Player Matchup

Martichoras
Martichoras
 
Martichoras
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
AdvisingCookie0
Neith
Level 158
God Stats
1W - 1L
1,438 SR
Queue Stats
64W - 54L
1,555 Elo+
Party 2
Cthulhu
Cthulhu
Anjatzo
Cthulhu
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 45L
1,589 Elo+
Party 2
Baba Yaga
Baba Yaga
Dripxnn
Baba Yaga
Level 105
God Stats
6W - 5L
1,732 SR
Queue Stats
295W - 303L
1,528 Elo+
Solo
Ix Chel
Ix Chel
Tokyo_D3ATH69
Ix Chel
Level 129
God Stats
1W - 1L
1,308 SR
Queue Stats
95W - 85L
1,544 Elo+
Solo
Team Averages
Level 114
1,496 SR
1,543 Elo+

VS

Team Averages
Level 91
1,500 SR
1,502 Elo+
Chang'e
Chang'e
 
Chang'e
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
CrunchyToasts
Kali
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 69L
1,509 Elo+
Solo
Merlin
Merlin
Jarshmellow
Merlin
Level 118
God Stats
3W - 5L
1,500 SR
Queue Stats
118W - 123L
1,497 Elo+
Party 1
He Bo
He Bo
MoonBean69
He Bo
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 46L
1,449 Elo+
Party 1
Kuzenbo
Kuzenbo
Wicolity
Kuzenbo
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 44L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
 
Martichoras
16
8 / 1 / 9
9,624
962
10,838
11,231
5,630
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

15
5 / 2 / 13
8,576
858
11,720
8,088
3,603
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cthulhu
Anjatzo
Cthulhu
15
4 / 1 / 17
9,223
922
10,484
14,006
13,725
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baba Yaga
Dripxnn
Baba Yaga
15
3 / 1 / 16
8,361
836
12,241
7,363
3,240
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Ix Chel
15
4 / 0 / 16
9,120
912
6,470
6,534
3,011
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
13
1 / 3 / 1
6,797
680
3,966
9,699
3,758
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
0 / 8 / 3
6,887
689
5,331
12,865
5,326
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Merlin
15
1 / 4 / 1
7,244
724
8,848
9,334
4,028
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Mystical Earring

Mystical Earring

+15
Mp 5

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

He Bo
11
0 / 7 / 1
6,319
632
2,229
9,692
3,372
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kuzenbo
Wicolity
Kuzenbo
16
1 / 2 / 1
7,678
768
7,089
12,834
17,928
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
10
24
Kills
3
5
Deaths
24
71
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Martichoras
 
Martichoras
8
1
9
12.5
L
Chang'e
 
Chang'e
1
3
1
0.5
W
5
2
13
5.75
W
Cthulhu
Anjatzo
Cthulhu
4
1
17
12.5
L
0
8
3
0.19
W
Baba Yaga
Dripxnn
Baba Yaga
3
1
16
11
L
Merlin
1
4
1
0.38
L
He Bo
0
7
1
0.07
W
Ix Chel
4
0
16
12
L
Kuzenbo
Wicolity
Kuzenbo
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,753
Damage
27,463
47,222
Taken
54,424
29,209
Mitigated
34,412
23,132
Healing
14,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Martichoras
 
Martichoras
10,838
2,403
1,782
3,557
11,231
5,630
1,271
4,347
6,607
0
26,002
L
Chang'e
 
Chang'e
3,966
150
4,005
2,873
9,699
3,758
0
4,998
4,701
10,101
0
W
11,720
2,080
352
1,149
8,088
3,603
578
5,207
2,447
0
19,990
W
Cthulhu
Anjatzo
Cthulhu
10,484
344
2,894
3,522
14,006
13,725
403
4,117
9,548
14,900
1,847
L
5,331
1,335
351
1,182
12,865
5,326
0
6,434
6,431
0
11,032
W
Baba Yaga
Dripxnn
Baba Yaga
12,241
288
242
1,304
7,363
3,240
484
2,733
4,512
25,303
773
L
Merlin
8,848
300
502
507
9,334
4,028
0
4,397
4,937
17,541
0
L
He Bo
2,229
0
288
254
9,692
3,372
0
4,816
4,876
6,769
106
W
Ix Chel
6,470
842
5,959
2,371
6,534
3,011
709
3,587
2,741
15,235
458
L
Kuzenbo
Wicolity
Kuzenbo
7,089
1,895
2,159
2,316
12,834
17,928
0
6,568
6,266
14,683
902

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,904
Gold Earned
34,925
141
Minions Killed
73
0
Camps Cleared
0
946,880
Distance Traveled
885,739
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Martichoras
9,624
962
39
4
0
187,825
0
L
Chang'e
6,797
680
10
1
0
199,556
0
W
Neith
8,576
858
27
3
0
176,775
1
W
Cthulhu
9,223
922
15
2
0
200,691
0
L
Kali
6,887
689
12
1
0
190,603
0
W
Baba Yaga
8,361
836
18
2
0
205,418
0
L
Merlin
7,244
724
28
3
0
175,922
0
L
He Bo
6,319
632
11
1
0
151,988
0
W
Ix Chel
9,120
912
42
4
0
176,171
0
L
Kuzenbo
7,678
768
12
1
0
167,670
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role