Player Matchup

Da Ji
Da Ji
LGN PunchIt
Da Ji
Level 108
God Stats
1W - 3L
1,313 SR
Queue Stats
140W - 134L
1,547 Elo+
Party 3
Charon
Charon
MeliodasDragnSin
Charon
Level 157
God Stats
16W - 8L
1,804 SR
Queue Stats
207W - 185L
1,587 Elo+
Party 3
Hachiman
Hachiman
Skullishh
Hachiman
Level 142
God Stats
1W - 1L
1,706 SR
Queue Stats
129W - 107L
1,582 Elo+
Party 1
Cthulhu
Cthulhu
captainb0y
Cthulhu
Level 177
God Stats
3W - 6L
1,530 SR
Queue Stats
201W - 195L
1,532 Elo+
Party 3
Anubis
Anubis
emaxwelle
Anubis
Level 65
God Stats
0W - 1L
1,719 SR
Queue Stats
81W - 84L
1,543 Elo+
Party 1
Team Averages
Level 130
1,614 SR
1,558 Elo+

VS

Team Averages
Level 141
1,576 SR
1,534 Elo+
Janus
Janus
Gleakns
Janus
Level 106
God Stats
10W - 14L
1,403 SR
Queue Stats
61W - 65L
1,558 Elo+
Solo
Bacchus
Bacchus
Savology
Bacchus
Level 129
God Stats
2W - 5L
1,401 SR
Queue Stats
17W - 26L
1,376 Elo+
Party 2
Xbalanque
Xbalanque
SoftFeed
Xbalanque
Level 157
God Stats
2W - 0L
1,855 SR
Queue Stats
48W - 44L
1,534 Elo+
Party 2
Geb
Geb
Temmeh
Geb
Level 153
God Stats
2W - 3L
1,720 SR
Queue Stats
42W - 37L
1,573 Elo+
Solo
Tyr
Tyr
piksao
Tyr
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
255W - 243L
1,628 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 1 / 1
3,849
770
2,229
4,290
1,349
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

6
2 / 0 / 2
3,864
773
2,775
3,137
1,517
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hachiman
Skullishh
Hachiman
6
1 / 0 / 1
3,435
687
2,937
2,094
629
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cthulhu
captainb0y
Cthulhu
1
0 / 0 / 0
948
190
0
0
0
Anubis
emaxwelle
Anubis
5
0 / 3 / 2
3,131
626
3,098
3,590
1,608
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Gleakns
Janus
7
2 / 1 / 0
4,011
802
1,465
2,869
775
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
Savology
Bacchus
5
1 / 1 / 0
3,391
678
1,010
4,528
2,848
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Xbalanque
SoftFeed
Xbalanque
7
0 / 1 / 0
3,599
720
2,493
2,821
695
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Geb
Temmeh
Geb
5
0 / 1 / 1
3,040
608
1,543
4,999
1,499
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tyr
piksao
Tyr
7
1 / 0 / 0
4,011
802
1,801
3,626
1,475
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
5
4
Kills
4
4
Deaths
4
6
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Janus
Gleakns
Janus
2
1
0
2
L
1
1
1
1.5
L
2
0
2
3
W
Bacchus
Savology
Bacchus
1
1
0
1
L
Hachiman
Skullishh
Hachiman
1
0
1
1.5
W
Xbalanque
SoftFeed
Xbalanque
0
1
0
0
W
Geb
Temmeh
Geb
0
1
1
0.5
L
Cthulhu
captainb0y
Cthulhu
0
0
0
0
L
Anubis
emaxwelle
Anubis
0
3
2
0.33
W
Tyr
piksao
Tyr
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,039
Damage
8,312
13,111
Taken
18,843
5,103
Mitigated
7,292
3,766
Healing
8,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
Gleakns
Janus
1,465
31
0
1,000
2,869
775
0
556
2,313
21,594
616
L
2,229
188
0
1,053
4,290
1,349
0
297
3,953
0
19,293
L
2,775
654
0
1,001
3,137
1,517
0
781
2,356
9,703
0
W
Bacchus
Savology
Bacchus
1,010
354
0
1,920
4,528
2,848
0
1,151
3,377
5,627
589
L
Hachiman
Skullishh
Hachiman
2,937
1,890
0
873
2,094
629
0
653
1,441
0
17,634
W
Xbalanque
SoftFeed
Xbalanque
2,493
1,165
0
1,208
2,821
695
0
1,222
1,599
0
23,136
W
Geb
Temmeh
Geb
1,543
573
0
2,432
4,999
1,499
0
2,574
2,425
9,059
397
L
Cthulhu
captainb0y
Cthulhu
0
0
0
0
0
0
0
0
0
0
0
L
Anubis
emaxwelle
Anubis
3,098
39
0
839
3,590
1,608
0
1,974
1,482
13,569
0
W
Tyr
piksao
Tyr
1,801
553
0
1,492
3,626
1,475
0
370
3,256
0
20,306

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,227
Gold Earned
18,052
92
Minions Killed
156
0
Camps Cleared
0
390,676
Distance Traveled
603,957
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
4,011
802
43
9
0
105,873
0
L
Da Ji
3,849
770
30
6
0
107,059
0
L
Charon
3,864
773
10
2
0
106,357
1
W
Bacchus
3,391
678
9
2
0
116,145
2
L
Hachiman
3,435
687
34
7
0
92,802
0
W
Xbalanque
3,599
720
50
10
0
118,391
0
W
Geb
3,040
608
22
4
0
123,969
0
L
Cthulhu
948
190
0
0
0
0
0
L
Anubis
3,131
626
18
4
0
84,458
0
W
Tyr
4,011
802
32
6
0
139,579
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role