Player Matchup

Medusa
Medusa
HumanHercules75
Medusa
Level 127
God Stats
25W - 29L
1,640 SR
Queue Stats
87W - 87L
1,404 Elo+
Solo
Fenrir
Fenrir
PR6D9GY
Fenrir
Level 56
God Stats
0W - 3L
1,500 SR
Queue Stats
126W - 119L
1,526 Elo+
Party 2
Cu Chulainn
Cu Chulainn
THCHighGuy
Cu Chulainn
Level 101
God Stats
36W - 30L
1,538 SR
Queue Stats
46W - 45L
1,453 Elo+
Party 2
Raijin
Raijin
THCpLuNgEr
Raijin
Level 83
God Stats
0W - 2L
1,500 SR
Queue Stats
64W - 57L
1,523 Elo+
Party 2
Ymir
Ymir
xXOGXxMilo
Ymir
Level 4
God Stats
1W - 3L
1,500 SR
Queue Stats
2W - 7L
1,204 Elo+
Party 2
Team Averages
Level 74
1,536 SR
1,422 Elo+

VS

Team Averages
Level 53
1,489 SR
1,498 Elo+
Sylvanus
Sylvanus
BeamBrah
Sylvanus
Level 43
God Stats
3W - 2L
1,461 SR
Queue Stats
94W - 96L
1,474 Elo+
Party 3
Ymir
Ymir
BigBallaDolla69
Ymir
Level 83
God Stats
3W - 3L
1,567 SR
Queue Stats
79W - 68L
1,527 Elo+
Party 1
Kukulkan
Kukulkan
SteakEnjoyer420
Kukulkan
Level 22
God Stats
4W - 5L
1,404 SR
Queue Stats
40W - 27L
1,550 Elo+
Party 1
Tsukuyomi
Tsukuyomi
XelaFate
Tsukuyomi
Level 68
God Stats
4W - 2L
1,490 SR
Queue Stats
60W - 48L
1,538 Elo+
Party 1
Neith
Neith
aTyrant
Neith
Level 50
God Stats
45W - 34L
1,521 SR
Queue Stats
125W - 129L
1,400 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 5 / 0
6,546
385
8,331
10,761
3,967
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
PR6D9GY
Fenrir
15
2 / 3 / 3
8,595
506
11,959
18,332
9,853
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Cu Chulainn
THCHighGuy
Cu Chulainn
14
1 / 4 / 1
8,446
497
8,222
16,619
12,017
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Raijin
THCpLuNgEr
Raijin
16
2 / 3 / 0
9,486
558
8,860
10,536
4,048
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
0 / 5 / 0
7,331
431
2,195
10,479
7,735
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BeamBrah
Sylvanus
15
2 / 2 / 7
9,196
541
4,729
16,277
10,651
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

17
3 / 1 / 3
10,488
617
6,512
10,620
12,792
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kukulkan
16
2 / 1 / 2
9,407
553
7,401
7,649
3,096
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tsukuyomi
XelaFate
Tsukuyomi
18
6 / 2 / 9
10,348
609
16,727
19,897
9,455
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Neith
aTyrant
Neith
15
7 / 1 / 5
8,897
523
13,162
9,940
4,343
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
46
7
Kills
20
20
Deaths
7
4
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
BeamBrah
Sylvanus
2
2
7
2.75
W
3
1
3
4.5
L
2
5
0
0.4
L
Fenrir
PR6D9GY
Fenrir
2
3
3
1.17
W
Kukulkan
2
1
2
3
L
Cu Chulainn
THCHighGuy
Cu Chulainn
1
4
1
0.38
L
Raijin
THCpLuNgEr
Raijin
2
3
0
0.67
W
Tsukuyomi
XelaFate
Tsukuyomi
6
2
9
5.25
W
Neith
aTyrant
Neith
7
1
5
9.5
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,567
Damage
48,531
66,727
Taken
64,383
37,620
Mitigated
40,337
9,536
Healing
22,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
BeamBrah
Sylvanus
4,729
1,310
2,821
5,236
16,277
10,651
208
1,403
14,748
36,637
0
W
6,512
1,247
0
772
10,620
12,792
36
50
10,570
71,639
3,052
L
8,331
2,204
0
1,401
10,761
3,967
741
1,869
8,892
0
41,228
L
Fenrir
PR6D9GY
Fenrir
11,959
2,315
0
3,363
18,332
9,853
0
1,814
16,414
0
72,913
W
Kukulkan
7,401
252
0
411
7,649
3,096
342
4,833
2,312
72,042
197
L
Cu Chulainn
THCHighGuy
Cu Chulainn
8,222
1,429
0
2,887
16,619
12,017
0
5,851
10,153
0
64,015
L
Raijin
THCpLuNgEr
Raijin
8,860
463
0
1,170
10,536
4,048
0
6,196
4,340
69,623
1,221
W
Tsukuyomi
XelaFate
Tsukuyomi
16,727
4,646
0
10,320
19,897
9,455
152
1,988
17,811
0
106,957
W
Neith
aTyrant
Neith
13,162
6,804
0
3,133
9,940
4,343
1,267
1,445
8,391
0
75,788
L
2,195
712
0
715
10,479
7,735
311
2,045
8,386
19,523
1,013

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,404
Gold Earned
48,336
414
Minions Killed
546
0
Camps Cleared
0
1,475,248
Distance Traveled
1,644,566
16
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
9,196
541
50
3
0
310,006
0
W
Ymir
10,488
617
134
8
0
304,541
1
L
Medusa
6,546
385
46
3
0
235,343
3
L
Fenrir
8,595
506
104
6
0
373,897
5
W
Kukulkan
9,407
553
129
8
0
338,255
0
L
Cu Chulainn
8,446
497
101
6
0
317,277
2
L
Raijin
9,486
558
128
8
0
301,655
3
W
Tsukuyomi
10,348
609
135
8
0
397,557
0
W
Neith
8,897
523
98
6
0
294,207
0
L
Ymir
7,331
431
35
2
0
247,076
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role