Player Matchup

Izanami
Izanami
Deadman000
Izanami
Level 34
God Stats
1W - 4L
1,399 SR
Queue Stats
4W - 5L
1,480 Elo+
Solo
Kuzenbo
Kuzenbo
JugOfMilk21
Kuzenbo
Level 79
God Stats
0W - 2L
1,747 SR
Queue Stats
36W - 22L
1,550 Elo+
Solo
Tiamat
Tiamat
Leve7
Tiamat
Level 47
God Stats
13W - 17L
1,680 SR
Queue Stats
207W - 195L
1,646 Elo+
Solo
Team Averages
Level 53
1,609 SR
1,559 Elo+

VS

Team Averages
Level 59
1,593 SR
1,534 Elo+
Kuzenbo
Kuzenbo
EazyAF
Kuzenbo
Level 59
God Stats
35W - 27L
1,647 SR
Queue Stats
37W - 31L
1,631 Elo+
Party 1
Sobek
Sobek
Patigga
Sobek
Level 66
God Stats
34W - 27L
1,632 SR
Queue Stats
37W - 32L
1,619 Elo+
Party 1
Ah Puch
Ah Puch
mageideas
Ah Puch
Level 53
God Stats
1W - 0L
1,500 SR
Queue Stats
102W - 99L
1,352 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Deadman000
Izanami
13
0 / 3 / 1
8,100
623
9,085
10,717
4,514
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kuzenbo
JugOfMilk21
Kuzenbo
13
0 / 2 / 2
7,876
606
7,083
8,825
9,675
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tiamat
Leve7
Tiamat
16
2 / 1 / 0
9,299
715
10,959
9,163
6,438
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
EazyAF
Kuzenbo
14
3 / 0 / 3
9,051
696
10,004
13,847
14,040
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Breastplate

Breastplate

+20
Physical Protection

Sobek
Patigga
Sobek
13
1 / 2 / 4
8,044
619
3,241
12,532
11,387
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ah Puch
mageideas
Ah Puch
15
2 / 0 / 3
9,216
709
8,416
7,224
2,711
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
16
2
Kills
6
6
Deaths
2
3
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Izanami
Deadman000
Izanami
0
3
1
0.17
W
Kuzenbo
EazyAF
Kuzenbo
3
0
3
4.5
L
Kuzenbo
JugOfMilk21
Kuzenbo
0
2
2
0.5
L
Tiamat
Leve7
Tiamat
2
1
0
2
W
Sobek
Patigga
Sobek
1
2
4
1.5
W
Ah Puch
mageideas
Ah Puch
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,127
Damage
21,661
28,705
Taken
33,603
20,627
Mitigated
28,138
4,067
Healing
3,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Deadman000
Izanami
9,085
5,801
0
816
10,717
4,514
247
7,712
2,671
0
36,428
W
Kuzenbo
EazyAF
Kuzenbo
10,004
2,262
0
0
13,847
14,040
0
6,137
7,068
22,004
1,594
L
Kuzenbo
JugOfMilk21
Kuzenbo
7,083
2,823
0
2,123
8,825
9,675
15
6,728
1,865
14,472
2,188
L
Tiamat
Leve7
Tiamat
10,959
695
0
1,128
9,163
6,438
24
5,809
3,089
48,672
3,413
W
Sobek
Patigga
Sobek
3,241
199
0
1,282
12,532
11,387
0
5,578
6,140
15,106
0
W
Ah Puch
mageideas
Ah Puch
8,416
354
146
1,573
7,224
2,711
145
3,273
3,723
40,550
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,275
Gold Earned
26,311
205
Minions Killed
136
0
Camps Cleared
0
711,813
Distance Traveled
765,989
0
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,100
623
74
6
0
218,169
0
W
Kuzenbo
9,051
696
28
2
0
262,852
5
L
Kuzenbo
7,876
606
30
2
0
232,655
0
L
Tiamat
9,299
715
101
8
0
260,989
0
W
Sobek
8,044
619
24
2
0
229,926
6
W
Ah Puch
9,216
709
84
6
0
273,211
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role