Player Matchup

Danzaburou
Danzaburou
HypnoticJohnny
Danzaburou
Level 41
God Stats
4W - 5L
1,661 SR
Queue Stats
170W - 146L
1,563 Elo+
Party 2
Anubis
Anubis
ShuggyShung
Anubis
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 14L
1,609 Elo+
Solo
Odin
Odin
TheHanarr
Odin
Level 82
God Stats
0W - 2L
1,272 SR
Queue Stats
150W - 136L
1,528 Elo+
Party 2
Sylvanus
Sylvanus
Zorrilo
Sylvanus
Level 48
God Stats
2W - 2L
1,505 SR
Queue Stats
80W - 68L
1,610 Elo+
Solo
Thanatos
Thanatos
bigmikeypi
Thanatos
Level 44
God Stats
5W - 11L
1,420 SR
Queue Stats
9W - 16L
1,430 Elo+
Solo
Team Averages
Level 52
1,472 SR
1,548 Elo+

VS

Team Averages
Level 44
1,512 SR
1,463 Elo+
Ares
Ares
Chthomas
Ares
Level 46
God Stats
2W - 3L
1,191 SR
Queue Stats
60W - 75L
1,427 Elo+
Party 1
Jing Wei
Jing Wei
MADDOG42804
Jing Wei
Level 26
God Stats
1W - 3L
1,500 SR
Queue Stats
58W - 76L
1,405 Elo+
Party 1
Shiva
Shiva
Olimak4727
Shiva
Level 36
God Stats
5W - 3L
1,943 SR
Queue Stats
69W - 80L
1,525 Elo+
Solo
Agni
Agni
emencess
Agni
Level 83
God Stats
9W - 4L
1,679 SR
Queue Stats
113W - 99L
1,545 Elo+
Solo
Tsukuyomi
Tsukuyomi
gayisnottheway
Tsukuyomi
Level 27
God Stats
4W - 4L
1,246 SR
Queue Stats
23W - 44L
1,413 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
HypnoticJohnny
Danzaburou
13
2 / 2 / 1
7,705
453
9,341
9,931
3,583
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
15
5 / 3 / 5
9,589
564
14,177
9,050
4,714
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Odin
15
3 / 2 / 3
9,182
540
10,715
14,688
13,890
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sylvanus
Zorrilo
Sylvanus
11
0 / 4 / 2
7,602
447
7,760
15,070
13,246
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Thanatos
bigmikeypi
Thanatos
14
7 / 4 / 0
8,492
500
8,095
18,203
7,542
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
13
3 / 3 / 4
8,096
476
6,642
18,544
17,561
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Jing Wei
MADDOG42804
Jing Wei
14
1 / 1 / 1
7,980
469
5,604
9,773
3,823
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Shiva
16
4 / 4 / 7
9,711
571
9,351
18,687
11,582
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Agni
17
4 / 5 / 7
9,887
582
14,446
12,852
3,695
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Tsukuyomi
gayisnottheway
Tsukuyomi
17
3 / 4 / 1
9,199
541
7,645
15,890
7,440
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
35
17
Kills
15
15
Deaths
17
11
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Ares
3
3
4
1.67
L
Danzaburou
HypnoticJohnny
Danzaburou
2
2
1
1.25
W
Jing Wei
MADDOG42804
Jing Wei
1
1
1
1.5
W
Shiva
4
4
7
1.88
L
Anubis
5
3
5
2.5
L
Odin
3
2
3
2.25
L
Sylvanus
Zorrilo
Sylvanus
0
4
2
0.25
L
Thanatos
bigmikeypi
Thanatos
7
4
0
1.75
W
Agni
4
5
7
1.5
W
Tsukuyomi
gayisnottheway
Tsukuyomi
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,088
Damage
43,688
66,942
Taken
75,746
42,975
Mitigated
44,101
22,489
Healing
22,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
6,642
483
0
4,196
18,544
17,561
0
5,428
12,989
24,449
4,310
L
Danzaburou
HypnoticJohnny
Danzaburou
9,341
4,142
0
2,942
9,931
3,583
0
2,805
7,068
0
53,921
W
Jing Wei
MADDOG42804
Jing Wei
5,604
3,880
0
4,722
9,773
3,823
713
2,828
6,945
0
58,284
W
Shiva
9,351
1,276
340
5,191
18,687
11,582
0
6,146
11,445
0
56,630
L
Anubis
14,177
580
0
1,500
9,050
4,714
0
4,066
4,225
70,045
2,400
L
Odin
10,715
1,663
0
3,539
14,688
13,890
465
2,667
11,377
0
52,161
L
Sylvanus
Zorrilo
Sylvanus
7,760
3,018
477
2,865
15,070
13,246
0
4,092
10,717
32,504
2,409
L
Thanatos
bigmikeypi
Thanatos
8,095
2,037
0
11,166
18,203
7,542
0
6,042
11,763
0
58,735
W
Agni
14,446
1,403
0
1,704
12,852
3,695
108
5,505
6,929
82,726
0
W
Tsukuyomi
gayisnottheway
Tsukuyomi
7,645
1,614
0
6,670
15,890
7,440
0
639
14,687
0
81,864

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,570
Gold Earned
44,873
432
Minions Killed
496
0
Camps Cleared
0
1,545,695
Distance Traveled
1,661,482
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
8,096
476
35
2
0
308,130
3
L
Danzaburou
7,705
453
82
5
0
311,273
1
W
Jing Wei
7,980
469
114
7
0
325,957
0
W
Shiva
9,711
571
74
4
0
329,707
0
L
Anubis
9,589
564
139
8
0
262,246
2
L
Odin
9,182
540
88
5
0
296,559
0
L
Sylvanus
7,602
447
39
2
0
296,590
3
L
Thanatos
8,492
500
84
5
0
379,027
0
W
Agni
9,887
582
136
8
0
325,917
2
W
Tsukuyomi
9,199
541
137
8
0
371,771
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role