Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Raijin
Raijin
 
Raijin
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
AdvisingCookie0
Izanami
Level 158
God Stats
2W - 2L
1,500 SR
Queue Stats
56W - 44L
1,511 Elo+
Party 2
Neith
Neith
Anjatzo
Neith
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 39L
1,511 Elo+
Party 2
Serqet
Serqet
deener9
Serqet
Level 106
God Stats
2W - 0L
1,783 SR
Queue Stats
40W - 26L
1,545 Elo+
Party 1
Team Averages
Level 110
1,557 SR
1,513 Elo+

VS

Team Averages
Level 127
1,500 SR
1,532 Elo+
Freya
Freya
Erickmorton
Freya
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 4L
1,691 Elo+
Party 4
Persephone
Persephone
GabeLlz
Persephone
Level 130
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 4L
1,691 Elo+
Party 4
Bakasura
Bakasura
Hofgothi
Bakasura
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
150W - 168L
1,527 Elo+
Solo
Hun Batz
Hun Batz
Kodern
Hun Batz
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 28L
1,376 Elo+
Party 3
Anhur
Anhur
Monie
Anhur
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 27L
1,376 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
11
3 / 3 / 8
7,194
1,028
3,492
7,156
4,289
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Raijin
 
Raijin
12
2 / 3 / 10
7,111
1,016
4,972
6,225
2,686
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

14
3 / 0 / 9
7,491
1,070
4,964
3,397
1,340
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Neith
Anjatzo
Neith
13
6 / 0 / 8
7,781
1,112
9,109
4,395
1,862
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Serqet
deener9
Serqet
10
0 / 2 / 7
6,679
954
1,383
6,109
5,702
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 3
5,853
836
2,219
2,525
863
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Persephone
GabeLlz
Persephone
13
1 / 1 / 5
6,363
909
6,874
5,534
1,805
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bakasura
Hofgothi
Bakasura
10
1 / 4 / 2
5,878
840
1,603
6,001
2,898
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hun Batz
Kodern
Hun Batz
11
2 / 4 / 6
6,399
914
5,302
6,465
2,999
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anhur
Monie
Anhur
11
2 / 4 / 5
6,273
896
4,401
6,644
2,257
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+20%
Attack Speed
+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
29
14
Kills
8
8
Deaths
14
42
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
3
3
8
2.33
W
Raijin
 
Raijin
2
3
10
2.33
W
3
0
9
7.5
W
Neith
Anjatzo
Neith
6
0
8
10
L
2
1
3
3.5
L
Persephone
GabeLlz
Persephone
1
1
5
3.5
L
Bakasura
Hofgothi
Bakasura
1
4
2
0.5
L
Hun Batz
Kodern
Hun Batz
2
4
6
1.25
L
Anhur
Monie
Anhur
2
4
5
1.13
W
Serqet
deener9
Serqet
0
2
7
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,920
Damage
20,399
27,282
Taken
27,169
15,879
Mitigated
10,822
11,045
Healing
4,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
3,492
1,739
189
1,860
7,156
4,289
606
2,568
4,449
0
6,534
W
Raijin
 
Raijin
4,972
537
66
926
6,225
2,686
374
2,629
3,491
9,928
0
W
4,964
1,787
2,044
1,566
3,397
1,340
1,342
1,098
2,299
0
16,204
W
Neith
Anjatzo
Neith
9,109
1,492
529
1,694
4,395
1,862
1,374
1,429
2,941
0
17,602
L
2,219
681
210
746
2,525
863
0
26
2,385
7,071
731
L
Persephone
GabeLlz
Persephone
6,874
625
20
1,344
5,534
1,805
0
1,193
4,193
17,167
0
L
Bakasura
Hofgothi
Bakasura
1,603
885
325
603
6,001
2,898
0
1,046
4,769
0
3,230
L
Hun Batz
Kodern
Hun Batz
5,302
679
224
505
6,465
2,999
0
508
5,754
0
8,009
L
Anhur
Monie
Anhur
4,401
1,711
85
637
6,644
2,257
0
1,447
4,835
0
7,098
W
Serqet
deener9
Serqet
1,383
259
520
1,651
6,109
5,702
119
1,221
4,888
0
3,182

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,256
Gold Earned
30,766
77
Minions Killed
61
0
Camps Cleared
0
633,172
Distance Traveled
539,957
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,194
1,028
9
1
0
117,098
0
W
Raijin
7,111
1,016
18
3
0
108,269
0
W
Izanami
7,491
1,070
22
3
0
119,255
2
W
Neith
7,781
1,112
23
3
0
142,453
0
L
Freya
5,853
836
7
1
0
79,833
0
L
Persephone
6,363
909
21
3
0
125,300
0
L
Bakasura
5,878
840
12
2
0
107,436
0
L
Hun Batz
6,399
914
12
2
0
119,023
0
L
Anhur
6,273
896
9
1
0
108,365
0
W
Serqet
6,679
954
5
1
0
146,097
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role