Player Matchup

Kumbhakarna
Kumbhakarna
Karistik
Kumbhakarna
Level 127
God Stats
1W - 4L
1,500 SR
Queue Stats
280W - 274L
1,442 Elo+
Solo
Fenrir
Fenrir
Maadaraa2498
Fenrir
Level 146
God Stats
0W - 1L
1,748 SR
Queue Stats
69W - 21L
1,735 Elo+
Party 1
Martichoras
Martichoras
flashmetal98
Martichoras
Level 157
God Stats
2W - 3L
1,566 SR
Queue Stats
169W - 110L
1,678 Elo+
Party 1
Chiron
Chiron
hannah iz beast
Chiron
Level 95
God Stats
1W - 5L
1,160 SR
Queue Stats
363W - 368L
1,398 Elo+
Solo
Maui
Maui
hardaway19
Maui
Level 103
God Stats
1W - 1L
1,757 SR
Queue Stats
107W - 108L
1,446 Elo+
Solo
Team Averages
Level 126
1,546 SR
1,540 Elo+

VS

Team Averages
Level 137
1,544 SR
1,505 Elo+
Yu Huang
Yu Huang
 
Yu Huang
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
 
Ullr
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
 
Surtr
Level 175
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
RegularJerry
Anubis
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
123W - 105L
1,499 Elo+
Party 2
Izanami
Izanami
l3th_Oath
Izanami
Level 107
God Stats
3W - 0L
1,719 SR
Queue Stats
101W - 91L
1,524 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Karistik
Kumbhakarna
13
0 / 3 / 3
6,984
698
2,896
16,409
12,624
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Fenrir
12
1 / 2 / 2
6,402
640
2,778
4,824
3,472
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Martichoras
flashmetal98
Martichoras
14
2 / 0 / 0
7,171
717
2,597
3,167
1,545
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
0 / 2 / 0
6,454
645
4,644
5,751
2,691
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

14
0 / 1 / 3
7,103
710
5,093
7,545
7,798
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
13
2 / 0 / 5
7,935
794
5,115
792
325
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ullr
 
Ullr
13
1 / 2 / 6
7,740
774
5,638
6,894
3,249
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Surtr
 
Surtr
14
0 / 1 / 8
7,526
753
8,975
9,535
7,336
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Anubis
14
2 / 0 / 6
7,977
798
6,544
3,058
1,615
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Izanami
l3th_Oath
Izanami
15
3 / 0 / 5
8,216
822
5,988
5,345
2,405
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
38
3
Kills
8
8
Deaths
3
8
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
 
Yu Huang
2
0
5
4.5
W
Ullr
 
Ullr
1
2
6
2
W
Surtr
 
Surtr
0
1
8
4
L
Kumbhakarna
Karistik
Kumbhakarna
0
3
3
0.5
L
Fenrir
1
2
2
1
W
Anubis
2
0
6
5
L
Martichoras
flashmetal98
Martichoras
2
0
0
2
L
0
2
0
0
L
0
1
3
1.5
W
Izanami
l3th_Oath
Izanami
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,008
Damage
32,260
37,696
Taken
25,624
28,130
Mitigated
14,930
11,897
Healing
11,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
 
Yu Huang
5,115
403
0
0
792
325
0
296
496
12,524
503
W
Ullr
 
Ullr
5,638
1,381
320
802
6,894
3,249
0
2,305
4,425
0
16,383
W
Surtr
 
Surtr
8,975
2,441
0
4,020
9,535
7,336
223
2,659
6,828
999
11,854
L
Kumbhakarna
Karistik
Kumbhakarna
2,896
101
930
4,316
16,409
12,624
0
4,939
10,873
12,914
88
L
Fenrir
2,778
550
1,170
940
4,824
3,472
0
2,113
2,711
0
3,706
W
Anubis
6,544
137
1,138
1,670
3,058
1,615
0
1,068
1,990
18,001
0
L
Martichoras
flashmetal98
Martichoras
2,597
281
0
270
3,167
1,545
0
1,335
1,832
0
13,710
L
4,644
557
719
1,310
5,751
2,691
0
1,647
4,049
0
20,646
L
5,093
515
949
1,293
7,545
7,798
0
2,042
5,277
9,345
0
W
Izanami
l3th_Oath
Izanami
5,988
3,943
1,652
2,357
5,345
2,405
917
1,573
3,696
0
21,457

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,114
Gold Earned
39,394
82
Minions Killed
118
0
Camps Cleared
0
825,880
Distance Traveled
940,421
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
7,935
794
28
3
0
186,730
0
W
Ullr
7,740
774
20
2
0
192,268
0
W
Surtr
7,526
753
15
2
0
185,523
0
L
Kumbhakarna
6,984
698
14
1
0
168,200
0
L
Fenrir
6,402
640
3
0
0
154,265
0
W
Anubis
7,977
798
26
3
0
196,713
0
L
Martichoras
7,171
717
18
2
0
174,418
0
L
Chiron
6,454
645
30
3
0
142,180
0
L
Maui
7,103
710
17
2
0
186,817
0
W
Izanami
8,216
822
29
3
0
179,187
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role