Player Matchup

Surtr
Surtr
HUAPA456
Surtr
Level 117
God Stats
4W - 0L
1,917 SR
Queue Stats
45W - 50L
1,459 Elo+
Solo
Neith
Neith
Mrdragon3905
Neith
Level 88
God Stats
2W - 1L
1,735 SR
Queue Stats
10W - 10L
1,590 Elo+
Solo
Nemesis
Nemesis
Negativespace201
Nemesis
Level 97
God Stats
8W - 4L
1,316 SR
Queue Stats
254W - 213L
1,540 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Quaint_MF_bird
Kumbhakarna
Level 165
God Stats
1W - 2L
1,500 SR
Queue Stats
130W - 103L
1,564 Elo+
Party 1
Nox
Nox
Raymungandr
Nox
Level 57
God Stats
2W - 3L
1,515 SR
Queue Stats
164W - 134L
1,559 Elo+
Party 1
Team Averages
Level 105
1,597 SR
1,542 Elo+

VS

Team Averages
Level 122
1,613 SR
1,567 Elo+
Nemesis
Nemesis
BigD1258
Nemesis
Level 125
God Stats
4W - 10L
1,477 SR
Queue Stats
99W - 105L
1,571 Elo+
Party 2
Sol
Sol
Enma33
Sol
Level 90
God Stats
0W - 3L
1,342 SR
Queue Stats
139W - 133L
1,548 Elo+
Party 2
Xing Tian
Xing Tian
Nolxi
Xing Tian
Level 146
God Stats
1W - 1L
1,724 SR
Queue Stats
44W - 33L
1,601 Elo+
Party 3
He Bo
He Bo
SemiroundTen8
He Bo
Level 126
God Stats
3W - 2L
1,767 SR
Queue Stats
97W - 111L
1,532 Elo+
Party 2
Jing Wei
Jing Wei
solaJ
Jing Wei
Level 125
God Stats
6W - 5L
1,754 SR
Queue Stats
38W - 32L
1,582 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
HUAPA456
Surtr
12
1 / 0 / 0
6,816
620
5,340
6,050
3,459
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 5s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 12s

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

12
0 / 1 / 1
6,183
562
4,038
6,957
2,802
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

13
5 / 2 / 0
6,913
628
6,198
9,375
3,736
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kumbhakarna
Quaint_MF_bird
Kumbhakarna
10
1 / 0 / 2
5,745
522
3,256
7,313
5,426
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
1 / 3 / 4
5,867
533
4,562
6,701
2,846
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BigD1258
Nemesis
12
1 / 1 / 4
5,803
528
2,982
7,685
3,405
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sol
Enma33
Sol
12
1 / 1 / 0
6,184
562
5,277
6,463
2,523
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+40
Magical Power
+15%
Attack Speed

Xing Tian
Nolxi
Xing Tian
11
3 / 0 / 3
6,375
580
4,301
9,211
6,357
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

10
1 / 5 / 3
5,426
493
5,083
9,447
3,350
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Jing Wei
solaJ
Jing Wei
11
0 / 1 / 0
5,768
524
1,792
7,410
2,865
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
16
8
Kills
6
6
Deaths
8
7
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Nemesis
BigD1258
Nemesis
1
1
4
3
L
Sol
Enma33
Sol
1
1
0
1
W
Surtr
HUAPA456
Surtr
1
0
0
1
W
0
1
1
0.5
W
5
2
0
2.5
L
Xing Tian
Nolxi
Xing Tian
3
0
3
4.5
W
Kumbhakarna
Quaint_MF_bird
Kumbhakarna
1
0
2
2
W
1
3
4
1
L
1
5
3
0.5
L
Jing Wei
solaJ
Jing Wei
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,394
Damage
19,435
36,396
Taken
40,216
18,269
Mitigated
18,500
10,840
Healing
9,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
BigD1258
Nemesis
2,982
1,206
0
1,083
7,685
3,405
22
703
6,982
0
50,814
L
Sol
Enma33
Sol
5,277
3,221
0
2,192
6,463
2,523
0
634
5,829
56,727
5,579
W
Surtr
HUAPA456
Surtr
5,340
1,835
0
2,670
6,050
3,459
0
326
5,724
1,043
52,506
W
4,038
1,296
0
2,227
6,957
2,802
0
4,735
2,222
0
58,223
W
6,198
2,441
0
3,106
9,375
3,736
0
2,435
6,940
0
53,959
L
Xing Tian
Nolxi
Xing Tian
4,301
641
1,548
1,934
9,211
6,357
0
2,036
7,130
16,185
933
W
Kumbhakarna
Quaint_MF_bird
Kumbhakarna
3,256
138
0
2,370
7,313
5,426
0
3,932
3,381
14,000
0
W
4,562
215
0
467
6,701
2,846
0
2,876
3,825
39,815
0
L
5,083
325
0
600
9,447
3,350
0
4,445
5,002
29,337
0
L
Jing Wei
solaJ
Jing Wei
1,792
1,140
0
1,861
7,410
2,865
0
333
6,455
0
42,409

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,524
Gold Earned
29,556
367
Minions Killed
359
0
Camps Cleared
0
1,087,356
Distance Traveled
1,080,982
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
5,803
528
83
8
0
256,087
2
L
Sol
6,184
562
108
10
0
201,499
2
W
Surtr
6,816
620
87
8
0
219,984
0
W
Neith
6,183
562
106
10
0
215,124
0
W
Nemesis
6,913
628
87
8
0
237,776
0
L
Xing Tian
6,375
580
23
2
0
221,794
6
W
Kumbhakarna
5,745
522
11
1
0
205,387
0
W
Nox
5,867
533
76
7
0
209,085
0
L
He Bo
5,426
493
54
5
0
204,248
0
L
Jing Wei
5,768
524
91
8
0
197,354
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role