Player Matchup

Charon
Charon
Gold II
 
Charon
Gold II
Level 202
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Maui
Maui
Gold IV
 
Maui
Gold IV
Level 177
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mercury
Mercury
Platinum V
MikeMShadow
Mercury
Platinum V
Level 228
God Stats
35W - 21L
1,790 SR
Queue Stats
311W - 297L
1,566 MMR
Solo
Scylla
Scylla
Silver I
Stephen7916
Scylla
Silver I
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 19L
1,546 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Gold II
santiniet
Ah Muzen Cab
Gold II
Level 174
God Stats
2W - 1L
1,764 SR
Queue Stats
296W - 294L
1,557 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 186
1,611 SR
1,534 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 114
1,599 SR
1,557 MMR
Ullr
Ullr
Gold II
Dekses
Ullr
Gold II
Level 159
God Stats
5W - 6L
1,604 SR
Queue Stats
195W - 198L
1,540 MMR
Solo
Hun Batz
Hun Batz
Gold I
PyroGho-st
Hun Batz
Gold I
Level 157
God Stats
6W - 2L
1,728 SR
Queue Stats
328W - 326L
1,595 MMR
Party 1
Cthulhu
Cthulhu
Gold IV
ShrimpleKriller
Cthulhu
Gold IV
Level 47
God Stats
2W - 2L
1,600 SR
Queue Stats
23W - 23L
1,538 MMR
Party 1
Ishtar
Ishtar
Silver II
frizzolio
Ishtar
Silver II
Level 148
God Stats
2W - 4L
1,448 SR
Queue Stats
23W - 28L
1,549 MMR
Solo
Amaterasu
Amaterasu
Gold IV
pairofdise
Amaterasu
Gold IV
Level 60
God Stats
38W - 31L
1,617 SR
Queue Stats
144W - 154L
1,561 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
15
1 / 0 / 0
8,641
576
3,900
6,865
6,609
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Maui
 
Maui
13
1 / 0 / 1
7,756
517
1,498
10,937
9,973
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mercury
MikeMShadow
Mercury
14
3 / 4 / 1
7,864
524
6,475
11,671
5,184
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
14
2 / 0 / 0
7,975
532
3,929
4,822
1,616
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ah Muzen Cab
santiniet
Ah Muzen Cab
14
0 / 1 / 2
7,909
527
5,236
9,551
3,942
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Bans
Ao KuangAthenaThanatosSurtrNut

VS

Bans
HelAgniThorTsukuyomiOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
Dekses
Ullr
15
1 / 2 / 0
8,151
543
2,108
10,451
4,524
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hun Batz
PyroGho-st
Hun Batz
13
1 / 1 / 2
7,115
474
7,429
9,290
4,084
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
0 / 0 / 1
7,497
500
4,996
8,435
5,601
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ishtar
frizzolio
Ishtar
15
3 / 3 / 1
8,142
543
6,725
9,518
4,356
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Amaterasu
pairofdise
Amaterasu
3
0 / 1 / 0
4,658
311
0
1,933
754
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
9
7
Kills
5
5
Deaths
7
4
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Charon
 
Charon
1
0
0
1
W
Maui
 
Maui
1
0
1
1.5
L
Ullr
Dekses
Ullr
1
2
0
0.5
W
Mercury
MikeMShadow
Mercury
3
4
1
0.88
L
Hun Batz
PyroGho-st
Hun Batz
1
1
2
2
L
0
0
1
0.5
W
Scylla
2
0
0
2
L
Ishtar
frizzolio
Ishtar
3
3
1
1.17
L
Amaterasu
pairofdise
Amaterasu
0
1
0
0
W
Ah Muzen Cab
santiniet
Ah Muzen Cab
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,038
Damage
21,258
43,846
Taken
39,627
27,324
Mitigated
19,319
5,598
Healing
14,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
 
Charon
3,900
935
0
996
6,865
6,609
0
1,376
5,489
51,861
1,172
W
Maui
 
Maui
1,498
510
0
2,538
10,937
9,973
56
1,940
8,997
23,072
1,818
L
Ullr
Dekses
Ullr
2,108
375
0
1,481
10,451
4,524
0
3,284
7,167
0
74,825
W
Mercury
MikeMShadow
Mercury
6,475
3,633
0
354
11,671
5,184
0
154
11,517
0
68,250
L
Hun Batz
PyroGho-st
Hun Batz
7,429
1,018
0
4,880
9,290
4,084
0
1,430
7,820
0
59,851
L
4,996
924
719
3,141
8,435
5,601
0
3,163
5,056
48,144
1,134
W
Scylla
3,929
954
0
500
4,822
1,616
1,012
0
4,822
68,396
0
L
Ishtar
frizzolio
Ishtar
6,725
3,503
0
3,100
9,518
4,356
0
345
9,173
0
76,908
L
Amaterasu
pairofdise
Amaterasu
0
0
0
834
1,933
754
0
635
1,154
0
4,987
W
Ah Muzen Cab
santiniet
Ah Muzen Cab
5,236
2,320
0
1,210
9,551
3,942
162
1,347
8,204
0
77,614

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,145
Gold Earned
35,563
464
Minions Killed
474
0
Camps Cleared
0
1,522,159
Distance Traveled
1,243,572
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
8,641
576
96
6
0
252,232
0
W
Maui
7,756
517
35
2
0
317,247
1
L
Ullr
8,151
543
149
10
0
253,892
0
W
Mercury
7,864
524
104
7
0
374,664
0
L
Hun Batz
7,115
474
97
6
0
356,358
0
L
Cthulhu
7,497
500
74
5
0
325,351
5
W
Scylla
7,975
532
108
7
0
283,132
0
L
Ishtar
8,142
543
143
10
0
266,572
2
L
Amaterasu
4,658
311
11
1
0
41,399
0
W
Ah Muzen Cab
7,909
527
121
8
0
294,884
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role