Player Matchup

Anhur
Anhur
Gold IV
Aphotic Fallacy
Anhur
Gold IV
Level 127
God Stats
1W - 3L
1,336 SR
Queue Stats
98W - 89L
1,486 MMR
Solo
Chaac
Chaac
Silver I
Enforced26
Chaac
Silver I
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 13L
1,498 MMR
Party 1
Susano
Susano
Gold II
FURSHY
Susano
Gold II
Level 155
God Stats
40W - 30L
1,686 SR
Queue Stats
174W - 159L
1,583 MMR
Party 1
Bacchus
Bacchus
Gold III
SamBam21
Bacchus
Gold III
Level 148
God Stats
31W - 17L
1,790 SR
Queue Stats
359W - 359L
1,562 MMR
Solo
Merlin
Merlin
Gold I
ShreksNut
Merlin
Gold I
Level 128
God Stats
25W - 13L
1,655 SR
Queue Stats
279W - 269L
1,632 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 136
1,593 SR
1,552 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 129
1,513 SR
1,551 MMR
King Arthur
King Arthur
Gold V
Leofenix6376
King Arthur
Gold V
Level 142
God Stats
2W - 2L
1,537 SR
Queue Stats
42W - 42L
1,510 MMR
Solo
Awilix
Awilix
Bronze III
SpartanKing5
Awilix
Bronze III
Level 125
God Stats
2W - 1L
1,283 SR
Queue Stats
39W - 25L
1,463 MMR
Solo
Rama
Rama
Platinum V
ayyyyyeZach
Rama
Platinum V
Level 147
God Stats
21W - 18L
1,675 SR
Queue Stats
140W - 124L
1,650 MMR
Solo
Aphrodite
Aphrodite
Bronze III
maseeh
Aphrodite
Bronze III
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 10L
1,454 MMR
Solo
Janus
Janus
Gold II
yahirrocha9
Janus
Gold II
Level 124
God Stats
26W - 18L
1,571 SR
Queue Stats
143W - 150L
1,679 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 1 / 7
10,315
516
8,639
10,594
5,134
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
17
0 / 1 / 7
10,722
536
13,219
20,833
28,918
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Susano
FURSHY
Susano
18
5 / 1 / 5
10,667
533
10,809
14,418
7,356
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Bacchus
SamBam21
Bacchus
16
6 / 0 / 6
11,284
564
9,606
15,972
20,354
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Merlin
ShreksNut
Merlin
17
4 / 2 / 8
11,295
565
23,940
10,401
4,635
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Bans
ThanatosMaman BrigitteOdin

VS

Bans
ThorAresAh Muzen Cab
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Leofenix6376
King Arthur
16
0 / 5 / 2
9,717
486
11,410
23,785
21,916
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Awilix
15
5 / 2 / 0
9,363
468
7,738
16,409
7,035
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

16
0 / 3 / 3
9,279
464
6,959
15,299
5,696
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
maseeh
Aphrodite
13
0 / 2 / 2
8,552
428
6,400
17,763
16,835
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
0 / 4 / 0
9,214
461
7,147
12,226
3,826
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
12
16
Kills
5
5
Deaths
16
33
Assists
7
Player
Kills
Deaths
Assists
KDA
W
1
1
7
4.5
W
Chaac
0
1
7
3.5
W
Susano
FURSHY
Susano
5
1
5
7.5
L
King Arthur
Leofenix6376
King Arthur
0
5
2
0.2
W
Bacchus
SamBam21
Bacchus
6
0
6
9
W
Merlin
ShreksNut
Merlin
4
2
8
4
L
Awilix
5
2
0
2.5
L
0
3
3
0.5
L
Aphrodite
maseeh
Aphrodite
0
2
2
0.5
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,213
Damage
39,654
72,218
Taken
85,482
66,397
Mitigated
55,308
26,403
Healing
21,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,639
3,192
0
3,546
10,594
5,134
1,670
2,749
7,765
0
88,018
W
Chaac
13,219
1,181
0
11,634
20,833
28,918
24
2,840
17,993
7,607
79,952
W
Susano
FURSHY
Susano
10,809
2,591
0
6,726
14,418
7,356
49
2,789
11,429
0
93,220
L
King Arthur
Leofenix6376
King Arthur
11,410
749
0
3,266
23,785
21,916
0
5,855
16,385
11,338
76,230
W
Bacchus
SamBam21
Bacchus
9,606
1,141
0
3,436
15,972
20,354
17
6,476
9,211
38,098
2,611
W
Merlin
ShreksNut
Merlin
23,940
1,232
0
1,061
10,401
4,635
190
2,291
7,996
100,056
43
L
Awilix
7,738
2,879
0
1,000
16,409
7,035
0
5,920
10,082
0
74,668
L
6,959
5,194
0
4,414
15,299
5,696
0
7,239
7,750
0
83,586
L
Aphrodite
maseeh
Aphrodite
6,400
1,071
3,238
8,642
17,763
16,835
0
7,716
9,495
27,164
0
L
7,147
293
0
950
12,226
3,826
0
5,867
5,929
82,529
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,283
Gold Earned
46,125
562
Minions Killed
604
0
Camps Cleared
0
2,143,789
Distance Traveled
2,168,108
14
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
10,315
516
127
6
0
379,667
4
W
Chaac
10,722
536
136
7
0
425,086
2
W
Susano
10,667
533
110
6
0
510,663
0
L
King Arthur
9,717
486
137
7
0
379,819
2
W
Bacchus
11,284
564
38
2
0
445,925
5
W
Merlin
11,295
565
151
8
0
382,448
3
L
Awilix
9,363
468
101
5
0
497,755
0
L
Rama
9,279
464
150
8
0
415,380
10
L
Aphrodite
8,552
428
51
3
0
434,791
2
L
Janus
9,214
461
165
8
0
440,363
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role