Minions Killed
131
0
Camps Cleared
0
874,948
Distance Traveled
954,218
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
8,762
797
28
3
0
219,693
0
W
Zeus
10,215
929
36
3
0
181,596
0
L
Da Ji
9,331
848
8
1
0
154,364
0
L
Vulcan
6,856
623
0
0
0
143,269
0
L
Geb
8,455
769
11
1
0
195,251
0
L
Xbalanque
8,187
744
18
2
0
208,458
0
W
Chronos
10,562
960
36
3
0
169,823
0
L
Ah Muzen Cab
9,844
895
52
5
0
173,606
0
W
Kumbhakarna
9,703
882
18
2
0
196,307
0
W
Odin
9,153
832
13
1
0
186,799
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role