Player Matchup

Ares
Ares
RamzLife
Ares
Level 140
God Stats
0W - 2L
1,988 SR
Queue Stats
173W - 123L
1,610 Elo+
Party 3
Rama
Rama
TiCoXHLive
Rama
Level 162
God Stats
1W - 1L
1,500 SR
Queue Stats
85W - 111L
1,475 Elo+
Party 2
Baron Samedi
Baron Samedi
YungSonix
Baron Samedi
Level 158
God Stats
1W - 1L
1,747 SR
Queue Stats
66W - 52L
1,734 Elo+
Party 3
Susano
Susano
chacuako
Susano
Level 123
God Stats
3W - 4L
1,598 SR
Queue Stats
96W - 92L
1,488 Elo+
Party 2
Agni
Agni
johanteTAIMI567
Agni
Level 145
God Stats
6W - 17L
1,270 SR
Queue Stats
109W - 112L
1,525 Elo+
Party 2
Team Averages
Level 146
1,620 SR
1,566 Elo+

VS

Team Averages
Level 168
1,809 SR
1,733 Elo+
Da Ji
Da Ji
Adrianleste
Da Ji
Level 165
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 27L
1,568 Elo+
Solo
Erlang Shen
Erlang Shen
Innovate3
Erlang Shen
Level 182
God Stats
9W - 3L
1,775 SR
Queue Stats
242W - 65L
1,860 Elo+
Party 1
Anubis
Anubis
PR0FESSIONALnoob
Anubis
Level 158
God Stats
16W - 6L
1,814 SR
Queue Stats
115W - 79L
1,670 Elo+
Party 1
Cthulhu
Cthulhu
SeviperRed
Cthulhu
Level 154
God Stats
23W - 7L
1,907 SR
Queue Stats
171W - 60L
1,753 Elo+
Party 1
Medusa
Medusa
iKitsune
Medusa
Level 180
God Stats
7W - 2L
2,048 SR
Queue Stats
239W - 78L
1,812 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
14
1 / 3 / 4
8,106
811
8,145
15,156
16,445
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

15
1 / 3 / 2
8,089
809
4,832
10,032
4,011
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
YungSonix
Baron Samedi
15
2 / 4 / 1
8,475
848
5,054
10,204
7,291
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Susano
chacuako
Susano
12
1 / 6 / 1
7,370
737
4,836
14,026
5,096
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

14
2 / 5 / 2
7,720
772
7,903
8,622
3,105
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 3 / 8
9,126
913
9,664
9,351
4,965
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Erlang Shen
Innovate3
Erlang Shen
14
0 / 2 / 11
8,341
834
7,483
9,933
10,761
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
4 / 0 / 4
9,597
960
9,666
5,479
3,016
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 15s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 0.5% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Cthulhu
SeviperRed
Cthulhu
17
8 / 0 / 3
9,714
971
11,092
9,190
9,635
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Medusa
iKitsune
Medusa
15
2 / 2 / 10
8,508
851
12,592
9,166
4,426
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
57
7
Kills
21
21
Deaths
7
10
Assists
36
Player
Kills
Deaths
Assists
KDA
W
7
3
8
3.67
W
Erlang Shen
Innovate3
Erlang Shen
0
2
11
2.75
W
4
0
4
6
L
Ares
1
3
4
1
W
Cthulhu
SeviperRed
Cthulhu
8
0
3
9.5
L
1
3
2
0.67
L
Baron Samedi
YungSonix
Baron Samedi
2
4
1
0.63
L
Susano
chacuako
Susano
1
6
1
0.25
W
Medusa
iKitsune
Medusa
2
2
10
3.5
L
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,770
Damage
50,497
58,040
Taken
43,119
35,948
Mitigated
32,803
7,568
Healing
6,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,664
1,477
0
579
9,351
4,965
0
3,774
5,577
0
19,867
W
Erlang Shen
Innovate3
Erlang Shen
7,483
3,387
0
1,310
9,933
10,761
66
4,867
5,066
0
18,893
W
9,666
337
0
1,800
5,479
3,016
933
2,303
3,176
38,151
0
L
Ares
8,145
968
0
3,351
15,156
16,445
0
3,364
11,219
17,560
0
W
Cthulhu
SeviperRed
Cthulhu
11,092
316
281
500
9,190
9,635
33
4,787
4,403
33,717
2,667
L
4,832
4,269
0
1,502
10,032
4,011
1,156
4,339
5,060
0
26,640
L
Baron Samedi
YungSonix
Baron Samedi
5,054
425
554
1,631
10,204
7,291
0
4,136
5,819
20,783
214
L
Susano
chacuako
Susano
4,836
559
0
530
14,026
5,096
0
2,789
10,957
0
14,248
W
Medusa
iKitsune
Medusa
12,592
4,902
0
2,393
9,166
4,426
2,413
5,361
3,805
0
31,620
L
7,903
522
0
0
8,622
3,105
0
2,833
5,406
18,354
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,760
Gold Earned
45,286
164
Minions Killed
249
0
Camps Cleared
0
974,783
Distance Traveled
1,133,487
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
9,126
913
19
2
0
237,724
0
W
Erlang Shen
8,341
834
29
3
0
212,160
0
W
Anubis
9,597
960
89
9
0
226,857
0
L
Ares
8,106
811
14
1
0
196,733
0
W
Cthulhu
9,714
971
65
7
0
224,596
0
L
Rama
8,089
809
63
6
0
187,493
2
L
Baron Samedi
8,475
848
46
5
0
194,912
0
L
Susano
7,370
737
19
2
0
195,487
0
W
Medusa
8,508
851
47
5
0
232,150
0
L
Agni
7,720
772
22
2
0
200,158
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role