Player Matchup

Neith
Neith
Boss Baby101910
Neith
Level 128
God Stats
25W - 18L
1,497 SR
Queue Stats
135W - 124L
1,417 Elo+
Party 2
Ares
Ares
DeSilver
Ares
Level 40
God Stats
4W - 2L
1,451 SR
Queue Stats
122W - 112L
1,438 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
IMGONEAFK
Morgan Le Fay
Level 117
God Stats
8W - 4L
1,631 SR
Queue Stats
59W - 54L
1,490 Elo+
Solo
Bellona
Bellona
basedcringebased
Bellona
Level 9
God Stats
5W - 7L
1,377 SR
Queue Stats
5W - 9L
1,289 Elo+
Party 2
Nemesis
Nemesis
gooblius
Nemesis
Level 34
God Stats
3W - 2L
1,500 SR
Queue Stats
15W - 11L
1,500 Elo+
Solo
Team Averages
Level 66
1,491 SR
1,427 Elo+

VS

Team Averages
Level 112
1,543 SR
1,483 Elo+
Hachiman
Hachiman
DMOFOPOOZI
Hachiman
Level 108
God Stats
5W - 4L
1,779 SR
Queue Stats
26W - 24L
1,481 Elo+
Party 1
Ravana
Ravana
DanHack
Ravana
Level 104
God Stats
107W - 69L
1,692 SR
Queue Stats
268W - 239L
1,557 Elo+
Solo
Ra
Ra
Julyssx
Ra
Level 106
God Stats
5W - 4L
1,510 SR
Queue Stats
18W - 20L
1,409 Elo+
Party 1
Amaterasu
Amaterasu
PicklePR
Amaterasu
Level 122
God Stats
18W - 10L
1,597 SR
Queue Stats
63W - 70L
1,516 Elo+
Solo
Tiamat
Tiamat
TopWardsPlaced
Tiamat
Level 120
God Stats
2W - 5L
1,139 SR
Queue Stats
111W - 125L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 1 / 1
4,533
648
2,332
4,434
1,496
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ares
8
0 / 0 / 2
4,322
617
1,408
4,134
1,931
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Morgan Le Fay
IMGONEAFK
Morgan Le Fay
8
2 / 2 / 2
4,941
706
4,206
4,164
1,399
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

7
0 / 0 / 0
4,336
619
2,966
5,772
4,991
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nemesis
gooblius
Nemesis
8
1 / 0 / 1
4,525
646
1,687
5,666
1,709
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
DMOFOPOOZI
Hachiman
3
0 / 0 / 0
3,175
454
1,578
1,398
331
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Ravana
DanHack
Ravana
9
2 / 2 / 0
4,846
692
3,077
6,180
2,475
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

7
0 / 1 / 1
4,345
621
1,584
3,852
2,169
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amaterasu
PicklePR
Amaterasu
9
0 / 0 / 0
4,854
693
3,321
5,794
4,779
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

8
1 / 1 / 1
4,589
656
1,692
3,806
1,720
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
5
4
Kills
3
3
Deaths
4
6
Assists
2
Player
Kills
Deaths
Assists
KDA
W
1
1
1
1.5
L
Hachiman
DMOFOPOOZI
Hachiman
0
0
0
0
L
Ravana
DanHack
Ravana
2
2
0
1
W
Ares
0
0
2
1
W
Morgan Le Fay
IMGONEAFK
Morgan Le Fay
2
2
2
1.5
L
0
1
1
0.5
L
Amaterasu
PicklePR
Amaterasu
0
0
0
0
L
1
1
1
1.5
W
0
0
0
0
W
Nemesis
gooblius
Nemesis
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,599
Damage
11,252
24,170
Taken
21,030
11,526
Mitigated
11,474
8,487
Healing
9,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,332
720
0
1,405
4,434
1,496
331
912
3,522
0
31,256
L
Hachiman
DMOFOPOOZI
Hachiman
1,578
998
0
769
1,398
331
0
240
1,070
0
7,776
L
Ravana
DanHack
Ravana
3,077
824
0
2,788
6,180
2,475
0
1,377
4,755
0
33,193
W
Ares
1,408
79
0
750
4,134
1,931
0
428
3,706
17,491
0
W
Morgan Le Fay
IMGONEAFK
Morgan Le Fay
4,206
141
0
653
4,164
1,399
0
1,161
2,711
20,096
0
L
1,584
399
607
1,549
3,852
2,169
0
868
2,888
19,597
0
L
Amaterasu
PicklePR
Amaterasu
3,321
1,423
0
3,070
5,794
4,779
0
0
5,794
0
33,890
L
1,692
224
0
1,184
3,806
1,720
0
2,897
909
19,202
489
W
2,966
1,338
0
2,037
5,772
4,991
0
0
5,772
0
22,042
W
Nemesis
gooblius
Nemesis
1,687
402
0
3,642
5,666
1,709
0
433
5,183
0
22,540

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,657
Gold Earned
21,809
211
Minions Killed
215
0
Camps Cleared
0
751,761
Distance Traveled
662,165
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
4,533
648
47
7
0
138,971
0
L
Hachiman
3,175
454
13
2
0
54,477
0
L
Ravana
4,846
692
65
9
0
164,802
0
W
Ares
4,322
617
35
5
0
151,869
0
W
Morgan Le Fay
4,941
706
36
5
0
148,036
0
L
Ra
4,345
621
28
4
0
140,794
1
L
Amaterasu
4,854
693
63
9
0
144,986
0
L
Tiamat
4,589
656
46
7
0
157,106
4
W
Bellona
4,336
619
44
6
0
137,513
0
W
Nemesis
4,525
646
49
7
0
175,372
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role