Player Matchup

Surtr
Surtr
 
Surtr
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chiron
Chiron
 
Chiron
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
GetRealScrub
Thor
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 9L
1,348 Elo+
Party 2
Nu Wa
Nu Wa
chimcharr
Nu Wa
Level 125
God Stats
2W - 0L
1,500 SR
Queue Stats
146W - 140L
1,550 Elo+
Party 2
Arachne
Arachne
toak9
Arachne
Level 143
God Stats
2W - 3L
1,417 SR
Queue Stats
190W - 196L
1,534 Elo+
Party 3
Team Averages
Level 111
1,483 SR
1,486 Elo+

VS

Team Averages
Level 125
1,486 SR
1,524 Elo+
Fenrir
Fenrir
EbkHusky
Fenrir
Level 159
God Stats
0W - 2L
1,285 SR
Queue Stats
22W - 24L
1,522 Elo+
Solo
Bellona
Bellona
FajardoKing
Bellona
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 50L
1,541 Elo+
Party 1
Nut
Nut
Lilith50797
Nut
Level 64
God Stats
0W - 3L
1,514 SR
Queue Stats
38W - 27L
1,549 Elo+
Party 1
Vulcan
Vulcan
NOOBMANSTRONG
Vulcan
Level 126
God Stats
2W - 1L
1,848 SR
Queue Stats
48W - 42L
1,499 Elo+
Party 1
Hercules
Hercules
vikman1315
Hercules
Level 157
God Stats
0W - 2L
1,285 SR
Queue Stats
327W - 345L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
11
1 / 0 / 7
5,649
1,130
4,526
5,590
3,354
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chiron
 
Chiron
10
0 / 1 / 6
5,465
1,093
2,918
3,709
1,436
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

11
6 / 0 / 1
6,254
1,251
3,897
4,324
1,868
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Nu Wa
chimcharr
Nu Wa
10
0 / 0 / 8
5,335
1,067
2,899
3,132
1,106
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Arachne
toak9
Arachne
8
1 / 1 / 4
5,024
1,005
2,088
4,272
4,274
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
EbkHusky
Fenrir
10
1 / 3 / 1
4,997
999
3,562
5,123
5,004
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bellona
FajardoKing
Bellona
9
1 / 2 / 1
5,096
1,019
4,266
5,993
4,686
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

10
0 / 1 / 2
4,801
960
2,490
4,119
1,571
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 2 / 2
5,146
1,029
7,164
2,886
1,221
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
vikman1315
Hercules
1
0 / 0 / 0
1,216
243
0
199
69

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
8
8
Kills
2
2
Deaths
8
26
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Surtr
 
Surtr
1
0
7
4.5
W
Chiron
 
Chiron
0
1
6
3
L
Fenrir
EbkHusky
Fenrir
1
3
1
0.5
L
Bellona
FajardoKing
Bellona
1
2
1
0.75
W
6
0
1
6.5
L
0
1
2
1
L
0
2
2
0.5
W
Nu Wa
chimcharr
Nu Wa
0
0
8
4
W
Arachne
toak9
Arachne
1
1
4
3
L
Hercules
vikman1315
Hercules
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,328
Damage
17,482
21,027
Taken
18,320
12,038
Mitigated
12,551
9,108
Healing
3,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
 
Surtr
4,526
1,112
1,444
3,112
5,590
3,354
0
2,439
3,151
130
8,040
W
Chiron
 
Chiron
2,918
421
706
1,004
3,709
1,436
223
1,086
2,623
0
11,375
L
Fenrir
EbkHusky
Fenrir
3,562
690
179
695
5,123
5,004
0
722
4,038
0
6,249
L
Bellona
FajardoKing
Bellona
4,266
937
86
843
5,993
4,686
0
887
4,857
0
9,284
W
3,897
0
267
509
4,324
1,868
0
1,579
2,745
0
10,752
L
2,490
1,140
0
978
4,119
1,571
0
604
3,428
0
8,692
L
7,164
2,278
507
299
2,886
1,221
0
587
2,299
17,219
0
W
Nu Wa
chimcharr
Nu Wa
2,899
531
445
616
3,132
1,106
260
669
2,463
8,961
0
W
Arachne
toak9
Arachne
2,088
1,472
211
794
4,272
4,274
12
1,391
2,881
0
2,760
L
Hercules
vikman1315
Hercules
0
0
0
0
199
69
0
199
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,727
Gold Earned
21,256
69
Minions Killed
62
0
Camps Cleared
0
519,547
Distance Traveled
386,375
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
5,649
1,130
17
3
0
112,920
0
W
Chiron
5,465
1,093
25
5
0
102,935
0
L
Fenrir
4,997
999
4
1
0
83,796
0
L
Bellona
5,096
1,019
10
2
0
99,970
0
W
Thor
6,254
1,251
13
3
0
104,188
0
L
Nut
4,801
960
16
3
0
92,058
0
L
Vulcan
5,146
1,029
32
6
0
110,551
0
W
Nu Wa
5,335
1,067
12
2
0
96,326
0
W
Arachne
5,024
1,005
2
0
0
103,178
0
L
Hercules
1,216
243
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role