Player Matchup

Nemesis
Nemesis
Gold III
ChadoftheSad
Nemesis
Gold III
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 1L
1,746 MMR
Party 1
Ymir
Ymir
Gold IV
CheetahNuggets
Ymir
Gold IV
Level 149
God Stats
1W - 0L
1,430 SR
Queue Stats
17W - 6L
1,773 MMR
Party 1
Baron Samedi
Baron Samedi
Gold V
ericlark
Baron Samedi
Gold V
Level 145
God Stats
1W - 0L
1,739 SR
Queue Stats
16W - 7L
1,747 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 147
1,556 SR
1,755 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 150
1,545 SR
1,681 MMR
Chaac
Chaac
Platinum IV
ILikethat45
Chaac
Platinum IV
Level 138
God Stats
4W - 5L
1,398 SR
Queue Stats
206W - 199L
1,916 MMR
Solo
Scylla
Scylla
Bronze III
darkness55924
Scylla
Bronze III
Level 136
God Stats
0W - 1L
1,758 SR
Queue Stats
2W - 5L
1,390 MMR
Solo
Susano
Susano
Platinum III
lClhino_antrax
Susano
Platinum III
Level 175
God Stats
14W - 13L
1,480 SR
Queue Stats
193W - 243L
1,735 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ChadoftheSad
Nemesis
17
9 / 2 / 4
11,744
839
14,061
11,787
5,742
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

16
1 / 2 / 12
10,417
744
7,523
15,455
18,205
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Baron Samedi
ericlark
Baron Samedi
17
5 / 1 / 9
11,248
803
18,306
13,534
7,405
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bans
MulanNe ZhaHeraAchillesAh Muzen Cab

VS

Bans
ThothAgniAnhurNoxXbalanque
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 6 / 1
9,292
664
6,100
17,496
18,216
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
1 / 6 / 2
10,038
717
7,401
11,535
4,292
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
2 / 3 / 2
9,676
691
8,831
15,577
6,124
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
10
15
Kills
5
5
Deaths
15
25
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Nemesis
ChadoftheSad
Nemesis
9
2
4
5.5
W
1
2
12
3.5
L
2
6
1
0.42
L
1
6
2
0.33
W
Baron Samedi
ericlark
Baron Samedi
5
1
9
9.5
L
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,890
Damage
22,332
40,776
Taken
44,608
31,352
Mitigated
28,632
18,701
Healing
4,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
ChadoftheSad
Nemesis
14,061
6,018
0
4,751
11,787
5,742
1,106
2,515
9,011
0
52,848
W
7,523
759
0
3,262
15,455
18,205
312
2,791
12,492
32,481
5,997
L
6,100
215
0
3,292
17,496
18,216
0
9,089
7,538
0
30,113
L
7,401
978
161
840
11,535
4,292
322
7,911
3,031
36,188
0
W
Baron Samedi
ericlark
Baron Samedi
18,306
1,630
2,045
8,643
13,534
7,405
1,170
2,149
11,149
55,148
750
L
8,831
406
0
355
15,577
6,124
0
6,098
8,985
0
30,577

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,409
Gold Earned
29,006
210
Minions Killed
157
0
Camps Cleared
0
819,745
Distance Traveled
667,563
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
11,744
839
70
5
0
309,835
0
W
Ymir
10,417
744
64
5
0
257,435
0
L
Chaac
9,292
664
41
3
0
233,691
0
L
Scylla
10,038
717
61
4
0
190,009
2
W
Baron Samedi
11,248
803
76
5
0
252,475
0
L
Susano
9,676
691
55
4
0
243,863
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role