Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
Scraggzz
Terra
Level 146
God Stats
0W - 3L
1,264 SR
Queue Stats
236W - 259L
1,412 Elo+
Solo
Ah Puch
Ah Puch
ketchup57
Ah Puch
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,620 Elo+
Party 1
Discordia
Discordia
mulletmarc
Discordia
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,566 Elo+
Party 1
Neith
Neith
papiigord0
Neith
Level 168
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Team Averages
Level 143
1,453 SR
1,520 Elo+

VS

Team Averages
Level 123
1,633 SR
1,505 Elo+
Ra
Ra
AZULAZO
Ra
Level 126
God Stats
1W - 1L
1,827 SR
Queue Stats
18W - 21L
1,565 Elo+
Party 2
Geb
Geb
Dindae91
Geb
Level 156
God Stats
3W - 2L
1,500 SR
Queue Stats
128W - 136L
1,505 Elo+
Solo
Thoth
Thoth
McLovin9627
Thoth
Level 67
God Stats
2W - 0L
1,288 SR
Queue Stats
29W - 32L
1,483 Elo+
Party 3
Gilgamesh
Gilgamesh
lokezea
Gilgamesh
Level 148
God Stats
8W - 6L
1,951 SR
Queue Stats
116W - 107L
1,510 Elo+
Party 2
Thanatos
Thanatos
vvschudawg
Thanatos
Level 118
God Stats
1W - 0L
1,599 SR
Queue Stats
30W - 40L
1,463 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
10
0 / 2 / 5
5,442
1,088
2,360
4,908
3,909
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Focus

Magic Focus

+20
Magical Power

Terra
Scraggzz
Terra
10
3 / 1 / 0
5,519
1,104
2,337
4,189
2,947
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Ah Puch
ketchup57
Ah Puch
11
0 / 2 / 2
5,184
1,037
6,166
6,223
2,635
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Discordia
mulletmarc
Discordia
11
1 / 2 / 2
5,190
1,038
3,496
3,895
1,484
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Neith
1
0 / 0 / 0
1,236
247
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 4
5,206
1,041
2,117
3,468
1,423
Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

9
0 / 1 / 3
4,954
991
2,619
4,186
3,652
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

11
3 / 0 / 1
5,840
1,168
4,674
3,170
1,098
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
lokezea
Gilgamesh
11
3 / 1 / 3
6,088
1,218
5,590
6,264
3,303
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Thanatos
vvschudawg
Thanatos
8
1 / 2 / 3
5,118
1,024
2,495
4,187
1,571
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
21
4
Kills
7
7
Deaths
5
9
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
0
2
5
1.25
W
0
1
4
2
W
0
1
3
1.5
W
3
0
1
3.5
L
Terra
Scraggzz
Terra
3
1
0
3
L
Ah Puch
ketchup57
Ah Puch
0
2
2
0.5
W
Gilgamesh
lokezea
Gilgamesh
3
1
3
4.5
L
Discordia
mulletmarc
Discordia
1
2
2
1
L
Neith
0
0
0
0
W
Thanatos
vvschudawg
Thanatos
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,359
Damage
17,495
19,215
Taken
21,275
10,975
Mitigated
11,047
6,663
Healing
8,803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
2,360
212
240
841
4,908
3,909
0
2,583
2,325
7,209
0
W
2,117
195
1,142
1,014
3,468
1,423
193
2,753
715
8,088
581
W
2,619
125
196
269
4,186
3,652
144
2,899
1,287
4,490
0
W
4,674
107
471
1,262
3,170
1,098
0
2,057
1,113
10,927
297
L
Terra
Scraggzz
Terra
2,337
0
895
1,305
4,189
2,947
0
2,499
1,690
4,078
0
L
Ah Puch
ketchup57
Ah Puch
6,166
255
550
2,093
6,223
2,635
0
2,396
3,827
12,956
124
W
Gilgamesh
lokezea
Gilgamesh
5,590
1,304
753
1,382
6,264
3,303
225
3,849
2,415
0
8,709
L
Discordia
mulletmarc
Discordia
3,496
567
163
576
3,895
1,484
0
1,609
2,286
8,075
0
L
Neith
0
0
0
0
0
0
0
0
0
0
0
W
Thanatos
vvschudawg
Thanatos
2,495
337
831
1,483
4,187
1,571
0
2,677
1,510
0
4,944

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,571
Gold Earned
27,206
39
Minions Killed
62
0
Camps Cleared
0
387,909
Distance Traveled
529,933
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
5,442
1,088
11
2
0
98,639
0
W
Ra
5,206
1,041
17
3
0
107,430
0
W
Geb
4,954
991
7
1
0
105,959
0
W
Thoth
5,840
1,168
15
3
0
100,457
0
L
Terra
5,519
1,104
5
1
0
95,528
0
L
Ah Puch
5,184
1,037
14
3
0
91,867
0
W
Gilgamesh
6,088
1,218
20
4
0
126,812
0
L
Discordia
5,190
1,038
9
2
0
101,875
0
L
Neith
1,236
247
0
0
0
0
0
W
Thanatos
5,118
1,024
3
1
0
89,275
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role