Player Matchup

Hel
Hel
DaddyTouchMyHole
Hel
Level 28
God Stats
0W - 7L
1,089 SR
Queue Stats
131W - 350L
1,214 Elo+
Solo
Pele
Pele
DarkestKnight701
Pele
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 18L
1,437 Elo+
Solo
Persephone
Persephone
Nestowe
Persephone
Level 144
God Stats
1W - 3L
1,500 SR
Queue Stats
231W - 213L
1,453 Elo+
Party 1
Awilix
Awilix
SOFAKINGBEESTlY
Awilix
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
208W - 195L
1,447 Elo+
Party 1
Cerberus
Cerberus
XReaperAssassin
Cerberus
Level 87
God Stats
2W - 4L
1,872 SR
Queue Stats
80W - 72L
1,427 Elo+
Party 1
Team Averages
Level 79
1,492 SR
1,395 Elo+

VS

Team Averages
Level 97
1,556 SR
1,441 Elo+
Odin
Odin
CubanKingKai
Odin
Level 98
God Stats
2W - 0L
1,500 SR
Queue Stats
131W - 111L
1,535 Elo+
Party 2
Thor
Thor
CubanKingKilla
Thor
Level 52
God Stats
1W - 4L
1,500 SR
Queue Stats
202W - 218L
1,413 Elo+
Party 2
Kukulkan
Kukulkan
Nenenenoso
Kukulkan
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
50W - 64L
1,399 Elo+
Solo
Zhong Kui
Zhong Kui
XxExoticQueenxX
Zhong Kui
Level 119
God Stats
6W - 2L
1,618 SR
Queue Stats
135W - 126L
1,439 Elo+
Solo
Yemoja
Yemoja
lordofchaos32
Yemoja
Level 109
God Stats
12W - 5L
1,663 SR
Queue Stats
431W - 410L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 9 / 4
9,660
483
2,239
18,791
14,110
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Breastplate

Breastplate

+20
Physical Protection

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

20
6 / 7 / 4
12,931
647
21,238
25,944
14,601
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Persephone
Nestowe
Persephone
20
4 / 3 / 6
12,906
645
31,080
15,531
8,195
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

2
0 / 3 / 1
5,062
253
0
2,338
498
Cerberus
20
2 / 4 / 6
11,387
569
18,934
26,708
33,903
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 4 / 22
12,229
611
15,948
28,236
32,695
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
5 / 3 / 14
13,768
688
12,811
25,976
25,181
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Kukulkan
Nenenenoso
Kukulkan
20
8 / 1 / 11
14,792
740
19,638
11,376
5,390
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Zhong Kui
XxExoticQueenxX
Zhong Kui
20
9 / 2 / 17
14,198
710
26,810
24,919
20,902
Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
2 / 3 / 19
12,309
615
6,366
21,259
11,696
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
109
12
Kills
26
26
Deaths
13
21
Assists
83
Player
Kills
Deaths
Assists
KDA
W
2
4
22
3.25
W
5
3
14
4
L
0
9
4
0.22
L
6
7
4
1.14
W
Kukulkan
Nenenenoso
Kukulkan
8
1
11
13.5
L
Persephone
Nestowe
Persephone
4
3
6
2.33
L
0
3
1
0.17
L
Cerberus
2
4
6
1.25
W
Zhong Kui
XxExoticQueenxX
Zhong Kui
9
2
17
8.75
W
2
3
19
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,491
Damage
81,573
89,312
Taken
111,766
71,307
Mitigated
95,864
29,719
Healing
61,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,948
2,274
1,272
4,221
28,236
32,695
728
10,227
17,305
1,985
28,748
W
12,811
2,194
4,148
3,737
25,976
25,181
1,087
13,885
12,091
0
23,790
L
2,239
85
1,437
932
18,791
14,110
0
13,731
5,060
2,220
379
L
21,238
3,385
1,028
7,955
25,944
14,601
0
13,498
12,446
0
58,704
W
Kukulkan
Nenenenoso
Kukulkan
19,638
1,642
1,308
1,977
11,376
5,390
959
6,042
5,334
61,923
1,958
L
Persephone
Nestowe
Persephone
31,080
1,693
662
6,513
15,531
8,195
0
7,504
8,005
65,414
0
L
0
0
0
0
2,338
498
0
2,338
0
0
0
L
Cerberus
18,934
632
2,038
9,154
26,708
33,903
0
16,417
10,291
31,370
1,727
W
Zhong Kui
XxExoticQueenxX
Zhong Kui
26,810
2,631
1,690
6,749
24,919
20,902
4,408
11,371
12,217
47,970
0
W
6,366
2,520
28,557
7,347
21,259
11,696
1,590
8,752
12,507
12,184
707

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,946
Gold Earned
67,296
196
Minions Killed
218
0
Camps Cleared
0
1,257,120
Distance Traveled
1,674,573
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
12,229
611
28
1
0
335,089
0
W
Thor
13,768
688
23
1
0
379,640
0
L
Hel
9,660
483
3
0
0
216,826
4
L
Pele
12,931
647
69
3
0
348,989
0
W
Kukulkan
14,792
740
101
5
0
338,779
0
L
Persephone
12,906
645
72
4
0
371,035
0
L
Awilix
5,062
253
0
0
0
0
0
L
Cerberus
11,387
569
52
3
0
320,270
0
W
Zhong Kui
14,198
710
47
2
0
337,522
0
W
Yemoja
12,309
615
19
1
0
283,543
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role