Player Matchup

Cthulhu
Cthulhu
CyberStudios
Cthulhu
Level 125
God Stats
5W - 3L
1,339 SR
Queue Stats
84W - 63L
1,553 Elo+
Party 3
Ratatoskr
Ratatoskr
Killer__Clown31
Ratatoskr
Level 105
God Stats
3W - 5L
1,711 SR
Queue Stats
83W - 97L
1,446 Elo+
Party 1
Gilgamesh
Gilgamesh
RosaParksNah
Gilgamesh
Level 101
God Stats
7W - 3L
1,744 SR
Queue Stats
171W - 142L
1,537 Elo+
Party 3
Odin
Odin
SupaFlyGuyXZ
Odin
Level 137
God Stats
2W - 4L
1,330 SR
Queue Stats
516W - 487L
1,524 Elo+
Solo
Discordia
Discordia
SuperTitanslayer
Discordia
Level 82
God Stats
3W - 0L
1,658 SR
Queue Stats
59W - 75L
1,415 Elo+
Party 1
Team Averages
Level 110
1,556 SR
1,495 Elo+

VS

Team Averages
Level 109
1,550 SR
1,531 Elo+
Anhur
Anhur
 
Anhur
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Khepri
Khepri
Daybreaker29
Khepri
Level 56
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 4L
1,566 Elo+
Party 2
Ao Kuang
Ao Kuang
KillerJohan85
Ao Kuang
Level 159
God Stats
1W - 1L
1,719 SR
Queue Stats
30W - 39L
1,541 Elo+
Solo
Arachne
Arachne
SPARKY91st
Arachne
Level 88
God Stats
9W - 8L
1,463 SR
Queue Stats
57W - 51L
1,523 Elo+
Party 2
Neith
Neith
infectedClaw
Neith
Level 95
God Stats
1W - 3L
1,566 SR
Queue Stats
115W - 101L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CyberStudios
Cthulhu
14
2 / 1 / 9
8,624
507
12,275
10,879
6,965
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ratatoskr
Killer__Clown31
Ratatoskr
16
5 / 2 / 5
8,856
521
6,981
13,049
6,310
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Gilgamesh
RosaParksNah
Gilgamesh
17
3 / 0 / 0
10,483
617
5,849
9,970
9,377
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
7 / 0 / 4
10,515
619
13,633
9,310
8,591
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Discordia
14
1 / 4 / 1
7,658
450
5,679
8,886
2,774
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
17
1 / 2 / 0
8,873
522
3,587
10,668
4,521
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
11
0 / 2 / 2
7,187
423
1,382
8,886
7,130
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ao Kuang
KillerJohan85
Ao Kuang
14
2 / 5 / 1
7,552
444
4,274
17,207
7,401
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Arachne
SPARKY91st
Arachne
13
2 / 7 / 0
7,982
470
5,533
17,946
10,722
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
2 / 2 / 1
8,906
524
7,783
12,583
5,801
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
11
18
Kills
7
7
Deaths
18
19
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
1
2
0
0.5
W
Cthulhu
CyberStudios
Cthulhu
2
1
9
6.5
L
Khepri
0
2
2
0.5
L
Ao Kuang
KillerJohan85
Ao Kuang
2
5
1
0.5
W
Ratatoskr
Killer__Clown31
Ratatoskr
5
2
5
3.75
W
Gilgamesh
RosaParksNah
Gilgamesh
3
0
0
3
L
Arachne
SPARKY91st
Arachne
2
7
0
0.29
W
7
0
4
9
W
Discordia
1
4
1
0.38
L
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,417
Damage
22,559
52,094
Taken
67,290
34,017
Mitigated
35,575
9,638
Healing
23,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
3,587
2,260
0
4,043
10,668
4,521
0
1,079
9,050
0
85,786
W
Cthulhu
CyberStudios
Cthulhu
12,275
371
385
2,747
10,879
6,965
240
2,289
8,590
53,108
3,333
L
Khepri
1,382
82
0
1,078
8,886
7,130
0
3,055
5,530
16,475
0
L
Ao Kuang
KillerJohan85
Ao Kuang
4,274
845
0
8,502
17,207
7,401
0
2,661
14,249
58,872
0
W
Ratatoskr
Killer__Clown31
Ratatoskr
6,981
2,177
0
1,438
13,049
6,310
0
422
12,627
0
75,921
W
Gilgamesh
RosaParksNah
Gilgamesh
5,849
2,025
0
2,258
9,970
9,377
726
714
9,256
0
100,269
L
Arachne
SPARKY91st
Arachne
5,533
3,202
0
4,778
17,946
10,722
0
1,337
15,614
0
46,786
W
13,633
2,467
0
1,984
9,310
8,591
0
1,016
8,294
316
86,113
W
Discordia
5,679
0
0
826
8,886
2,774
0
1,215
7,671
50,519
1,044
L
7,783
969
0
4,941
12,583
5,801
0
8,554
3,630
0
86,867

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,136
Gold Earned
40,500
601
Minions Killed
525
0
Camps Cleared
0
1,757,202
Distance Traveled
1,676,429
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
8,873
522
167
10
0
311,922
2
W
Cthulhu
8,624
507
73
4
0
399,910
2
L
Khepri
7,187
423
21
1
0
367,417
1
L
Ao Kuang
7,552
444
95
6
0
368,426
0
W
Ratatoskr
8,856
521
108
6
0
393,784
0
W
Gilgamesh
10,483
617
190
11
0
332,258
0
L
Arachne
7,982
470
105
6
0
304,039
0
W
Odin
10,515
619
138
8
0
335,381
0
W
Discordia
7,658
450
92
5
0
295,869
6
L
Neith
8,906
524
137
8
0
324,625
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role