Player Matchup

Danzaburou
Danzaburou
Dirxty
Danzaburou
Level 35
God Stats
2W - 4L
1,559 SR
Queue Stats
27W - 65L
1,345 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
GalaxyFlash265
Morgan Le Fay
Level 80
God Stats
6W - 11L
1,483 SR
Queue Stats
74W - 89L
1,435 Elo+
Party 1
Ne Zha
Ne Zha
SGVbigpapii
Ne Zha
Level 88
God Stats
1W - 7L
1,289 SR
Queue Stats
91W - 114L
1,402 Elo+
Party 1
Cthulhu
Cthulhu
Toxic_Bobby1
Cthulhu
Level 68
God Stats
53W - 75L
1,492 SR
Queue Stats
56W - 83L
1,398 Elo+
Party 1
King Arthur
King Arthur
Vantora_
King Arthur
Level 86
God Stats
7W - 2L
1,760 SR
Queue Stats
66W - 93L
1,402 Elo+
Party 1
Team Averages
Level 71
1,517 SR
1,396 Elo+

VS

Team Averages
Level 114
1,570 SR
1,555 Elo+
Anubis
Anubis
FloatedRapier99
Anubis
Level 157
God Stats
63W - 32L
1,516 SR
Queue Stats
267W - 227L
1,552 Elo+
Solo
Heimdallr
Heimdallr
Rawln2
Heimdallr
Level 17
God Stats
3W - 2L
1,500 SR
Queue Stats
62W - 51L
1,593 Elo+
Party 2
Sylvanus
Sylvanus
WkiIIa
Sylvanus
Level 123
God Stats
4W - 2L
1,493 SR
Queue Stats
36W - 33L
1,541 Elo+
Party 2
Shiva
Shiva
XxKiraXx925
Shiva
Level 149
God Stats
3W - 4L
1,520 SR
Queue Stats
280W - 273L
1,495 Elo+
Solo
Susano
Susano
oCallMeShifty
Susano
Level 124
God Stats
3W - 1L
1,823 SR
Queue Stats
36W - 21L
1,593 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Dirxty
Danzaburou
12
0 / 2 / 0
6,792
425
4,290
6,902
2,401
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
GalaxyFlash265
Morgan Le Fay
13
0 / 4 / 3
7,703
481
7,869
10,407
3,571
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Ne Zha
16
3 / 3 / 0
8,406
525
5,027
16,376
7,903
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cthulhu
Toxic_Bobby1
Cthulhu
11
0 / 2 / 0
6,430
402
8,657
11,053
7,910
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

King Arthur
Vantora_
King Arthur
13
0 / 4 / 0
7,682
480
10,020
18,322
17,348
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 3 / 2
9,628
602
9,942
12,855
6,228
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
Rawln2
Heimdallr
15
1 / 0 / 4
8,391
524
7,864
8,809
4,196
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sylvanus
WkiIIa
Sylvanus
15
2 / 0 / 1
9,203
575
3,820
9,769
8,971
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

16
2 / 0 / 2
10,033
627
13,760
17,437
16,928
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

17
7 / 0 / 1
9,864
617
6,948
15,594
6,656
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
25
3
Kills
15
15
Deaths
3
3
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Dirxty
Danzaburou
0
2
0
0
W
3
3
2
1.33
L
Morgan Le Fay
GalaxyFlash265
Morgan Le Fay
0
4
3
0.38
W
Heimdallr
Rawln2
Heimdallr
1
0
4
3
L
Ne Zha
3
3
0
1
L
Cthulhu
Toxic_Bobby1
Cthulhu
0
2
0
0
L
King Arthur
Vantora_
King Arthur
0
4
0
0
W
Sylvanus
WkiIIa
Sylvanus
2
0
1
2.5
W
2
0
2
3
W
7
0
1
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,863
Damage
42,334
63,060
Taken
64,464
39,133
Mitigated
42,979
13,852
Healing
36,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Dirxty
Danzaburou
4,290
1,343
0
2,734
6,902
2,401
0
1,006
5,896
0
41,794
W
9,942
336
0
6,323
12,855
6,228
0
5,345
7,510
83,924
1,235
L
Morgan Le Fay
GalaxyFlash265
Morgan Le Fay
7,869
559
0
1,986
10,407
3,571
0
5,080
5,327
59,355
0
W
Heimdallr
Rawln2
Heimdallr
7,864
3,186
0
5,134
8,809
4,196
879
4,949
3,424
0
91,029
L
Ne Zha
5,027
1,706
0
4,562
16,376
7,903
0
2,315
14,061
0
86,365
L
Cthulhu
Toxic_Bobby1
Cthulhu
8,657
57
378
1,516
11,053
7,910
0
3,859
7,194
39,872
0
L
King Arthur
Vantora_
King Arthur
10,020
2,165
0
2,676
18,322
17,348
0
1,090
15,701
5,609
61,560
W
Sylvanus
WkiIIa
Sylvanus
3,820
910
2,068
6,789
9,769
8,971
0
2,938
6,521
23,774
3,021
W
13,760
3,495
0
4,485
17,437
16,928
351
1,440
15,997
0
85,826
W
6,948
2,005
0
12,022
15,594
6,656
408
2,350
13,199
0
83,264

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,013
Gold Earned
47,119
484
Minions Killed
594
0
Camps Cleared
0
1,716,653
Distance Traveled
1,583,836
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
6,792
425
72
5
0
305,328
0
W
Anubis
9,628
602
137
9
0
282,585
10
L
Morgan Le Fay
7,703
481
92
6
0
315,489
5
W
Heimdallr
8,391
524
137
9
0
288,764
0
L
Ne Zha
8,406
525
132
8
0
404,461
0
L
Cthulhu
6,430
402
70
4
0
374,432
3
L
King Arthur
7,682
480
118
7
0
316,943
2
W
Sylvanus
9,203
575
46
3
0
332,558
2
W
Shiva
10,033
627
154
10
0
299,235
0
W
Susano
9,864
617
120
8
0
380,694
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role