Player Matchup

Tsukuyomi
Tsukuyomi
Destr-0-Disc
Tsukuyomi
Level 147
God Stats
17W - 12L
1,744 SR
Queue Stats
103W - 111L
1,425 Elo+
Solo
Ra
Ra
Hjildor
Ra
Level 89
God Stats
2W - 2L
1,500 SR
Queue Stats
14W - 13L
1,405 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
NikkiBoy17
Morgan Le Fay
Level 125
God Stats
1W - 0L
1,689 SR
Queue Stats
48W - 44L
1,510 Elo+
Solo
Zhong Kui
Zhong Kui
Str8beastN1287
Zhong Kui
Level 143
God Stats
1W - 1L
1,276 SR
Queue Stats
115W - 93L
1,549 Elo+
Solo
Skadi
Skadi
tamsuu
Skadi
Level 114
God Stats
35W - 28L
1,496 SR
Queue Stats
438W - 410L
1,541 Elo+
Solo
Team Averages
Level 124
1,541 SR
1,486 Elo+

VS

Team Averages
Level 131
1,508 SR
1,469 Elo+
Nemesis
Nemesis
 
Nemesis
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
DEADKILLERHEAT
Bacchus
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 10L
1,387 Elo+
Party 1
Zeus
Zeus
Leaninmyfanta2
Zeus
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 11L
1,387 Elo+
Party 1
Cthulhu
Cthulhu
SPOOKSPIKE
Cthulhu
Level 145
God Stats
1W - 1L
1,500 SR
Queue Stats
281W - 275L
1,561 Elo+
Solo
Nut
Nut
kainaluboy808
Nut
Level 137
God Stats
143W - 112L
1,538 SR
Queue Stats
1,329W - 1,282L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Destr-0-Disc
Tsukuyomi
14
4 / 1 / 2
7,737
516
7,842
11,314
4,494
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
0 / 0 / 2
8,376
558
5,134
6,362
2,774
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Morgan Le Fay
NikkiBoy17
Morgan Le Fay
14
1 / 2 / 1
7,948
530
7,247
10,896
6,825
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zhong Kui
Str8beastN1287
Zhong Kui
13
1 / 1 / 5
7,981
532
6,631
14,233
16,024
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Skadi
tamsuu
Skadi
15
4 / 0 / 2
8,486
566
8,177
6,633
2,450
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
13
1 / 2 / 2
6,780
452
6,285
11,914
5,620
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
0 / 4 / 1
6,519
435
2,823
13,876
13,091
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
0 / 0 / 0
7,363
491
3,313
6,093
2,271
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
SPOOKSPIKE
Cthulhu
14
2 / 1 / 0
8,265
551
8,229
15,262
16,432
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
1 / 3 / 0
7,099
473
5,572
10,414
4,626
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
7
10
Kills
4
4
Deaths
10
12
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
1
2
2
1
L
0
4
1
0.13
W
Tsukuyomi
Destr-0-Disc
Tsukuyomi
4
1
2
5
W
0
0
2
1
L
0
0
0
0
W
Morgan Le Fay
NikkiBoy17
Morgan Le Fay
1
2
1
0.75
L
Cthulhu
SPOOKSPIKE
Cthulhu
2
1
0
2
W
Zhong Kui
Str8beastN1287
Zhong Kui
1
1
5
3.5
L
1
3
0
0.33
W
Skadi
tamsuu
Skadi
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,031
Damage
26,222
49,438
Taken
57,559
32,567
Mitigated
42,040
19,289
Healing
13,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
6,285
1,747
0
1,071
11,914
5,620
0
2,129
9,713
0
53,259
L
2,823
443
0
3,634
13,876
13,091
0
4,337
9,421
19,570
3,655
W
Tsukuyomi
Destr-0-Disc
Tsukuyomi
7,842
1,710
0
5,203
11,314
4,494
17
3,331
7,983
0
58,141
W
5,134
275
565
3,681
6,362
2,774
52
2,232
4,130
68,884
2,683
L
3,313
260
0
1,305
6,093
2,271
0
3,237
2,440
62,148
978
W
Morgan Le Fay
NikkiBoy17
Morgan Le Fay
7,247
966
0
3,162
10,896
6,825
0
5,141
5,755
55,955
13
L
Cthulhu
SPOOKSPIKE
Cthulhu
8,229
259
385
3,845
15,262
16,432
0
5,634
9,556
66,084
1,692
W
Zhong Kui
Str8beastN1287
Zhong Kui
6,631
621
118
4,939
14,233
16,024
282
2,186
12,047
30,503
0
L
5,572
3,506
0
3,495
10,414
4,626
0
2,890
7,524
0
63,207
W
Skadi
tamsuu
Skadi
8,177
2,614
0
1,621
6,633
2,450
506
767
5,866
0
75,589

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,528
Gold Earned
36,026
500
Minions Killed
456
0
Camps Cleared
0
1,466,708
Distance Traveled
1,461,261
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
6,780
452
74
5
0
349,546
0
L
Bacchus
6,519
435
27
2
0
286,971
2
W
Tsukuyomi
7,737
516
94
6
0
352,414
2
W
Ra
8,376
558
132
9
0
314,839
3
L
Zeus
7,363
491
116
8
0
302,302
5
W
Morgan Le Fay
7,948
530
111
7
0
238,882
0
L
Cthulhu
8,265
551
124
8
0
283,702
2
W
Zhong Kui
7,981
532
36
2
0
285,473
2
L
Nut
7,099
473
115
8
0
238,740
0
W
Skadi
8,486
566
127
8
0
275,100
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role