Player Matchup

Khepri
Khepri
Gold IV
 
Khepri
Gold IV
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nut
Nut
Silver II
 
Nut
Silver II
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Lancelot
Lancelot
Gold III
SaltyBarbosa03
Lancelot
Gold III
Level 98
God Stats
20W - 12L
1,715 SR
Queue Stats
147W - 151L
1,441 MMR
Solo
Odin
Odin
Bronze IV
Schlick02
Odin
Bronze IV
Level 81
God Stats
2W - 3L
1,262 SR
Queue Stats
30W - 48L
1,462 MMR
Solo
Eset
Eset
Gold V
papaiphone
Eset
Gold V
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 41L
1,615 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 126
1,495 SR
1,504 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 107
1,536 SR
1,454 MMR
Neith
Neith
Silver II
Dylexink
Neith
Silver II
Level 147
God Stats
3W - 2L
1,753 SR
Queue Stats
24W - 27L
1,465 MMR
Solo
Aphrodite
Aphrodite
Bronze III
IBloodBeastI
Aphrodite
Bronze III
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
66W - 70L
1,459 MMR
Solo
Cabrakan
Cabrakan
Bronze III
RegiRoyce
Cabrakan
Bronze III
Level 157
God Stats
67W - 61L
1,293 SR
Queue Stats
624W - 640L
1,431 MMR
Solo
Ravana
Ravana
Gold IV
ThrillToucan
Ravana
Gold IV
Level 89
God Stats
7W - 4L
1,634 SR
Queue Stats
104W - 107L
1,460 MMR
Solo
Poseidon
Poseidon
Bronze III
hellstomper
Poseidon
Bronze III
Level 79
God Stats
2W - 1L
1,500 SR
Queue Stats
16W - 27L
1,454 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
11
0 / 3 / 3
7,200
480
3,819
14,742
13,213
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nut
 
Nut
13
0 / 3 / 2
7,188
479
8,187
11,755
5,445
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Lancelot
14
6 / 3 / 3
8,355
557
8,726
14,681
6,762
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Odin
11
2 / 1 / 1
6,907
460
3,182
9,841
8,388
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

13
1 / 5 / 5
7,505
500
8,060
8,969
3,195
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
XbalanqueAo KuangThanatosMulan

VS

Bans
ArachneAwilixLokiBake Kujira
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Dylexink
Neith
16
3 / 1 / 0
8,786
586
9,535
10,526
4,297
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Aphrodite
IBloodBeastI
Aphrodite
12
0 / 3 / 7
7,606
507
4,274
10,377
7,459
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cabrakan
RegiRoyce
Cabrakan
16
4 / 1 / 3
9,676
645
10,351
10,493
8,619
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ravana
14
5 / 2 / 3
8,671
578
6,550
8,717
4,198
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Poseidon
hellstomper
Poseidon
14
2 / 2 / 6
8,348
557
9,152
7,688
2,675
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
33
9
Kills
14
15
Deaths
9
14
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Khepri
 
Khepri
0
3
3
0.5
L
Nut
 
Nut
0
3
2
0.33
W
Neith
Dylexink
Neith
3
1
0
3
W
Aphrodite
IBloodBeastI
Aphrodite
0
3
7
1.17
W
Cabrakan
RegiRoyce
Cabrakan
4
1
3
5.5
L
Lancelot
6
3
3
2.5
L
Odin
2
1
1
2.5
W
Ravana
5
2
3
3.25
W
Poseidon
hellstomper
Poseidon
2
2
6
2.5
L
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,974
Damage
39,862
59,988
Taken
47,801
37,003
Mitigated
27,248
12,758
Healing
19,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
 
Khepri
3,819
241
0
1,941
14,742
13,213
0
8,735
5,702
24,876
1,312
L
Nut
 
Nut
8,187
4,964
0
3,205
11,755
5,445
0
2,855
8,860
0
66,328
W
Neith
Dylexink
Neith
9,535
3,406
0
4,572
10,526
4,297
2,497
2,055
8,430
0
81,226
W
Aphrodite
IBloodBeastI
Aphrodite
4,274
429
603
4,892
10,377
7,459
142
1,841
8,492
26,518
0
W
Cabrakan
RegiRoyce
Cabrakan
10,351
1,278
0
3,985
10,493
8,619
783
2,389
7,702
65,281
3,130
L
Lancelot
8,726
866
0
4,830
14,681
6,762
0
4,389
10,170
0
57,781
L
Odin
3,182
118
0
1,392
9,841
8,388
0
3,645
5,887
0
35,628
W
Ravana
6,550
1,080
0
4,610
8,717
4,198
0
2,225
6,451
0
58,804
W
Poseidon
hellstomper
Poseidon
9,152
1,083
0
500
7,688
2,675
320
3,170
4,518
61,705
0
L
8,060
986
287
1,103
8,969
3,195
0
3,946
4,989
59,933
407

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,155
Gold Earned
43,087
373
Minions Killed
509
0
Camps Cleared
0
1,527,662
Distance Traveled
1,434,420
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
7,200
480
22
1
0
291,230
4
L
Nut
7,188
479
108
7
0
259,471
2
W
Neith
8,786
586
146
10
0
298,203
1
W
Aphrodite
7,606
507
36
2
0
274,662
6
W
Cabrakan
9,676
645
137
9
0
253,423
2
L
Lancelot
8,355
557
94
6
0
352,497
0
L
Odin
6,907
460
44
3
0
311,743
0
W
Ravana
8,671
578
89
6
0
307,335
4
W
Poseidon
8,348
557
101
7
0
300,797
0
L
Eset
7,505
500
105
7
0
312,721
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role