Player Matchup

Cerberus
Cerberus
LunaLucii
Cerberus
Level 54
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 16L
1,283 Elo+
Party 2
Anubis
Anubis
Tripn2
Anubis
Level 26
God Stats
40W - 26L
1,795 SR
Queue Stats
160W - 164L
1,497 Elo+
Party 2
Neith
Neith
rythmic77
Neith
Level 144
God Stats
3W - 4L
1,500 SR
Queue Stats
232W - 238L
1,557 Elo+
Party 2
Team Averages
Level 75
1,598 SR
1,446 Elo+

VS

Team Averages
Level 105
1,576 SR
1,485 Elo+
Anubis
Anubis
FearPh8
Anubis
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 53L
1,438 Elo+
Party 1
Ra
Ra
MENACEIIOXNARD
Ra
Level 57
God Stats
7W - 3L
1,566 SR
Queue Stats
48W - 43L
1,453 Elo+
Party 1
Horus
Horus
OhWowaWhat
Horus
Level 157
God Stats
65W - 64L
1,663 SR
Queue Stats
486W - 478L
1,565 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
LunaLucii
Cerberus
14
1 / 1 / 10
8,784
676
9,328
16,198
11,297
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anubis
Tripn2
Anubis
14
9 / 7 / 3
10,032
772
13,459
13,252
6,014
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Neith
rythmic77
Neith
15
4 / 0 / 5
9,692
746
10,614
5,429
2,244
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
FearPh8
Anubis
13
2 / 5 / 6
8,951
689
12,742
13,024
6,298
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

13
2 / 8 / 4
8,780
675
8,009
11,821
3,939
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Horus
15
4 / 1 / 2
9,157
704
5,042
13,790
12,722
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
20
14
Kills
8
8
Deaths
14
18
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Anubis
FearPh8
Anubis
2
5
6
1
W
Cerberus
LunaLucii
Cerberus
1
1
10
6
L
2
8
4
0.5
L
Horus
4
1
2
5
W
Anubis
Tripn2
Anubis
9
7
3
1.5
W
Neith
rythmic77
Neith
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,401
Damage
25,793
34,879
Taken
38,635
19,555
Mitigated
22,959
10,165
Healing
11,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
FearPh8
Anubis
12,742
306
0
2,309
13,024
6,298
0
7,956
5,029
31,531
0
W
Cerberus
LunaLucii
Cerberus
9,328
522
0
5,496
16,198
11,297
0
8,484
6,860
20,977
1,681
L
8,009
791
1,279
966
11,821
3,939
208
8,287
3,520
25,604
0
L
Horus
5,042
2,124
1,983
5,425
13,790
12,722
0
5,725
8,011
0
9,897
W
Anubis
Tripn2
Anubis
13,459
73
0
3,086
13,252
6,014
285
8,552
4,322
27,961
0
W
Neith
rythmic77
Neith
10,614
3,343
0
1,583
5,429
2,244
677
2,292
2,927
0
37,164

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,508
Gold Earned
26,888
133
Minions Killed
100
0
Camps Cleared
0
590,314
Distance Traveled
577,167
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,951
689
39
3
0
194,588
0
W
Cerberus
8,784
676
43
3
0
237,290
0
L
Ra
8,780
675
45
3
0
193,131
0
L
Horus
9,157
704
16
1
0
189,448
0
W
Anubis
10,032
772
32
2
0
187,559
0
W
Neith
9,692
746
58
4
0
165,465
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role