Player Matchup

Chronos
Chronos
Menacingly-
Chronos
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
81W - 67L
1,532 Elo+
Party 2
Ravana
Ravana
PurpleProphet
Ravana
Level 129
God Stats
2W - 1L
1,533 SR
Queue Stats
138W - 125L
1,528 Elo+
Party 2
Chiron
Chiron
SupaFlyGuyXZ
Chiron
Level 137
God Stats
8W - 3L
1,722 SR
Queue Stats
507W - 475L
1,498 Elo+
Solo
Artio
Artio
Zîlt
Artio
Level 158
God Stats
3W - 1L
1,693 SR
Queue Stats
216W - 172L
1,602 Elo+
Solo
Mulan
Mulan
xLuisGonzalezx
Mulan
Level 158
God Stats
13W - 11L
1,610 SR
Queue Stats
109W - 102L
1,610 Elo+
Solo
Team Averages
Level 138
1,612 SR
1,554 Elo+

VS

Team Averages
Level 162
1,590 SR
1,549 Elo+
Medusa
Medusa
Athalwolf M
Medusa
Level 147
God Stats
8W - 12L
1,292 SR
Queue Stats
191W - 194L
1,546 Elo+
Party 1
Nu Wa
Nu Wa
Oumashu84
Nu Wa
Level 127
God Stats
32W - 14L
1,781 SR
Queue Stats
209W - 204L
1,517 Elo+
Party 1
Thanatos
Thanatos
SKIN Fergus
Thanatos
Level 107
God Stats
26W - 18L
1,695 SR
Queue Stats
180W - 171L
1,546 Elo+
Party 1
Ares
Ares
boris1964440
Ares
Level 172
God Stats
17W - 11L
1,693 SR
Queue Stats
388W - 347L
1,551 Elo+
Solo
Hercules
Hercules
oCrissCross
Hercules
Level 258
God Stats
1W - 5L
1,487 SR
Queue Stats
353W - 319L
1,585 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Menacingly-
Chronos
17
3 / 2 / 4
10,057
592
6,079
11,327
5,549
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Magic Focus

Magic Focus

+20
Magical Power

18
5 / 1 / 4
9,923
584
9,326
10,718
6,104
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Chiron
16
2 / 1 / 4
9,754
574
6,952
12,138
3,421
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Artio
Zîlt
Artio
13
5 / 2 / 8
9,240
544
8,044
18,932
18,287
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
3 / 2 / 2
10,129
596
10,326
16,897
11,913
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
16
1 / 4 / 4
9,049
532
8,325
10,048
3,759
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nu Wa
Oumashu84
Nu Wa
14
3 / 3 / 3
8,396
494
15,108
8,024
3,159
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
SKIN Fergus
Thanatos
13
0 / 3 / 6
7,389
435
4,294
12,582
5,828
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
0 / 6 / 3
6,731
396
5,161
13,998
10,956
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hercules
oCrissCross
Hercules
16
4 / 2 / 1
9,442
555
9,685
14,725
16,851
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
25
18
Kills
8
8
Deaths
18
22
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Medusa
1
4
4
0.75
W
Chronos
Menacingly-
Chronos
3
2
4
2.5
L
Nu Wa
Oumashu84
Nu Wa
3
3
3
1.5
W
5
1
4
7
L
Thanatos
SKIN Fergus
Thanatos
0
3
6
1
W
Chiron
2
1
4
4
W
Artio
Zîlt
Artio
5
2
8
4.5
L
0
6
3
0.25
L
Hercules
oCrissCross
Hercules
4
2
1
2.25
W
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,727
Damage
42,573
70,012
Taken
59,377
45,274
Mitigated
40,553
27,410
Healing
16,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
8,325
3,436
0
722
10,048
3,759
236
5,305
4,743
0
80,793
W
Chronos
Menacingly-
Chronos
6,079
2,518
0
4,122
11,327
5,549
553
2,000
9,276
76,836
17,261
L
Nu Wa
Oumashu84
Nu Wa
15,108
5,730
0
281
8,024
3,159
0
1,076
6,948
79,139
0
W
9,326
3,035
0
2,406
10,718
6,104
0
2,152
8,427
0
100,793
L
Thanatos
SKIN Fergus
Thanatos
4,294
317
0
6,291
12,582
5,828
0
1,284
11,298
0
53,747
W
Chiron
6,952
1,326
458
4,862
12,138
3,421
78
7,809
4,277
0
85,859
W
Artio
Zîlt
Artio
8,044
1,582
896
6,796
18,932
18,287
0
7,230
11,648
23,448
1,865
L
5,161
1,095
0
3,022
13,998
10,956
0
4,799
9,199
20,205
255
L
Hercules
oCrissCross
Hercules
9,685
2,091
0
6,667
14,725
16,851
0
1,086
13,639
910
68,177
W
10,326
1,456
0
7,870
16,897
11,913
908
1,673
14,498
0
85,498

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,103
Gold Earned
41,007
628
Minions Killed
479
0
Camps Cleared
0
1,659,298
Distance Traveled
1,567,451
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
9,049
532
133
8
0
317,581
3
W
Chronos
10,057
592
151
9
0
304,843
0
L
Nu Wa
8,396
494
119
7
0
340,403
0
W
Ravana
9,923
584
133
8
0
387,812
0
L
Thanatos
7,389
435
82
5
0
359,959
2
W
Chiron
9,754
574
172
10
0
313,537
3
W
Artio
9,240
544
19
1
0
357,895
6
L
Ares
6,731
396
30
2
0
239,889
3
L
Hercules
9,442
555
115
7
0
309,619
1
W
Mulan
10,129
596
153
9
0
295,211
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role