Player Matchup

Arachne
Arachne
DoggFather181
Arachne
Level 94
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 45L
1,434 Elo+
Party 1
Baron Samedi
Baron Samedi
SrHaze09
Baron Samedi
Level 144
God Stats
5W - 2L
1,700 SR
Queue Stats
344W - 336L
1,508 Elo+
Solo
Ah Puch
Ah Puch
danonino97
Ah Puch
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
thatguydown
Zhong Kui
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 29L
1,404 Elo+
Party 1
Raijin
Raijin
touched_ginger
Raijin
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 12L
1,479 Elo+
Party 1
Team Averages
Level 110
1,540 SR
1,465 Elo+

VS

Team Averages
Level 126
1,578 SR
1,525 Elo+
Baron Samedi
Baron Samedi
Beserkergang761
Baron Samedi
Level 126
God Stats
4W - 1L
1,850 SR
Queue Stats
148W - 130L
1,489 Elo+
Solo
Raijin
Raijin
Klittlestars
Raijin
Level 157
God Stats
13W - 13L
1,361 SR
Queue Stats
402W - 448L
1,411 Elo+
Solo
Cthulhu
Cthulhu
Luxlib
Cthulhu
Level 125
God Stats
2W - 7L
1,299 SR
Queue Stats
668W - 662L
1,451 Elo+
Solo
Osiris
Osiris
OverallIggyp0p
Osiris
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 13L
1,720 Elo+
Solo
Janus
Janus
antiHIER0
Janus
Level 156
God Stats
6W - 3L
1,880 SR
Queue Stats
174W - 189L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
10
1 / 0 / 5
5,524
1,105
1,773
2,237
1,185
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Baron Samedi
SrHaze09
Baron Samedi
9
1 / 1 / 5
5,416
1,083
2,195
2,124
1,350
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ah Puch
danonino97
Ah Puch
12
3 / 0 / 4
6,304
1,261
7,308
1,773
700
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Zhong Kui
thatguydown
Zhong Kui
10
3 / 1 / 4
5,635
1,127
2,166
4,065
3,418
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

7
0 / 1 / 3
4,655
931
1,332
2,093
708
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Beserkergang761
Baron Samedi
10
1 / 2 / 1
5,064
1,013
2,543
3,287
1,576
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Raijin
9
0 / 2 / 1
4,928
986
1,285
3,588
1,277
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Luxlib
Cthulhu
5
0 / 1 / 0
4,316
863
704
1,693
1,243
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

9
1 / 2 / 0
4,831
966
1,068
4,719
4,222
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Janus
antiHIER0
Janus
10
0 / 1 / 2
5,070
1,014
2,047
2,614
1,012
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
6
8
Kills
2
3
Deaths
8
21
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Beserkergang761
Baron Samedi
1
2
1
0.75
W
Arachne
1
0
5
3.5
L
Raijin
0
2
1
0.25
L
Cthulhu
Luxlib
Cthulhu
0
1
0
0
L
1
2
0
0.5
W
Baron Samedi
SrHaze09
Baron Samedi
1
1
5
3.5
L
Janus
antiHIER0
Janus
0
1
2
1
W
Ah Puch
danonino97
Ah Puch
3
0
4
5
W
Zhong Kui
thatguydown
Zhong Kui
3
1
4
5
W
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,774
Damage
7,647
12,292
Taken
15,901
7,361
Mitigated
9,330
4,976
Healing
2,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Beserkergang761
Baron Samedi
2,543
145
69
684
3,287
1,576
0
2,300
893
4,881
229
W
Arachne
1,773
944
481
728
2,237
1,185
95
1,018
1,219
0
2,826
L
Raijin
1,285
206
228
415
3,588
1,277
0
2,730
736
10,063
0
L
Cthulhu
Luxlib
Cthulhu
704
0
0
38
1,693
1,243
0
1,597
96
1,497
0
L
1,068
145
127
139
4,719
4,222
0
3,700
979
0
3,129
W
Baron Samedi
SrHaze09
Baron Samedi
2,195
39
385
219
2,124
1,350
0
1,024
1,100
6,228
0
L
Janus
antiHIER0
Janus
2,047
138
416
742
2,614
1,012
0
2,272
342
6,899
0
W
Ah Puch
danonino97
Ah Puch
7,308
168
0
653
1,773
700
300
1,225
548
18,922
271
W
Zhong Kui
thatguydown
Zhong Kui
2,166
88
784
1,043
4,065
3,418
0
2,105
1,960
5,032
550
W
1,332
118
249
434
2,093
708
270
1,031
1,062
2,407
216

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,534
Gold Earned
24,209
60
Minions Killed
65
0
Camps Cleared
0
488,508
Distance Traveled
373,937
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
5,064
1,013
13
3
0
92,211
0
W
Arachne
5,524
1,105
4
1
0
115,510
0
L
Raijin
4,928
986
26
5
0
76,099
0
L
Cthulhu
4,316
863
2
0
0
15,235
0
L
Osiris
4,831
966
5
1
0
99,570
0
W
Baron Samedi
5,416
1,083
20
4
0
77,061
0
L
Janus
5,070
1,014
19
4
0
90,822
0
W
Ah Puch
6,304
1,261
22
4
0
103,182
0
W
Zhong Kui
5,635
1,127
13
3
0
95,252
0
W
Raijin
4,655
931
1
0
0
97,503
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role