Player Matchup

Eset
Eset
Audacyty
Eset
Level 155
God Stats
3W - 0L
1,758 SR
Queue Stats
38W - 24L
1,604 Elo+
Solo
Hun Batz
Hun Batz
HandledBinkie78
Hun Batz
Level 168
God Stats
8W - 3L
1,825 SR
Queue Stats
63W - 57L
1,607 Elo+
Party 1
Surtr
Surtr
LILBUZZ2177
Surtr
Level 145
God Stats
2W - 0L
1,504 SR
Queue Stats
25W - 22L
1,583 Elo+
Party 1
Hachiman
Hachiman
MercilessGator
Hachiman
Level 158
God Stats
1W - 0L
1,321 SR
Queue Stats
21W - 27L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
OneVileGT
Sylvanus
Level 166
God Stats
3W - 1L
1,500 SR
Queue Stats
58W - 58L
1,614 Elo+
Party 1
Team Averages
Level 158
1,582 SR
1,581 Elo+

VS

Team Averages
Level 123
1,497 SR
1,502 Elo+
Chiron
Chiron
 
Chiron
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Discordia
Discordia
 
Discordia
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Lancelot
Lancelot
 
Lancelot
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ymir
Ymir
HollowinGiant
Ymir
Level 149
God Stats
8W - 8L
1,498 SR
Queue Stats
93W - 116L
1,514 Elo+
Party 3
Hades
Hades
Tw1nq
Hades
Level 34
God Stats
8W - 8L
1,488 SR
Queue Stats
11W - 11L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
12
1 / 0 / 5
5,982
997
5,079
4,447
1,836
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Hun Batz
11
3 / 0 / 2
6,150
1,025
5,151
5,632
2,636
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
2 / 3 / 2
5,595
933
4,256
7,786
5,727
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

Hachiman
12
2 / 0 / 1
5,940
990
3,458
4,141
1,605
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sylvanus
OneVileGT
Sylvanus
11
0 / 0 / 6
5,440
907
2,210
4,838
4,238
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
12
2 / 1 / 0
5,711
952
6,061
5,564
1,838
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
 
Discordia
11
0 / 2 / 2
5,238
873
4,278
4,557
1,605
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Lancelot
 
Lancelot
10
0 / 2 / 2
5,193
866
3,519
6,104
4,790
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

11
1 / 2 / 1
5,419
903
5,401
5,700
3,883
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Hades
Tw1nq
Hades
8
0 / 1 / 0
4,564
761
100
1,002
351
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
8
8
Kills
3
3
Deaths
8
16
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
2
1
0
2
L
Discordia
 
Discordia
0
2
2
0.5
L
Lancelot
 
Lancelot
0
2
2
0.5
W
Eset
1
0
5
3.5
W
Hun Batz
3
0
2
4
L
1
2
1
0.75
W
2
3
2
1
W
Hachiman
2
0
1
2.5
W
Sylvanus
OneVileGT
Sylvanus
0
0
6
3
L
Hades
Tw1nq
Hades
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,154
Damage
19,359
26,844
Taken
22,927
16,042
Mitigated
12,467
6,903
Healing
4,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
6,061
1,365
144
1,849
5,564
1,838
0
986
4,578
0
19,133
L
Discordia
 
Discordia
4,278
93
0
452
4,557
1,605
0
1,983
2,574
18,619
354
L
Lancelot
 
Lancelot
3,519
506
0
694
6,104
4,790
0
1,522
4,582
0
11,033
W
Eset
5,079
387
333
904
4,447
1,836
110
2,619
1,710
21,574
761
W
Hun Batz
5,151
1,358
0
750
5,632
2,636
0
1,627
3,809
0
14,166
L
5,401
440
0
1,456
5,700
3,883
0
2,560
3,140
13,619
0
W
4,256
1,084
0
1,520
7,786
5,727
77
1,785
5,851
254
10,352
W
Hachiman
3,458
1,818
0
912
4,141
1,605
498
1,529
2,480
0
24,807
W
Sylvanus
OneVileGT
Sylvanus
2,210
243
1,206
1,278
4,838
4,238
0
1,513
3,253
6,577
0
L
Hades
Tw1nq
Hades
100
100
0
11
1,002
351
0
181
821
100
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,107
Gold Earned
26,125
151
Minions Killed
122
0
Camps Cleared
0
663,878
Distance Traveled
545,705
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
5,711
952
39
7
0
140,144
0
L
Discordia
5,238
873
34
6
0
136,164
0
L
Lancelot
5,193
866
18
3
0
132,546
0
W
Eset
5,982
997
47
8
0
139,689
0
W
Hun Batz
6,150
1,025
22
4
0
156,483
0
L
Ymir
5,419
903
31
5
0
122,926
0
W
Surtr
5,595
933
14
2
0
118,066
0
W
Hachiman
5,940
990
52
9
0
122,982
0
W
Sylvanus
5,440
907
16
3
0
126,658
0
L
Hades
4,564
761
0
0
0
13,925
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role