Player Matchup

Tyr
Tyr
Gold III
CH1KKA
Tyr
Gold III
Level 178
God Stats
2W - 3L
1,500 SR
Queue Stats
145W - 147L
1,573 MMR
Solo
Thanatos
Thanatos
Gold III
Kaladin1776
Thanatos
Gold III
Level 155
God Stats
8W - 4L
1,624 SR
Queue Stats
82W - 82L
1,592 MMR
Solo
Kuzenbo
Kuzenbo
Gold II
Sniper Bolt
Kuzenbo
Gold II
Level 109
God Stats
54W - 39L
1,636 SR
Queue Stats
312W - 298L
1,566 MMR
Solo
Neith
Neith
Gold V
aTerribleScrub
Neith
Gold V
Level 67
God Stats
8W - 1L
1,566 SR
Queue Stats
43W - 33L
1,559 MMR
Solo
Agni
Agni
Gold III
omiiscool18
Agni
Gold III
Level 84
God Stats
7W - 6L
1,548 SR
Queue Stats
43W - 38L
1,575 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 119
1,575 SR
1,573 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 130
1,580 SR
1,564 MMR
Morgan Le Fay
Morgan Le Fay
Gold III
 
Morgan Le Fay
Gold III
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Arachne
Arachne
Gold III
IfoundAfluffy
Arachne
Gold III
Level 146
God Stats
23W - 25L
1,698 SR
Queue Stats
163W - 171L
1,583 MMR
Solo
Anhur
Anhur
Silver I
KANDlD
Anhur
Silver I
Level 156
God Stats
4W - 6L
1,529 SR
Queue Stats
83W - 80L
1,474 MMR
Party 1
Cerberus
Cerberus
Gold II
PhilthyRe
Cerberus
Gold II
Level 138
God Stats
23W - 19L
1,626 SR
Queue Stats
133W - 127L
1,697 MMR
Party 1
Merlin
Merlin
Platinum III
sirswagllama
Merlin
Platinum III
Level 64
God Stats
3W - 3L
1,547 SR
Queue Stats
284W - 274L
1,566 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
CH1KKA
Tyr
7
0 / 1 / 0
3,969
794
2,084
4,319
1,801
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thanatos
Kaladin1776
Thanatos
7
2 / 0 / 0
3,927
785
1,584
4,406
1,334
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kuzenbo
Sniper Bolt
Kuzenbo
6
0 / 1 / 2
3,899
780
1,136
4,622
3,099
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

6
2 / 1 / 0
3,813
763
2,745
3,463
727
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

8
1 / 0 / 1
4,124
825
2,196
2,883
916
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bans
Da JiAthenaThoth

VS

Bans
CthulhuThorKukulkan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
3
0 / 1 / 0
2,961
592
822
1,672
570
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Arachne
7
0 / 1 / 1
3,532
706
1,388
4,460
1,314
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Anhur
KANDlD
Anhur
7
1 / 2 / 1
3,647
729
4,092
4,122
1,168
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cerberus
PhilthyRe
Cerberus
7
1 / 0 / 0
4,027
805
2,458
4,545
2,251
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
6
1 / 3 / 0
3,513
703
782
3,214
791
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
5
5
Kills
3
3
Deaths
7
3
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
0
1
0
0
W
Tyr
CH1KKA
Tyr
0
1
0
0
L
Arachne
0
1
1
0.5
L
Anhur
KANDlD
Anhur
1
2
1
0.75
W
Thanatos
Kaladin1776
Thanatos
2
0
0
2
L
Cerberus
PhilthyRe
Cerberus
1
0
0
1
W
Kuzenbo
Sniper Bolt
Kuzenbo
0
1
2
1
W
2
1
0
2
W
1
0
1
1.5
L
Merlin
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,745
Damage
9,542
19,693
Taken
18,013
7,877
Mitigated
6,094
9,660
Healing
7,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
822
41
0
0
1,672
570
0
1,181
491
6,730
588
W
Tyr
CH1KKA
Tyr
2,084
491
0
1,789
4,319
1,801
0
1,863
2,000
0
25,531
L
Arachne
1,388
857
0
2,071
4,460
1,314
32
597
3,863
0
17,903
L
Anhur
KANDlD
Anhur
4,092
2,032
0
1,587
4,122
1,168
0
753
3,369
0
19,056
W
Thanatos
Kaladin1776
Thanatos
1,584
590
0
5,095
4,406
1,334
0
497
3,881
0
20,667
L
Cerberus
PhilthyRe
Cerberus
2,458
125
0
2,978
4,545
2,251
0
0
4,545
20,808
0
W
Kuzenbo
Sniper Bolt
Kuzenbo
1,136
324
0
1,338
4,622
3,099
7
237
4,385
12,162
0
W
2,745
778
0
813
3,463
727
0
108
3,355
0
21,865
W
2,196
248
0
625
2,883
916
0
868
2,015
26,970
1,523
L
Merlin
782
60
0
500
3,214
791
24
749
2,465
13,585
502

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,732
Gold Earned
17,680
193
Minions Killed
190
0
Camps Cleared
0
594,432
Distance Traveled
518,164
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
2,961
592
10
2
0
43,480
0
W
Tyr
3,969
794
47
9
0
109,028
2
L
Arachne
3,532
706
38
8
0
147,497
0
L
Anhur
3,647
729
30
6
0
112,612
0
W
Thanatos
3,927
785
46
9
0
141,459
0
L
Cerberus
4,027
805
80
16
0
98,201
0
W
Kuzenbo
3,899
780
15
3
0
120,975
0
W
Neith
3,813
763
37
7
0
105,770
0
W
Agni
4,124
825
48
10
0
117,200
0
L
Merlin
3,513
703
32
6
0
116,374
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role