Player Matchup

Rama
Rama
 
Rama
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cerberus
Cerberus
Alheimurinn
Cerberus
Level 101
God Stats
4W - 2L
1,754 SR
Queue Stats
34W - 31L
1,489 Elo+
Party 3
Persephone
Persephone
LittleSkittle07
Persephone
Level 88
God Stats
8W - 9L
1,447 SR
Queue Stats
66W - 51L
1,525 Elo+
Party 1
Serqet
Serqet
Sadistic_Senpai7
Serqet
Level 107
God Stats
0W - 6L
1,129 SR
Queue Stats
67W - 60L
1,548 Elo+
Party 1
Ares
Ares
XxOutLaw29xX
Ares
Level 40
God Stats
7W - 10L
1,548 SR
Queue Stats
97W - 100L
1,575 Elo+
Solo
Team Averages
Level 89
1,476 SR
1,527 Elo+

VS

Team Averages
Level 92
1,611 SR
1,453 Elo+
Anhur
Anhur
AG3NT CLAPED
Anhur
Level 85
God Stats
2W - 1L
1,500 SR
Queue Stats
177W - 158L
1,487 Elo+
Party 2
Hades
Hades
PARALLEL_BULLET3
Hades
Level 162
God Stats
31W - 27L
1,505 SR
Queue Stats
187W - 182L
1,415 Elo+
Solo
Cthulhu
Cthulhu
R3DMaN50
Cthulhu
Level 25
God Stats
4W - 6L
1,600 SR
Queue Stats
65W - 73L
1,401 Elo+
Party 2
Agni
Agni
bucolic-philtre8
Agni
Level 77
God Stats
3W - 1L
1,812 SR
Queue Stats
84W - 77L
1,463 Elo+
Party 4
Ao Kuang
Ao Kuang
shmeglet69
Ao Kuang
Level 111
God Stats
23W - 18L
1,637 SR
Queue Stats
162W - 162L
1,497 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
13
2 / 2 / 0
8,007
534
7,989
10,090
3,628
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
Alheimurinn
Cerberus
11
0 / 3 / 2
7,103
474
6,067
16,534
15,088
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Persephone
LittleSkittle07
Persephone
13
0 / 1 / 1
6,769
451
3,164
10,309
3,505
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

10
0 / 5 / 0
6,006
400
4,465
12,268
4,708
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
2 / 3 / 0
7,601
507
4,459
11,980
8,551
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 0 / 5
6,962
464
8,752
10,255
3,638
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 1 / 2
7,375
492
3,401
7,258
3,236
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Cthulhu
R3DMaN50
Cthulhu
12
1 / 1 / 5
7,305
487
7,879
10,632
8,326
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

15
1 / 1 / 3
8,621
575
9,185
7,289
2,941
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ao Kuang
shmeglet69
Ao Kuang
15
11 / 1 / 1
9,086
606
13,051
14,052
5,867
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
30
4
Kills
14
14
Deaths
4
3
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
2
2
0
1
W
1
0
5
3.5
L
Cerberus
Alheimurinn
Cerberus
0
3
2
0.33
L
Persephone
LittleSkittle07
Persephone
0
1
1
0.5
W
0
1
2
1
W
Cthulhu
R3DMaN50
Cthulhu
1
1
5
3.5
L
0
5
0
0
L
2
3
0
0.67
W
1
1
3
2.5
W
Ao Kuang
shmeglet69
Ao Kuang
11
1
1
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,144
Damage
42,268
61,181
Taken
49,486
35,480
Mitigated
24,008
20,233
Healing
15,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
7,989
6,132
0
3,863
10,090
3,628
1,055
3,956
6,134
0
63,219
W
8,752
5,870
0
4,853
10,255
3,638
0
3,570
6,685
0
48,570
L
Cerberus
Alheimurinn
Cerberus
6,067
275
0
4,926
16,534
15,088
0
6,800
9,734
35,376
0
L
Persephone
LittleSkittle07
Persephone
3,164
408
202
4,177
10,309
3,505
0
6,923
3,384
32,622
0
W
3,401
717
0
2,342
7,258
3,236
0
2,575
4,463
33,058
707
W
Cthulhu
R3DMaN50
Cthulhu
7,879
891
101
1,432
10,632
8,326
0
2,048
8,584
34,099
2,222
L
4,465
1,146
0
3,648
12,268
4,708
0
7,699
4,455
0
25,700
L
4,459
644
0
3,417
11,980
8,551
0
5,896
5,728
45,527
502
W
9,185
287
0
560
7,289
2,941
1,247
3,666
3,473
75,881
2,592
W
Ao Kuang
shmeglet69
Ao Kuang
13,051
3,886
0
6,270
14,052
5,867
0
1,754
11,866
69,858
15,839

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,486
Gold Earned
39,349
331
Minions Killed
436
0
Camps Cleared
0
1,400,723
Distance Traveled
1,448,358
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
8,007
534
104
7
0
261,210
0
W
Anhur
6,962
464
82
5
0
262,091
0
L
Cerberus
7,103
474
78
5
0
285,079
1
L
Persephone
6,769
451
43
3
0
277,036
5
W
Hades
7,375
492
79
5
0
242,957
0
W
Cthulhu
7,305
487
40
3
0
299,689
0
L
Serqet
6,006
400
42
3
0
289,587
0
L
Ares
7,601
507
64
4
0
287,811
0
W
Agni
8,621
575
122
8
0
279,621
2
W
Ao Kuang
9,086
606
113
8
0
364,000
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role