Player Matchup

Serqet
Serqet
 
Serqet
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charon
Charon
 
Charon
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tyr
Tyr
DrTepper
Tyr
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
SgoDen12
Jing Wei
Level 86
God Stats
6W - 9L
1,212 SR
Queue Stats
630W - 627L
1,598 Elo+
Solo
Vulcan
Vulcan
Widraptor
Vulcan
Level 103
God Stats
1W - 3L
1,320 SR
Queue Stats
143W - 121L
1,657 Elo+
Party 1
Team Averages
Level 110
1,406 SR
1,551 Elo+

VS

Team Averages
Level 129
1,674 SR
1,597 Elo+
Xing Tian
Xing Tian
 
Xing Tian
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Janus
Janus
Jíki
Janus
Level 204
God Stats
2W - 2L
1,824 SR
Queue Stats
196W - 103L
1,810 Elo+
Solo
Neith
Neith
Jśťäřňèş89
Neith
Level 177
God Stats
0W - 1L
1,841 SR
Queue Stats
50W - 46L
1,488 Elo+
Solo
Charybdis
Charybdis
MrMisfortune
Charybdis
Level 57
God Stats
9W - 7L
1,621 SR
Queue Stats
19W - 15L
1,592 Elo+
Party 2
Set
Set
Smith3y
Set
Level 142
God Stats
2W - 2L
1,586 SR
Queue Stats
121W - 106L
1,594 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
7
2 / 0 / 0
3,805
761
1,189
4,736
1,450
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charon
 
Charon
5
0 / 0 / 1
3,457
691
2,254
3,358
1,569
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

6
0 / 1 / 0
3,536
707
703
3,990
1,379
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Jing Wei
SgoDen12
Jing Wei
6
0 / 0 / 0
3,404
681
1,698
3,353
911
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+6%
Physical Lifesteal

Vulcan
Widraptor
Vulcan
8
1 / 0 / 2
3,829
766
2,717
2,579
813
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
5
0 / 1 / 0
3,414
683
1,997
6,574
2,880
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Janus
Jíki
Janus
5
1 / 0 / 0
3,749
750
1,130
1,305
283
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

6
0 / 1 / 0
3,669
734
1,035
3,579
1,076
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Charybdis
MrMisfortune
Charybdis
6
0 / 0 / 0
3,300
660
2,273
2,816
807
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Set
7
0 / 1 / 0
3,717
743
1,908
5,274
2,277
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
1
3
Kills
1
1
Deaths
3
3
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
2
0
0
2
W
Charon
 
Charon
0
0
1
0.5
L
Xing Tian
 
Xing Tian
0
1
0
0
W
0
1
0
0
L
Janus
Jíki
Janus
1
0
0
1
L
0
1
0
0
L
Charybdis
MrMisfortune
Charybdis
0
0
0
0
W
Jing Wei
SgoDen12
Jing Wei
0
0
0
0
L
Set
0
1
0
0
W
Vulcan
Widraptor
Vulcan
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,561
Damage
8,343
18,016
Taken
19,548
6,122
Mitigated
7,323
8,445
Healing
8,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
1,189
156
0
2,734
4,736
1,450
0
94
4,642
0
20,942
W
Charon
 
Charon
2,254
956
523
1,752
3,358
1,569
0
785
2,573
9,278
0
L
Xing Tian
 
Xing Tian
1,997
218
566
1,432
6,574
2,880
0
1,093
5,325
7,503
0
W
703
20
0
1,051
3,990
1,379
0
986
2,860
0
16,052
L
Janus
Jíki
Janus
1,130
344
0
1,000
1,305
283
0
0
1,305
13,287
0
L
1,035
190
0
1,034
3,579
1,076
0
2,196
1,383
0
21,071
L
Charybdis
MrMisfortune
Charybdis
2,273
1,513
0
1,555
2,816
807
0
866
1,950
0
16,722
W
Jing Wei
SgoDen12
Jing Wei
1,698
1,642
0
1,855
3,353
911
0
781
2,572
0
19,887
L
Set
1,908
970
0
2,943
5,274
2,277
0
816
4,458
0
20,931
W
Vulcan
Widraptor
Vulcan
2,717
1,360
0
530
2,579
813
0
337
2,242
21,152
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,031
Gold Earned
17,849
169
Minions Killed
161
0
Camps Cleared
0
567,182
Distance Traveled
527,351
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
3,805
761
51
10
0
133,497
0
W
Charon
3,457
691
8
2
0
100,221
0
L
Xing Tian
3,414
683
12
2
0
127,489
0
W
Tyr
3,536
707
34
7
0
113,612
0
L
Janus
3,749
750
30
6
0
65,082
0
L
Neith
3,669
734
42
8
0
108,289
1
L
Charybdis
3,300
660
26
5
0
97,080
0
W
Jing Wei
3,404
681
45
9
0
110,282
0
L
Set
3,717
743
51
10
0
129,411
0
W
Vulcan
3,829
766
31
6
0
109,570
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role